Difference between revisions of "Mister Fantastic"

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'''Mister Fantastic''', '''PL 12'''
 
'''Mister Fantastic''', '''PL 12'''
  
'''Str''' 11 (+0), '''Dex''' 12 (+1), '''Con''' 16 (+3), '''Int''' 40 (+15), '''Wis''' 14 (+2), '''Cha''' 14 (+2)
+
'''Str''' 12 (+1), '''Dex''' 12 (+1), '''Con''' 16 (+3), '''Int''' 40 (+15), '''Wis''' 15 (+2), '''Cha''' 14 (+2)
  
 
'''Skills:''' Computers 3 (+18), Concentration 6 (+8), Craft (chemical) 5 (+20), Craft (electronic) 15 (+30), Craft (mechanical) 10 (+25), Craft (structural) 5 (+20), Diplomacy 6 (+8), Disable Device 10 (+25), Investigate 3 (+18), Knowledge (life sciences) 3 (+18), Knowledge (physical sciences) 15 (+30), Knowledge (tactics) 3 (+18), Knowledge (technology) 15 (+30), Notice 4 (+6), Pilot 5 (+6), Profession (scientist) 16 (+18), Sense Motive 4 (+6)
 
'''Skills:''' Computers 3 (+18), Concentration 6 (+8), Craft (chemical) 5 (+20), Craft (electronic) 15 (+30), Craft (mechanical) 10 (+25), Craft (structural) 5 (+20), Diplomacy 6 (+8), Disable Device 10 (+25), Investigate 3 (+18), Knowledge (life sciences) 3 (+18), Knowledge (physical sciences) 15 (+30), Knowledge (tactics) 3 (+18), Knowledge (technology) 15 (+30), Notice 4 (+6), Pilot 5 (+6), Profession (scientist) 16 (+18), Sense Motive 4 (+6)
  
'''Feats:''' Attack Specialization (unarmed) 4, Benefit (FF member), Benefit (wealth) 3, Connected, Dodge Focus 6, Elusive Target, Improved Grapple, Improved Initiative 2, Improved Pin, Interpose, Inventor, Leadership, Master Plan, Skill Mastery (Craft [electronic], Craft [mechanical], Disable Device, Knowledge [technology]), Teamwork, Ultimate Effort (Craft [electronic] checks), Well-Informed
+
'''Feats:''' Attack Specialization (unarmed) 4, Benefit (FF member), Benefit (wealth) 3, Connected, Dodge Focus 6, Elusive Target, Improved Grapple, Improved Initiative 2, Improved Pin, Interpose, Inventor, Leadership, Master Plan, Skill Mastery (Craft [electronic], Craft [mechanical], Disable Device, Knowledge [technology]), Teamwork 2, Ultimate Effort (Craft [electronic] checks), Well-Informed
  
 
'''Powers:'''
 
'''Powers:'''
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*'''Protection 7''' (''Extra:'' Impervious, ''Flaw:'' Limited to Physical Damage)  
 
*'''Protection 7''' (''Extra:'' Impervious, ''Flaw:'' Limited to Physical Damage)  
  
*'''Strike 6'''
+
*'''Strike 5''' (''Power Feat:'' Mighty)
  
'''Combat:''' Attack +6 (+14 unarmed), Grapple +23, Damage +6 (unarmed), Defense +14 (+4 flat-footed), Knockback -7, Initiative +9
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'''Combat:''' Attack +6 (+14 unarmed), Grapple +24, Damage +6 (unarmed), Defense +14 (+4 flat-footed), Knockback -7, Initiative +9
  
 
'''Saves:''' Toughness +10 (+3 vs. energy), Fortitude +6, Reflex +8, Will +8
 
'''Saves:''' Toughness +10 (+3 vs. energy), Fortitude +6, Reflex +8, Will +8
  
'''Abilities 47 + Skills 32 (128 ranks) + Feats 29 + Powers 50 + Combat 28 + Saves 16 = Total 186'''
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'''Abilities 49 + Skills 32 (128 ranks) + Feats 30 + Powers 50 + Combat 28 + Saves 16 = Total 189'''

Revision as of 21:39, 7 May 2006

Mister Fantastic, PL 12

Str 12 (+1), Dex 12 (+1), Con 16 (+3), Int 40 (+15), Wis 15 (+2), Cha 14 (+2)

Skills: Computers 3 (+18), Concentration 6 (+8), Craft (chemical) 5 (+20), Craft (electronic) 15 (+30), Craft (mechanical) 10 (+25), Craft (structural) 5 (+20), Diplomacy 6 (+8), Disable Device 10 (+25), Investigate 3 (+18), Knowledge (life sciences) 3 (+18), Knowledge (physical sciences) 15 (+30), Knowledge (tactics) 3 (+18), Knowledge (technology) 15 (+30), Notice 4 (+6), Pilot 5 (+6), Profession (scientist) 16 (+18), Sense Motive 4 (+6)

Feats: Attack Specialization (unarmed) 4, Benefit (FF member), Benefit (wealth) 3, Connected, Dodge Focus 6, Elusive Target, Improved Grapple, Improved Initiative 2, Improved Pin, Interpose, Inventor, Leadership, Master Plan, Skill Mastery (Craft [electronic], Craft [mechanical], Disable Device, Knowledge [technology]), Teamwork 2, Ultimate Effort (Craft [electronic] checks), Well-Informed

Powers:

  • Elongation 9
  • Morph 4 (Flaw: Can't change color, Alternate Powers: Flight 4 [Flaw: Gliding], Insubstantial 1, Leaping 8, Super-Strength 4)
  • Protection 7 (Extra: Impervious, Flaw: Limited to Physical Damage)
  • Strike 5 (Power Feat: Mighty)

Combat: Attack +6 (+14 unarmed), Grapple +24, Damage +6 (unarmed), Defense +14 (+4 flat-footed), Knockback -7, Initiative +9

Saves: Toughness +10 (+3 vs. energy), Fortitude +6, Reflex +8, Will +8

Abilities 49 + Skills 32 (128 ranks) + Feats 30 + Powers 50 + Combat 28 + Saves 16 = Total 189