Difference between revisions of "Korto Klez"

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(Weapons and Shields)
(Skill Groups)
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==Skill Groups==
 
==Skill Groups==
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
*'''Knowledge: +--%'''
+
*'''Knowledge: +0%'''
 
**Evaluate (5%):
 
**Evaluate (5%):
 
**Read/Write Language (10%):-
 
**Read/Write Language (10%):-
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*'''Manipulation: --%'''
+
*'''Manipulation: +20%'''
 
**Climb (15)
 
**Climb (15)
 
**Conceal item (10)
 
**Conceal item (10)
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*'''Perception: +--%'''
+
*'''Perception: +0%'''
 
**Listen (25)%: %
 
**Listen (25)%: %
 
**Spot Hidden items(5): -%
 
**Spot Hidden items(5): -%
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*'''Stealth: -%'''
+
*'''Stealth: -20%'''
 
**Camouflage (10%): 5%
 
**Camouflage (10%): 5%
 
**Hide (15%): %
 
**Hide (15%): %
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*'''Communication: +--%'''
+
*'''Communication: -5%'''
 
**Bargain (10%): %
 
**Bargain (10%): %
 
**Orate (10%): %
 
**Orate (10%): %

Revision as of 12:53, 22 September 2012

Background

Character Details

  • Name: Korto Klez
  • Race: Minotaur
  • Cults:
    • Rune Level:
    • Initiate: Urox the Bull
    • Lay Member: ----
  • Associated Runes: Storm, Eternal Battle, Beast'
  • Social Condition: ----
  • Sex: Male
  • Previous Experience: ---

Characteristics

Str: 25 (+1), Con: 13, Siz: 27, Int: 9, Pow: 13, Dex: 13 (+2):, Cha: 7.

  • Damage Bonus/Minus: +2d6
  • Hit Point Bonus/minus: 17 HPs
  • Experience bonus: +--%
  • Encumbrance limit: -- Enc.
  • DEF +/-'%'

Skill Groups

  • Knowledge: +0%
    • Evaluate (5%):
    • Read/Write Language (10%):-
    • First Aid (5)


  • Manipulation: +20%
    • Climb (15)
    • Conceal item (10)
    • Dodge (dex x 2%):
    • Climb (15%): %
    • Jump (15%): %
    • Throw (15%): %
    • Map Making (10)-%
    • Ride (5)-%
    • Swim (15)-%
    • Set Disarm trap (5)


  • Perception: +0%
    • Listen (25)%: %
    • Spot Hidden items(5): -%
    • Spot Trap (5): -%
    • Track(10)-%


  • Stealth: -20%
    • Camouflage (10%): 5%
    • Hide (15%): %
    • Move quietly (15%): %
    • Pick Pocket (5)-%


  • Communication: -5%
    • Bargain (10%): %
    • Orate (10%): %
    • Sing (5%): %
    • Speak Lang.
      • Beast tongue
      • Tradetalk


Hit Points and Armour

Location Name Armour types H.P. A.P. Enc. Location
Head None 0 3 0 19-20
Left Arm None 3 0 0 16-18
Right Arm None 3 0 0 13-15
Chest none 0 3 0 12
Abdomen none 0 3 0 09-11
Left Leg None 0 3 0 05-08
Right Leg None 0 3 0 01-04
  • Total Hit Points: -- HP

Weapons and Shields

  • Attack Bonus/Minus: +-%
  • Parry Bonus/Minus: +-%
  • Unarmed dex+str x 2
  • Strike Ranks: Siz:(-)+Dex:-)=-
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
2H axe - - - - -
Fist 1d3 9 arm % % 0 0
Kick 1d6 9 leg % -- 0 0
Head Butt 1d6 9 head % -- 0 0
Gore - - - - -
Grapple Special 9 special % % 0 0

Magic

  • Power:-
    • Current Characteristic POW: -
    • Current Available POW: -
    • Current Stored POW: - Pow Crystal


Spirits:

  • Spirit One
    • INT:
    • POW:
    • Where Bound:
  • Spirit Two
    • INT:
    • POW:
    • Where Bound:
  • Spirit Three
    • INT:
    • POW:
    • Where Bound:


  • Battle Magic:
  • Detect enemies, dispel magic 1, healing 3 and protection 1
  • Rune Magic:
    • List your Rune Magic Spells here.

Equipment

  • Weapons:
  • Other:
  • Money:
  • [Five_go_mad_in_Ginijji]