Mardin: Difference between revisions
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*'''Class''' Fighter | *'''Class''' Fighter | ||
*'''Level''' 3 | *'''Level''' 3 | ||
*'''EXP''' | *'''EXP''' 7132 | ||
*'''XP required for next level''' 8000 | *'''XP required for next level''' 8000 | ||
*'''Alignment''' Chaotic | *'''Alignment''' Chaotic |
Revision as of 07:07, 6 October 2012
-->Return to Main Page Hic Sunt Dracones
Biographical Info
- Name: Mardin
- Sex: Male
- Age
- Height
- Weight
- Hair
- Eyes
- Skin
- History and Personality Mardin has been sent into exile by his tribe of barbaric herdsmen after leading a raiding party into an ambush, he rarely recognises how bad his ideas are and is foolhardily brave. He is surprisingly popular despite his lack of common sense.
- Description
Characteristics
- Class Fighter
- Level 3
- EXP 7132
- XP required for next level 8000
- Alignment Chaotic
- Reserve XP 450
- STR 12
- INT 5 Illiterate
- WIS 10 no effect
- DEX 8 -1 to hit w missile, +1 AC, -1 initiative
- CON 14 +1 hp per die
- CHR 14 +1 to reactions, max 5 retainers, morale 8
Combat Stats
- AC 5
- HP 17 out of 22
- Move 60/20
- Saving Throws
- Death Ray or Poison 12
- Magic Wands 13
- Paralysis or Turn to Stone 14
- Dragon Breath 15
- Rod, Staff, or Spell 16
Race and Class Abilities
Gear and Treasure
- Encumbrance 710cn +68coins
- Armor
- Chainmail
- Shield
- Weapons
- Spear
- Sword
- Dagger
- Short bow
- 15 arrows in quiver
- Gear
- Pack
- 6 week iron rations used 5 day
- Waterskin
- 50ft rope
- Tinderbox
- 2 large sacks
- 1 bunch wolvesbane
- Coins GP 864 EP SP 5 CP
- Coins carried GP 50 EP SP 5 CP
- Treasure
- Sword +2, AL: C, Int 7 Ego 3 Communication: Empathy Find secret doors within 10' (3 times per day)
- Gems 1 worth 1000 GP (1K) 1 worth 100 GP 1 worth 50 GP, 1 worth 50 GP 1 worth 50 GP, 5 gems 50gp, 3 gems 10gp