Difference between revisions of "Submariner"
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'''Sub-Mariner, PL 13''' | '''Sub-Mariner, PL 13''' | ||
− | '''Str:''' 38 (+14), '''Dex:''' 18 (+4), '''Con:''' | + | '''Str:''' 38 (+14), '''Dex:''' 18 (+4), '''Con:''' 38 (+14), '''Int:''' 14 (+2), '''Wis:''' 16 (+3), '''Cha:''' 18 (+4) |
'''Skills:''' Diplomacy 2 (+6), Handle Animal 4 (+8), Intimidate 5 (+9), Knowledge (civics) 4 (+6), Knowledge (earth sciences) 4 (+6), Knowledge (life sciences) 4 (+6), Knowledge (technology) 3 (+5), Notice 5 (+8), Pilot 2 (+6), Profession (monarch) 5 (+8), Sense Motive 3 (+6), Stealth 3 (+7), Survival 5 (+8), Swim 6 (+20) | '''Skills:''' Diplomacy 2 (+6), Handle Animal 4 (+8), Intimidate 5 (+9), Knowledge (civics) 4 (+6), Knowledge (earth sciences) 4 (+6), Knowledge (life sciences) 4 (+6), Knowledge (technology) 3 (+5), Notice 5 (+8), Pilot 2 (+6), Profession (monarch) 5 (+8), Sense Motive 3 (+6), Stealth 3 (+7), Survival 5 (+8), Swim 6 (+20) | ||
− | '''Feats:''' Animal Empathy, Attack Focus (melee) 4, Attractive, Benefit (Atlantean Prince), Endurance, Environmental Adaptation (underwater), Favored Environment (underwater) | + | '''Feats:''' Animal Empathy, Attack Focus (melee) 4, Attractive, Benefit (Atlantean Prince), Endurance, Environmental Adaptation (underwater), Favored Environment (underwater) 3, Fearless, Improved Initiative, Inspire 2, Power Attack, Seize Initiative, Takedown Attack |
'''Powers:''' | '''Powers:''' | ||
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*'''Swimming 5''' (50 MPH) | *'''Swimming 5''' (50 MPH) | ||
− | '''Combat:''' Attack +6 (+10 melee), Grapple +31, Damage +13 (unarmed), Defense +8 (+4 flat-footed), Knockback - | + | '''Combat:''' Attack +6 (+10 melee), Grapple +31, Damage +13 (unarmed), Defense +8 (+4 flat-footed), Knockback -9, Initiative +8 |
− | '''Saves:''' Toughness + | + | '''Saves:''' Toughness +13, Fortitude +13, Reflex +6, Will +8 |
'''Drawbacks:''' Power Loss (Flight, When Wings are Restrained, -1), Weakness (Lack of Water, Moderate, Hourly, -2), Weakness (Extreme Heat, Major, Once per Round, -7) | '''Drawbacks:''' Power Loss (Flight, When Wings are Restrained, -1), Weakness (Lack of Water, Moderate, Hourly, -2), Weakness (Extreme Heat, Major, Once per Round, -7) | ||
− | '''Abilities | + | '''Abilities 82 + Skills 14 (55 ranks)+ Feats 19 + Powers 33 + Combat 28 + Saves 7 - Drawbacks 10 = Total 173''' |
Revision as of 07:07, 5 April 2006
Sub-Mariner, PL 13
Str: 38 (+14), Dex: 18 (+4), Con: 38 (+14), Int: 14 (+2), Wis: 16 (+3), Cha: 18 (+4)
Skills: Diplomacy 2 (+6), Handle Animal 4 (+8), Intimidate 5 (+9), Knowledge (civics) 4 (+6), Knowledge (earth sciences) 4 (+6), Knowledge (life sciences) 4 (+6), Knowledge (technology) 3 (+5), Notice 5 (+8), Pilot 2 (+6), Profession (monarch) 5 (+8), Sense Motive 3 (+6), Stealth 3 (+7), Survival 5 (+8), Swim 6 (+20)
Feats: Animal Empathy, Attack Focus (melee) 4, Attractive, Benefit (Atlantean Prince), Endurance, Environmental Adaptation (underwater), Favored Environment (underwater) 3, Fearless, Improved Initiative, Inspire 2, Power Attack, Seize Initiative, Takedown Attack
Powers:
- Flight 3 (50 MPH)
- Immunity 3 (High Pressure, Intense Cold, Underwater Breathing)
- Impervious Toughness 5
- Super-Strength 7 (Heavy Load: 400 tons)
- Swimming 5 (50 MPH)
Combat: Attack +6 (+10 melee), Grapple +31, Damage +13 (unarmed), Defense +8 (+4 flat-footed), Knockback -9, Initiative +8
Saves: Toughness +13, Fortitude +13, Reflex +6, Will +8
Drawbacks: Power Loss (Flight, When Wings are Restrained, -1), Weakness (Lack of Water, Moderate, Hourly, -2), Weakness (Extreme Heat, Major, Once per Round, -7)
Abilities 82 + Skills 14 (55 ranks)+ Feats 19 + Powers 33 + Combat 28 + Saves 7 - Drawbacks 10 = Total 173