Thing: Difference between revisions
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'''Powers:''' | '''Powers:''' | ||
*'''Density 6''' (500 lbs, ''Extra:'' Continuous, ''Flaw:'' Permanent) | *'''Density 6''' (500 lbs, ''Extra:'' Continuous, ''Flaw:'' Permanent, ''Note:'' Traits derived from this power are already added to his other traits) | ||
*'''Enhanced Constitution 24''' | *'''Enhanced Constitution 24''' | ||
*'''Enhanced Strength | *'''Enhanced Strength 24''' | ||
*'''Impervious Toughness 12''' | *'''Impervious Toughness 12''' |
Revision as of 18:45, 11 April 2006
The Thing, PL 12
Str 40/16 (+15), Dex 12 (+1), Con 40/16 (+15), Int 12 (+1), Wis 13 (+1), Cha 15 (+2)
Skills: Bluff 4 (+6), Climb 0 (+9), Intimidate 7 (+9), Knowledge (popular culture) 4 (+5), Knowledge (streetwise) 4 (+5), Notice 4 (+5), Pilot 13 (+14), Sense Motive 4 (+5)
Feats: All-Out Attack, Attack Focus (melee) 3, Endurance, Improved Block, Improved Critical (unarmed), Improved Grab, Improved Initiative, Improved Pin, Improved Sunder, Power Attack, Seize Initiative, Teamwork
Powers:
- Density 6 (500 lbs, Extra: Continuous, Flaw: Permanent, Note: Traits derived from this power are already added to his other traits)
- Enhanced Constitution 24
- Enhanced Strength 24
- Impervious Toughness 12
- Sensory Shield 2 (Auditory)
- Super-Strength 9 (Heavy Load: 1600 tons, Power Feat: Groundstrike)
Combat: Attack +6 (+9 melee), Grapple +33, Damage +15 (unarmed), Defense +7 (+3 flat-footed), Knockback -16, Initiative +6
Saves: Toughness +17, Fortitude +15, Reflex +3, Will +8
Abilities 24 + Skills 10 (40 ranks) + Feats 14 + Powers 81 + Combat 26 + Saves 9 = Total 164