Vektunaxa: Difference between revisions
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Added spellburn damage |
Added loot from village temple |
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*Reflex Save: +3 (+2 Agility + 1 from level 1 wizard) | *Reflex Save: +3 (+2 Agility + 1 from level 1 wizard) | ||
*Willpower Save: +1 (+0 Personality + 1 from level 1 wizard) | *Willpower Save: +1 (+0 Personality + 1 from level 1 wizard) | ||
*Equipment: Hammer, short sword, steel tongs, 10' pole, 71 cp, leather armor, grappling hook, coil of rope, waterskin, bag of dried food, oiled cloak, crossbow, 7 quarrels, lantern, 2 tallow candles | *Equipment: Hammer, short sword, steel tongs, 10' pole, 71 cp, leather armor, grappling hook, coil of rope, waterskin, bag of dried food, oiled cloak, crossbow, 7 quarrels, lantern, 2 tallow candles, 10" metal rod that is the key from the evil sanctum underneath Chapman's Hollow's abandoned temple, Old Josef's thin wand of cherry that virtually hums with magic energy | ||
*Spells: | *Spells: | ||
**Feather Fall | **Feather Fall |
Revision as of 01:11, 13 September 2012
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Character Three
- Name: Edric
- Class: Wizard
- Profession: Blacksmith
- XP: 17
- Strength: 11 (+0) (originally 9, re-rolled)
- Agility: 16 (+2) (originally 8, re-rolled)
- Stamina: 18 (9 due to spellburn) (+3)
- Personality: 12 (+0)
- Intelligence: 10 (+0)
- Luck: 8 (-1) -- Will spend up to 3 points to avoid an attack.
- HP: 11 (3+3 at level 0, 2+3 at level 1)
- AC: 10 (base) + 2 (Agility) + 2 (leather) = 14
- Star Sign: Birdsong (# Languages)
- Fortitude Save: +3 (+3 Stamina + 0 from level 1 wizard)
- Reflex Save: +3 (+2 Agility + 1 from level 1 wizard)
- Willpower Save: +1 (+0 Personality + 1 from level 1 wizard)
- Equipment: Hammer, short sword, steel tongs, 10' pole, 71 cp, leather armor, grappling hook, coil of rope, waterskin, bag of dried food, oiled cloak, crossbow, 7 quarrels, lantern, 2 tallow candles, 10" metal rod that is the key from the evil sanctum underneath Chapman's Hollow's abandoned temple, Old Josef's thin wand of cherry that virtually hums with magic energy
- Spells:
- Feather Fall
- Mercurial Magic: (46) No change
- Ropework
- Mercurial Magic: (-3, rerolled 28 and 6 on subtable) Odd growths (fields of wheat) appear in area where spell is cast.
- Sleep
- Mercurial Magic: (2) Spell check reduced by 2 steps on dice chain.
- Mending
- Mercurial Magic: (67)St. Gygakk's Fire -- flickering chartreuse fire for 1d4 rounds, negating concealment and invisibility.
- Feather Fall
- Brief Background/Description: Edric is a lean, wiry young man with a young son. He has a wide variety of specialized smithing tools which he is very proud of.
Character One
- Name: Kane, deceased
- Profession: Farmer
- XP: 3
- Strength: 11 (+0)
- Agility: 8 (-1)
- Stamina: 11 (+0)
- Personality: 12 (+0)
- Intelligence: 8 (-1)
- Luck: 5 (-2) -- Will spend up to 3 points to avoid an attack.
- HP: 2
- AC: 10 (base) - 1 (Agility)
- Star Sign: Bountiful Harvest (hp)
- Fortitude Save: +0
- Reflex Save: -1
- Willpower Save: +0
- Equipment: Pitchfork, goat, warm clothes
- Brief Background/Description: Kane's turnips are prized for their mild and delicate flavour. He is a stout man of forty years, a widower with three adult children in the village.
Character Two
- Name: Alice, deceased
- Profession: Cobbler
- Strength: 11 (+0)
- Agility: 16 (+2)
- Stamina: 11 (+0)
- Personality: 12 (+0)
- Intelligence: 11 (+0)
- Luck: 11 (+0)
- HP: 1
- AC: 12
- Star Sign: Charmed House (AC)
- Fortitude Save: +0
- Reflex Save: +2
- Willpower Save: +0
- Equipment: Awl, shoehorn, large sack, 34 cp
- Brief Background/Description: Alice is a shy maid who is very worried about her father, who hasn't been seen in several weeks.