Difference between revisions of "Crystal"

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'''Crystal, PL 11'''
+
'''Crystal, PL 12'''
  
 
'''Str''' 12 (+1), '''Dex 14''' (+2), '''Con''' 14 (+2), '''Int''' 12 (+1), '''Wis''' 12 (+1), '''Cha''' 14 (+2)
 
'''Str''' 12 (+1), '''Dex 14''' (+2), '''Con''' 14 (+2), '''Int''' 12 (+1), '''Wis''' 12 (+1), '''Cha''' 14 (+2)
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'''Powers:'''  
 
'''Powers:'''  
  
*'''Air Control 12''' (''Power Feats:'' Alternate Powers ['''Blast 4''' (fire, ''Extras:'' Shapeable Area, Continuous Duration), '''Blast 12''' (rocks), '''Earth Control 12''', '''Environmental Control 8''' (rain, Distraction DC 10, Hamper Movement to Half), '''Fire Control 12''', '''Flight 5''' (whirlwind, ''Extra:'' Affects Others, ''Power Feat:'' Progression 2), '''Nullify Fire Powers 12''', '''Trip 12''' (earthquake, ''Extra:'' Explosion Area), '''Water Control 12'''])
+
*'''Air Control 14''' (''Power Feats:'' Alternate Powers ['''Blast 4''' (fire, ''Extras:'' Shapeable Area, Continuous Duration), '''Blast 14''' (rocks), '''Earth Control 14''', '''Environmental Control 8''' (rain, Distraction DC 10, Hamper Movement to Half), '''Fire Control 12''', '''Flight 5''' (whirlwind, ''Extra:'' Affects Others, ''Power Feat:'' Progression 2), '''Nullify Fire Powers 14'', '''Trip 12''' (earthquake, ''Extra:'' Explosion Area), '''Water Control 12'''])
  
 
'''Combat:''' Attack +4 (+10 Elemental Control), Grapple +5, Damage +1 (unarmed), +12 (rocks), Defense +8 (+4 flat-footed), Knockback -2, Initiative +6
 
'''Combat:''' Attack +4 (+10 Elemental Control), Grapple +5, Damage +1 (unarmed), +12 (rocks), Defense +8 (+4 flat-footed), Knockback -2, Initiative +6

Revision as of 18:24, 28 April 2006

Crystal, PL 12

Str 12 (+1), Dex 14 (+2), Con 14 (+2), Int 12 (+1), Wis 12 (+1), Cha 14 (+2)

Skills: Concentration 6 (+7), Diplomacy 4 (+6/+14), Intimidate 4 (+6), Knowledge (civics) 3 (+4), Knowledge (technology) 3 (+4), Medicine 3 (+4), Notice 3 (+4), Pilot 2 (+4), Sense Motive 3 (+4)

Feats: Attack Specialization (elemental control) 3, Attractive 2, Benefit (Inhuman Princess), Defensive Roll 2, Improved Initiative, Teamwork

Powers:

  • Air Control 14 (Power Feats: Alternate Powers ['Blast 4 (fire, Extras: Shapeable Area, Continuous Duration), Blast 14 (rocks), Earth Control 14, Environmental Control 8 (rain, Distraction DC 10, Hamper Movement to Half), Fire Control 12, Flight 5 (whirlwind, Extra: Affects Others, Power Feat: Progression 2), Nullify Fire Powers 14, Trip 12 (earthquake, Extra: Explosion Area), Water Control 12])

Combat: Attack +4 (+10 Elemental Control), Grapple +5, Damage +1 (unarmed), +12 (rocks), Defense +8 (+4 flat-footed), Knockback -2, Initiative +6

Saves: Toughness +4 (+2 flat-footed), Fortitude +4, Reflex +5, Will +3

Drawbacks: Weakness (Pollution, -1 drain on all abilities, Weekly, -2)

Abilities 18 + Skills 8 (31 ranks) + Feats 10 + Powers 33 + Combat 24 + Saves 7 – Drawbacks 2 = Total 98