Difference between revisions of "NYSRPG:Attributes"
(Created page with "==Possibilities== There are many possible attributes for an RPG system. Here are some: *Strength (Arms/Legs) *Health (Poison/Diseases) *Agility (Dodge/Balance) *Dexterity (Hand-...") |
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+ | In nys, attributes are immutable traits inherent to the character and represent his/her potential. | ||
+ | |||
==Possibilities== | ==Possibilities== | ||
+ | |||
There are many possible attributes for an RPG system. | There are many possible attributes for an RPG system. | ||
Here are some: | Here are some: | ||
*Strength (Arms/Legs) | *Strength (Arms/Legs) | ||
− | *Health (Poison | + | *Health (Poison and Diseases) |
*Agility (Dodge/Balance) | *Agility (Dodge/Balance) | ||
*Dexterity (Hand-eye Coordination) | *Dexterity (Hand-eye Coordination) | ||
Line 25: | Line 28: | ||
As you can see, some of these can, and should be, condensed. | As you can see, some of these can, and should be, condensed. | ||
+ | |||
+ | For example: | ||
+ | *Health + Resistance = Vitality | ||
+ | *Intelligence + Memory = Intellect | ||
+ | *Alertness + Senses + (possibly)Empathy = Perception | ||
+ | *Will + Self-control = Will | ||
+ | |||
+ | While others are situational, and can be put aside: | ||
+ | |||
+ | *Magery | ||
+ | *ESP | ||
+ | *Beauty (note that while everyone has a Beauty score, it's not very important in-game) |
Revision as of 18:57, 10 February 2013
In nys, attributes are immutable traits inherent to the character and represent his/her potential.
Possibilities
There are many possible attributes for an RPG system.
Here are some:
- Strength (Arms/Legs)
- Health (Poison and Diseases)
- Agility (Dodge/Balance)
- Dexterity (Hand-eye Coordination)
- Influence (Influence rolls)
- Beauty
- Resistance (Marathon)
- Intelligence
- Memory
- Will
- Magery
- Charisma
- Alertness
- Senses
- Empathy
- Self-control
- Intuition
- ESP
Choices
As you can see, some of these can, and should be, condensed.
For example:
- Health + Resistance = Vitality
- Intelligence + Memory = Intellect
- Alertness + Senses + (possibly)Empathy = Perception
- Will + Self-control = Will
While others are situational, and can be put aside:
- Magery
- ESP
- Beauty (note that while everyone has a Beauty score, it's not very important in-game)