Difference between revisions of "NYSRPG:Abilities"

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Techniques are sub-abilities that a character can learn to improve the effect of an ability in a specific situation.
 
Techniques are sub-abilities that a character can learn to improve the effect of an ability in a specific situation.
 
Examples: Bow is an ability. Long Range Shooting, Fast Reload and Multi-shot are techniques.
 
Examples: Bow is an ability. Long Range Shooting, Fast Reload and Multi-shot are techniques.
 
==Raw list (without categories)==
 
 
NOTE: This list will be modified as many of the abilities listed will be removed and the spellcasting abilities added.
 
 
#Acrobatics
 
#Acting
 
#Alchemy
 
#Animal Handling
 
#Area Knowledge
 
#Armorer
 
#Artist
 
#Axe
 
#Biology
 
#Blind Fighting
 
#Blowpipe
 
#Body Control
 
#Body Language
 
#Bolas
 
#Bow
 
#Boxing
 
#Brawling
 
#Breath Control
 
#Camouflage
 
#Carpentry
 
#Cartography
 
#Climbing
 
#Cooking
 
#Crossbow
 
#Detect Lies
 
#Diagnosis
 
#Diplomacy
 
#Disguise
 
#Captivate
 
#Persuade
 
#Suggest
 
#Instill Emotion
 
#Escape
 
#Esoteric Medicine
 
#Exorcism
 
#Farming
 
#Fast-Draw
 
#Filch
 
#First Aid
 
#Fishing
 
#Flail
 
#Forgery
 
#Garrote
 
#Gesture
 
#Heraldry
 
#Hidden Lore
 
#Herb Lore
 
#Hiking
 
#History
 
#Hipnosis
 
#Interrogation
 
#Intimidation
 
#Jeweler
 
#Judo
 
#Jumping
 
#Karate
 
#Kiai
 
#Knife
 
#Leadership
 
#Leatherworking
 
#Lifting
 
#Language
 
#Lockpicking
 
#Masonry
 
#Math
 
#Meditation
 
#Melee Weapons
 
#Resolution
 
#Merchant
 
#Mount
 
#Naturalist
 
#Navigation
 
#Observation
 
#Occultism
 
#Pharmacy
 
#Pickpocket
 
#Physician
 
#Poisons
 
#Polearm
 
#Politics
 
#Profession
 
#Religion
 
#Research
 
#Rituals
 
#Running
 
#Group Knowledge
 
#Search
 
#Sewing
 
#Shadowing
 
#Shield
 
#Sword
 
#Sling
 
#Smith
 
#Soldier
 
#Spear
 
#Staff
 
#Stealth
 
#Strategy
 
#Streetwise
 
#Sumo
 
#Survival
 
#Surgery
 
#Swimming
 
#Teaching
 
#Thaumatology
 
#Theology
 
#Throwing
 
#Tracking
 
#Traps
 
#Two-Handed Weapons
 
#Writing
 
#Zen Anchery
 
  
 
==Categories==
 
==Categories==

Revision as of 18:14, 8 March 2013

In nys, abilities are everything that the character knows, like fighting with a sword or decrypting an arcane glyph, and everything the character is capable to do, like climbing a mountain or balancing on a tightrope.

Abilities can be learnt and further improved as the character gets more experienced.

Ability versus Technique

Techniques are sub-abilities that a character can learn to improve the effect of an ability in a specific situation. Examples: Bow is an ability. Long Range Shooting, Fast Reload and Multi-shot are techniques.

Categories

To make the abilities list easier to write and to read, i'll divide it into the same categories as the challenges.

Combat

  • Unarmed
    • Brawling
    • Grappling
    • Striking
  • Melee
    • Axe/Mace
    • Dagger
    • Polearm
    • Sword
    • Two-handed Weapons
  • Ranged
    • Bolas
    • Bow
    • Crossbow
    • Javelin
    • Sling
  • Defense
    • Block
    • Dodge
    • Parry
  • Spell
    • Blessing
    • Hex
    • Magic Missiles
    • Spell Shield

Adventure

  • Athletics
    • Acrobatics
    • Climbing
    • Hiking
    • Lifting
    • Running
    • Swimming
  • Thievery
    • Pickpocket
    • Stealth
    • Traps
  • Survival
    • Cooking
    • Firemaking
    • First Aid
    • Hunting

Social

  • Argue
    • Diplomacy
    • Bluff
    • Bargain
    • Torture
    • Interrogation
  • Influence
    • Seduce
    • Leadership
    • Soothe
    • Provoke
    • Intimidation
  • Passive
    • Empathy

Intellectual

  • Occupation
    • Artist
    • Carpenter
    • Cleric
    • Jeweler
    • Leatherworker
    • Lumberjack
    • Mason
    • Smith
  • Knowledge
    • Animals
    • Arcane
    • Heraldry
    • Herbs
    • Language
    • Religion