Vaskar: Difference between revisions

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Vaskar is a farmhand-turned-rogue who's down on his luck. He fancies himself the finest shot in the land, but that is yet to be seen. He has a faithful mule, Sarah, who is more feisty than he'd like.
Vaskar is a farmhand-turned-rogue who's down on his luck. He fancies himself the finest shot in the land, but that is yet to be seen. He has a faithful mule, Sarah, who is more feisty than he'd like.


Vaskar, human thief
 
Character Sheet
*Level 1
*Level 1
*XP: 0
*XP: 0
Line 15: Line 16:
*Charisma: 14
*Charisma: 14


*AC: 7
 
*HP: 3
AC: 7
*Base Attack: +1
 
*Move: 40'/round
HP: 3
*Initiative +1
 
*Reaction +1
Base Attack: +1
 
Move: 40'/round
 
Initiative +1
 
Reaction +1
 


Thief Abilities
Thief Abilities
Line 32: Line 40:
*Hear Noise 20
*Hear Noise 20


*Death Ray/Poison 14
 
*Magic Wands 14
Saving Throws
*Paralysis/Petrify 13
 
*Breath Weapon 16
Death Ray/Poison 14
*Rod/Staff/Spell 15
 
Magic Wands 14
 
Paralysis/Petrify 13
 
Breath Weapon 16
 
Rod/Staff/Spell 15
 


*Skills: Balance +1, Bluff +1, Diplomacy +1, Escape Artist +1
*Skills: Balance +1, Bluff +1, Diplomacy +1, Escape Artist +1

Revision as of 17:16, 27 September 2012

Vaskar

Vaskar is a farmhand-turned-rogue who's down on his luck. He fancies himself the finest shot in the land, but that is yet to be seen. He has a faithful mule, Sarah, who is more feisty than he'd like.


Character Sheet

  • Level 1
  • XP: 0

Abilities

  • Strength: 10
  • Intelligence: 11
  • Wisdom: 12
  • Dexterity: 14
  • Constitution: 7
  • Charisma: 14


AC: 7

HP: 3

Base Attack: +1

Move: 40'/round

Initiative +1

Reaction +1


Thief Abilities

  • Open Locks 15
  • Find Traps 10
  • Remove Trap 10
  • Climb Walls 87
  • Move Silently 20
  • Hide in Shadows 10
  • Pick Pocket 20
  • Hear Noise 20


Saving Throws

Death Ray/Poison 14

Magic Wands 14

Paralysis/Petrify 13

Breath Weapon 16

Rod/Staff/Spell 15


  • Skills: Balance +1, Bluff +1, Diplomacy +1, Escape Artist +1
  • Weapon Proficiencies: Bastard Sword (B), Light Crossbow (B)
  • Gear: Peasant clothes, long cloak, bastard sword, light crossbow, 60 bolts, backpack, long cloak, 10' pole, tinder box, purse, 1 week fresh rations, thieves' tools, full waterskin, leather armor, plain boots, 50' rope, mule with saddlebags
  • Cloak, 10' pole, 50' rope, waterskin, tinderbox, and rations are being carried by mule

Money: 20gp, 5sp

Encumbrance: 388 on person, 375 on mule