RQ6 sheet: Difference between revisions

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''Standard Skills''
''Standard Skills''


*Athletics (str+dex) 56%
*Athletics (str+dex) %
*Boating (str+con) 26%
*Boating (str+con) %
*Brawn (str+siz) 46%
*Brawn (str+siz) %
*Conceal (dex+pow)
*Conceal (dex+pow) %
*Customs (int x 2) 66%
*Customs (int x 2) %
*Dance (dex + cha)
*Dance (dex + cha) %
*Deceit (int+cha) 28%
*Deceit (int+cha) %
*Drive (dex+pow) 28%
*Drive (dex+pow) %
*Endurance (con x 2) 56%
*Endurance (con x 2) %
*Evade (dex x 2) 36%
*Evade (dex x 2) %
*First Aid (int + dex) 26%
*First Aid (int + dex) %
*Influence (cha x 2) 30%
*Influence (cha x 2) %
*Insight (int + pow) 28%
*Insight (int + pow) %
*Locale (int x 2) 36%
*Locale (int x 2) %
*Perception (int + pow) 68%
*Perception (int + pow) %
*Ride (dex + pow) 28%
*Ride (dex + pow) %
*Skiing (str+dex) 46%
*Skiing (str+dex) %
*Sing (pow + cha) 30%
*Sing (pow + cha) %
*Stealth (int+dex) 66%
*Stealth (int+dex) %
*Swim (str+con) 26%
*Swim (str+con) %
*Unarmed (str+dex) 36%
*Unarmed (str+dex) %
*Willpower (powx2) 50%
*Willpower (powx2) %


''Professional Skills''
''Professional Skills''
Line 38: Line 38:
*Binding (pow+cha)
*Binding (pow+cha)
*Bureaucracy (intx 2)
*Bureaucracy (intx 2)
*Commerce (int+cha) 28%
*Commerce (int+cha)  
*Courtesy (int+cha)
*Courtesy (int+cha)
*Craft (dex+int) 26%
*Craft (dex+int)  
*Culture (intx2)
*Culture (intx2)
*Disguise (int+cha)
*Disguise (int+cha)
Line 46: Line 46:
*Gambling (int+pow)
*Gambling (int+pow)
*Healing (int+pow)
*Healing (int+pow)
*Language (int+cha) 68%
*Language (int+cha)  
*Literacy (intx2)
*Literacy (intx2)
*Lockpicking (dex x2)
*Lockpicking (dex x2)
*Lore (Region) (int x2) 26%
*Lore (???) (int x2)  
*Mechanism (dex+int)
*Mechanism (dex+int)
*Musicianship (dex+cha)
*Musicianship (dex+cha)
*Navigation (int+pow) 68%
*Navigation (int+pow)  
*Oratory (pow+cha)
*Oratory (pow+cha)
*Seamanship (int+con) 48%
*Seamanship (int+con)  
*Sleight (dex+cha)
*Sleight (dex+cha)
*Streetwise (pow+cha)
*Streetwise (pow+cha)

Revision as of 01:30, 4 March 2013

Attributes

  • Str || Con || Siz || Int || Dex || Pow || Cha
  • Action pts || Dam mod +xdx || Healing rate || Luck pts || Move || SR
  • Experience mod
  • Magic pts

Skills

Standard Skills

  • Athletics (str+dex) %
  • Boating (str+con) %
  • Brawn (str+siz) %
  • Conceal (dex+pow) %
  • Customs (int x 2) %
  • Dance (dex + cha) %
  • Deceit (int+cha) %
  • Drive (dex+pow) %
  • Endurance (con x 2) %
  • Evade (dex x 2) %
  • First Aid (int + dex) %
  • Influence (cha x 2) %
  • Insight (int + pow) %
  • Locale (int x 2) %
  • Perception (int + pow) %
  • Ride (dex + pow) %
  • Skiing (str+dex) %
  • Sing (pow + cha) %
  • Stealth (int+dex) %
  • Swim (str+con) %
  • Unarmed (str+dex) %
  • Willpower (powx2) %

Professional Skills

  • Acting (chax2)
  • Acrobatics (str+dex)
  • Art (pow+cha)
  • Binding (pow+cha)
  • Bureaucracy (intx 2)
  • Commerce (int+cha)
  • Courtesy (int+cha)
  • Craft (dex+int)
  • Culture (intx2)
  • Disguise (int+cha)
  • Engineering (intx2)
  • Gambling (int+pow)
  • Healing (int+pow)
  • Language (int+cha)
  • Literacy (intx2)
  • Lockpicking (dex x2)
  • Lore (???) (int x2)
  • Mechanism (dex+int)
  • Musicianship (dex+cha)
  • Navigation (int+pow)
  • Oratory (pow+cha)
  • Seamanship (int+con)
  • Sleight (dex+cha)
  • Streetwise (pow+cha)
  • Survival (con+pow)
  • Teach (int+cha)
  • Track (int+con)

Languages

Cult

Magic

Combat styles

  • Unarmed
  • Uncoling fighting 66%
Weapon/Shield Name Damage Size reach comb eff mileu AP/HP. traits Range Enc.
- - - - - - - - - -
- - - - - - - - - -
- - - - - - - - - -
- - - - - - - - - -
- - - - - - - - - -

Hit locations

Location Name Armour types H.P. A.P. Enc. Location
Head - - - - 19-20
Left Arm - - - - 16-18
Right Arm - - - - 13-15
Chest - - - - 10-12
Abdomen - - - - 07-9
Left Leg - - - - 04-06
Right Leg - - - - 01-03
  • Healing rate

Passions

Background

Armour/Equipment/cash