Gnaarl the Chosen: Difference between revisions

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     '''Attributes:'''
     '''Attributes:'''
         Strength '''13'''  +1 to hit & damage in melee, open doors, damage with thrown weapons
         Strength '''13'''  +1 to hit & damage in melee, open doors, damage with thrown weapons
         Intelligence '''18''' Reads and Writes fluently  
         Intelligence '''18''' Languages:  Common, giant, goblin, orc  
         Wisdom '''9'''     
         Wisdom '''9'''     
         Dexterity '''12'''     
         Dexterity '''12'''     
Line 26: Line 26:


==Equipment==
==Equipment==
 
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
     Weapons:
     Weapons:
         Dagger - wt 10
         Dagger - wt 10
         10' Pole with lantern hook - wt 40
         10' Pole with lantern hook - wt 40
    Spellbook: 
        Detect Magic
        Read Magic 
        Protection from Evil
        Charm Person
        Shield
        Sleep


     Backpack: - wt 160
     Backpack: - wt 160
Line 41: Line 51:
         Small hammer
         Small hammer
         Tinderbox
         Tinderbox
         Mirror, steel.
         Mirror, steel
         Sacks, Large x 2.
         Sacks, Large (2)
         Caltrops x 2.
         Caltrops (2)
 
</div>


Total Encumbrance: 210
Total Encumbrance: 210
* Spellbook:  Detect Magic, Read Magic, Protection from Evil, Charm Person, Shield, Sleep.
* Languages:  Common, giant, goblin, orc.


- Main Page; [[Keep On The Borderlands]]
- Main Page; [[Keep On The Borderlands]]

Revision as of 18:46, 9 September 2012

- Main Page; Keep On The Borderlands

   Gnaarl the Chosen
       Class:              Magic User
       Level:              1 (Medium)
       Experience Points:  0 (+10%)
       Total Hit Points:   2
       Armor Class:        9
       Movement Rate:     40'/Round
   Attributes:
       Strength 13   +1 to hit & damage in melee, open doors, damage with thrown weapons
       Intelligence 18 Languages:  Common, giant, goblin, orc  
       Wisdom 9     
       Dexterity 12    
       Constitution 5   -2 hit points per die
       Charisma 10   maximum retainers 4, default retainer morale 7

Valuables

   Coins:
       9 gp -wt 9

Equipment

   Weapons:
       Dagger - wt 10
       10' Pole with lantern hook - wt 40


   Spellbook:  
       Detect Magic 
       Read Magic  
       Protection from Evil 
       Charm Person 
       Shield 
       Sleep


   Backpack: - wt 160
       Lantern
       6 Flasks of oil
       6 Torches
       Rations (2 weeks)
       Waterskin x 2 (filled)
       Iron spikes (12)
       50' rope
       Small hammer
       Tinderbox
       Mirror, steel
       Sacks, Large (2)
       Caltrops (2)

Total Encumbrance: 210

- Main Page; Keep On The Borderlands