Difference between revisions of "Submariner"

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'''Sub-Mariner, PL 13'''
 
'''Sub-Mariner, PL 13'''
  
'''Str:''' 38 (+14), '''Dex:''' 18 (+4), '''Con:''' 30 (+10), '''Int:''' 14 (+2), '''Wis:''' 16 (+3), '''Cha:''' 18 (+4)
+
'''Str:''' 38 (+14), '''Dex:''' 18 (+4), '''Con:''' 38 (+14), '''Int:''' 14 (+2), '''Wis:''' 16 (+3), '''Cha:''' 18 (+4)
  
 
'''Skills:''' Diplomacy 2 (+6), Handle Animal 4 (+8), Intimidate 5 (+9), Knowledge (civics) 4 (+6), Knowledge (earth sciences) 4 (+6), Knowledge (life sciences) 4 (+6), Knowledge (technology) 3 (+5), Notice 5 (+8), Pilot 2 (+6), Profession (monarch) 5 (+8), Sense Motive 3 (+6), Stealth 3 (+7), Survival 5 (+8), Swim 6 (+20)
 
'''Skills:''' Diplomacy 2 (+6), Handle Animal 4 (+8), Intimidate 5 (+9), Knowledge (civics) 4 (+6), Knowledge (earth sciences) 4 (+6), Knowledge (life sciences) 4 (+6), Knowledge (technology) 3 (+5), Notice 5 (+8), Pilot 2 (+6), Profession (monarch) 5 (+8), Sense Motive 3 (+6), Stealth 3 (+7), Survival 5 (+8), Swim 6 (+20)
  
'''Feats:''' Animal Empathy, Attack Focus (melee) 4, Attractive, Benefit (Atlantean Prince), Endurance, Environmental Adaptation (underwater), Favored Environment (underwater) 2, Fearless, Improved Initiative, Inspire 2, Power Attack, Seize Initiative, Takedown Attack
+
'''Feats:''' Animal Empathy, Attack Focus (melee) 4, Attractive, Benefit (Atlantean Prince), Endurance, Environmental Adaptation (underwater), Favored Environment (underwater) 3, Fearless, Improved Initiative, Inspire 2, Power Attack, Seize Initiative, Takedown Attack
  
 
'''Powers:'''
 
'''Powers:'''
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*'''Swimming 5''' (50 MPH)
 
*'''Swimming 5''' (50 MPH)
  
'''Combat:''' Attack +6 (+10 melee), Grapple +31, Damage +13 (unarmed), Defense +8 (+4 flat-footed), Knockback -7, Initiative +8
+
'''Combat:''' Attack +6 (+10 melee), Grapple +31, Damage +13 (unarmed), Defense +8 (+4 flat-footed), Knockback -9, Initiative +8
  
'''Saves:''' Toughness +10, Fortitude +10, Reflex +6, Will +8
+
'''Saves:''' Toughness +13, Fortitude +13, Reflex +6, Will +8
  
 
'''Drawbacks:''' Power Loss (Flight, When Wings are Restrained, -1), Weakness (Lack of Water, Moderate, Hourly, -2), Weakness (Extreme Heat, Major, Once per Round, -7)
 
'''Drawbacks:''' Power Loss (Flight, When Wings are Restrained, -1), Weakness (Lack of Water, Moderate, Hourly, -2), Weakness (Extreme Heat, Major, Once per Round, -7)
  
'''Abilities 74 + Skills 14 (55 ranks)+ Feats 18 + Powers 33 + Combat 28 + Saves 7 - Drawbacks 10 = Total 164'''
+
'''Abilities 82 + Skills 14 (55 ranks)+ Feats 19 + Powers 33 + Combat 28 + Saves 7 - Drawbacks 10 = Total 173'''

Revision as of 07:07, 5 April 2006

Sub-Mariner, PL 13

Str: 38 (+14), Dex: 18 (+4), Con: 38 (+14), Int: 14 (+2), Wis: 16 (+3), Cha: 18 (+4)

Skills: Diplomacy 2 (+6), Handle Animal 4 (+8), Intimidate 5 (+9), Knowledge (civics) 4 (+6), Knowledge (earth sciences) 4 (+6), Knowledge (life sciences) 4 (+6), Knowledge (technology) 3 (+5), Notice 5 (+8), Pilot 2 (+6), Profession (monarch) 5 (+8), Sense Motive 3 (+6), Stealth 3 (+7), Survival 5 (+8), Swim 6 (+20)

Feats: Animal Empathy, Attack Focus (melee) 4, Attractive, Benefit (Atlantean Prince), Endurance, Environmental Adaptation (underwater), Favored Environment (underwater) 3, Fearless, Improved Initiative, Inspire 2, Power Attack, Seize Initiative, Takedown Attack

Powers:

  • Flight 3 (50 MPH)
  • Immunity 3 (High Pressure, Intense Cold, Underwater Breathing)
  • Impervious Toughness 5
  • Super-Strength 7 (Heavy Load: 400 tons)
  • Swimming 5 (50 MPH)

Combat: Attack +6 (+10 melee), Grapple +31, Damage +13 (unarmed), Defense +8 (+4 flat-footed), Knockback -9, Initiative +8

Saves: Toughness +13, Fortitude +13, Reflex +6, Will +8

Drawbacks: Power Loss (Flight, When Wings are Restrained, -1), Weakness (Lack of Water, Moderate, Hourly, -2), Weakness (Extreme Heat, Major, Once per Round, -7)

Abilities 82 + Skills 14 (55 ranks)+ Feats 19 + Powers 33 + Combat 28 + Saves 7 - Drawbacks 10 = Total 173