Difference between revisions of "Angel"
Renenarciso (talk | contribs) |
Renenarciso (talk | contribs) |
||
Line 3: | Line 3: | ||
'''Str''' 15 (+2), '''Dex''' 18 (+4), '''Con''' 16 (+3), '''Int''' 12 (+1), '''Wis''' 13 (+1), '''Cha''' 16 (+3) | '''Str''' 15 (+2), '''Dex''' 18 (+4), '''Con''' 16 (+3), '''Int''' 12 (+1), '''Wis''' 13 (+1), '''Cha''' 16 (+3) | ||
− | '''Skills:''' Acrobatics 4 (+8), Bluff 3 (+6), Diplomacy 3 (+6/+ | + | '''Skills:''' Acrobatics 4 (+8), Bluff 3 (+6/+14), Diplomacy 3 (+6/+14), Knowledge (business) 4 (+5), Knowledge (current events) 4 (+5), Notice 5 (+6), Pilot 2 (+6), Profession (CEO) 3 (+4), Sense Motive 4 (+5), Stealth 4 (+8) |
− | '''Feats:''' Attack Specialization (unarmed), Attractive, Benefit (wealth) 3, Connected, Defensive Roll 2, Dodge Focus 2, Environmental Adaptation (high altitude), Evasion, Favored Environment (air) 5, Favored Opponent (other fliers) 2, Improved Disarm, Improved Initiative, Move-By Action, Power Attack, Set-Up, Teamwork 2 | + | '''Feats:''' Accelerated Stealth, Acrobatic Bluff, Attack Specialization (unarmed), Attractive 2, Benefit (wealth) 3, Connected, Defensive Roll 2, Dodge Focus 2, Environmental Adaptation (high altitude), Evasion, Favored Environment (air) 5, Favored Opponent (other fliers) 2, Improved Disarm, Improved Initiative, Martial Artisti, Martial Strike, Move-By Action, Power Attack, Set-Up, Teamwork 2 |
'''Powers:''' | '''Powers:''' | ||
Line 11: | Line 11: | ||
*'''Flight 5''' (250 MPH) | *'''Flight 5''' (250 MPH) | ||
− | *'''Immunity | + | *'''Immunity 2''' (Falling Damage [''Flaw:'' Limited], High Altitude, High Velocities) |
− | |||
− | |||
− | |||
− | |||
*'''Super-Senses 1''' (Extended Vision) | *'''Super-Senses 1''' (Extended Vision) | ||
− | '''Combat:''' Attack +6 (+8 unarmed), Grapple +10, Damage +3 (unarmed), Defense +8 (+3 flat-footed), Knockback - | + | '''Combat:''' Attack +6 (+8 unarmed), Grapple +10, Damage +3 (unarmed), Defense +8 (+3 flat-footed), Knockback -1, Initiative +8 |
'''Saves:''' Toughness +5 (+3 flat-footed), Fortitude +6, Reflex +8, Will +5 | '''Saves:''' Toughness +5 (+3 flat-footed), Fortitude +6, Reflex +8, Will +5 | ||
− | '''Drawbacks:''' Power Loss ( | + | '''Drawbacks:''' Disability (Hollow Bones, Takes +1 Knockback), Power Loss (Flight, When wings are restrained or fouled, -2), Power Loss (Acrobatics, Stealth, and all Combat Feats, Only work when he is flying, -2) |
− | '''Abilities 31 + Skills 9 (36 ranks) + Feats | + | '''Abilities 31 + Skills 9 (36 ranks) + Feats 31 + Powers 16 + Combat 28 + Saves 11 - Drawbacks 5 = Total 120''' |
Revision as of 16:11, 22 April 2006
Angel, PL 9
Str 15 (+2), Dex 18 (+4), Con 16 (+3), Int 12 (+1), Wis 13 (+1), Cha 16 (+3)
Skills: Acrobatics 4 (+8), Bluff 3 (+6/+14), Diplomacy 3 (+6/+14), Knowledge (business) 4 (+5), Knowledge (current events) 4 (+5), Notice 5 (+6), Pilot 2 (+6), Profession (CEO) 3 (+4), Sense Motive 4 (+5), Stealth 4 (+8)
Feats: Accelerated Stealth, Acrobatic Bluff, Attack Specialization (unarmed), Attractive 2, Benefit (wealth) 3, Connected, Defensive Roll 2, Dodge Focus 2, Environmental Adaptation (high altitude), Evasion, Favored Environment (air) 5, Favored Opponent (other fliers) 2, Improved Disarm, Improved Initiative, Martial Artisti, Martial Strike, Move-By Action, Power Attack, Set-Up, Teamwork 2
Powers:
- Flight 5 (250 MPH)
- Immunity 2 (Falling Damage [Flaw: Limited], High Altitude, High Velocities)
- Super-Senses 1 (Extended Vision)
Combat: Attack +6 (+8 unarmed), Grapple +10, Damage +3 (unarmed), Defense +8 (+3 flat-footed), Knockback -1, Initiative +8
Saves: Toughness +5 (+3 flat-footed), Fortitude +6, Reflex +8, Will +5
Drawbacks: Disability (Hollow Bones, Takes +1 Knockback), Power Loss (Flight, When wings are restrained or fouled, -2), Power Loss (Acrobatics, Stealth, and all Combat Feats, Only work when he is flying, -2)
Abilities 31 + Skills 9 (36 ranks) + Feats 31 + Powers 16 + Combat 28 + Saves 11 - Drawbacks 5 = Total 120