Difference between revisions of "TAND:Sample Representatives"
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'''Talents''':Basic Weapon Training (SP), Melee Weapon Training (Primitive), Peer (Workers)<br> | '''Talents''':Basic Weapon Training (SP), Melee Weapon Training (Primitive), Peer (Workers)<br> | ||
'''Skills''': Awareness (Per), Command (Fel), Common Lore (Imperium) (Int), Literacy (Int), Tech-Use (Int), Trade (Technomat) (Int)<br> | '''Skills''': Awareness (Per), Command (Fel), Common Lore (Imperium) (Int), Literacy (Int), Tech-Use (Int), Trade (Technomat) (Int)<br> | ||
− | |||
Representative Abilities: | Representative Abilities: | ||
*Colonial Representative: Reduce losses to Complacency by 1 to a minimum of 0 | *Colonial Representative: Reduce losses to Complacency by 1 to a minimum of 0 | ||
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*Colonial Representative: Reduce losses to Complacency by 1 to a minimum of 0 | *Colonial Representative: Reduce losses to Complacency by 1 to a minimum of 0 | ||
*Beloved: Increase Complacency by 1 | *Beloved: Increase Complacency by 1 | ||
+ | |||
+ | ===Major (ret.) Tessa de Roode=== | ||
+ | WS 20, BS 25, S 38, T 38, Ag 30, Int 30, Per 40, WP 35, Fel 48 | ||
+ | Talents:Basic Weapon Training (SP), Melee Weapon Training (Primitive), Peer (Workers)<br> | ||
+ | '''Skills''': Awareness (Per), Command (Fel), Common Lore (Imperium) (Int), Literacy (Int), Tech-Use (Int), Trade (Technomat) (Int)<br> | ||
+ | Representative Abilities: | ||
+ | *Colonial Representative: Reduce losses to Complacency by 1 to a minimum of 0 | ||
+ | *Paranoid: Increase Order by 2, Decrease Productivity by 1 | ||
+ | *Zealous: Increase Piety by 1 | ||
+ | *Ties With (Tremlett Armsmen): Increase Order by 1 | ||
+ | |||
+ | ===Factor Arrick Tysland=== | ||
+ | WS 20, BS 25, S 38, T 38, Ag 30, Int 30, Per 41, WP 35, Fel 50 | ||
+ | Talents:Basic Weapon Training (SP), Melee Weapon Training (Primitive), Peer (Workers)<br> | ||
+ | '''Skills''': Awareness (Per), Command (Fel), Common Lore (Imperium) (Int), Literacy (Int), Tech-Use (Int), Trade (Technomat) (Int)<br> | ||
+ | Representative Abilities: | ||
+ | *Colonial Representative: Reduce losses to Complacency by 1 to a minimum of 0 | ||
+ | *Administrative Expert: Colony gains +2 Productivty as long as its Order is greater than its Size |
Revision as of 19:32, 27 February 2013
Contents
Colonial Representative Samples
Foreman Drumach D'Omas
WS 20, BS 25, S 38, T 38, Ag 30, Int 30, Per 44, WP 35, Fel 47
Talents:Basic Weapon Training (SP), Melee Weapon Training (Primitive), Peer (Workers)
Skills: Awareness (Per), Command (Fel), Common Lore (Imperium) (Int), Literacy (Int), Tech-Use (Int), Trade (Technomat) (Int)
Representative Abilities:
- Colonial Representative: Reduce losses to Complacency by 1 to a minimum of 0
- Paranoid: Increase Order by 2, Decrease Productivty by 1
Councillor Eliza sa-Fahan
WS 20, BS 25, S 38, T 38, Ag 30, Int 30, Per 44, WP 35, Fel 42
Talents:Basic Weapon Training (SP), Melee Weapon Training (Primitive), Peer (Workers)
Skills: Awareness (Per), Command (Fel), Common Lore (Imperium) (Int), Literacy (Int), Tech-Use (Int), Trade (Technomat) (Int)
Representative Abilities:
- Colonial Representative: Reduce losses to Complacency by 1 to a minimum of 0
- Beloved: Increase Complacency by 1
Major (ret.) Tessa de Roode
WS 20, BS 25, S 38, T 38, Ag 30, Int 30, Per 40, WP 35, Fel 48
Talents:Basic Weapon Training (SP), Melee Weapon Training (Primitive), Peer (Workers)
Skills: Awareness (Per), Command (Fel), Common Lore (Imperium) (Int), Literacy (Int), Tech-Use (Int), Trade (Technomat) (Int)
Representative Abilities:
- Colonial Representative: Reduce losses to Complacency by 1 to a minimum of 0
- Paranoid: Increase Order by 2, Decrease Productivity by 1
- Zealous: Increase Piety by 1
- Ties With (Tremlett Armsmen): Increase Order by 1
Factor Arrick Tysland
WS 20, BS 25, S 38, T 38, Ag 30, Int 30, Per 41, WP 35, Fel 50
Talents:Basic Weapon Training (SP), Melee Weapon Training (Primitive), Peer (Workers)
Skills: Awareness (Per), Command (Fel), Common Lore (Imperium) (Int), Literacy (Int), Tech-Use (Int), Trade (Technomat) (Int)
Representative Abilities:
- Colonial Representative: Reduce losses to Complacency by 1 to a minimum of 0
- Administrative Expert: Colony gains +2 Productivty as long as its Order is greater than its Size