Morituri te salutant: Difference between revisions
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Skill bases percentages; | Skill bases percentages; | ||
*Languages: | *Languages: | ||
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**Third: EDUx2% | **Third: EDUx2% | ||
**Fourth: EDUx1%. | **Fourth: EDUx1%. | ||
* Accounting: 10% | |||
* Animal Handling 10% | |||
* Art 05% | |||
* Bargain: 05% | |||
* Civics 10% | |||
* Climb: 40% | |||
* Conceal: 15% | |||
* Craft | |||
** (Craft default): 5% | |||
* Dodge: DEX x2% | |||
* Drive: 20% | |||
* Empire: 25% | |||
* Fast Talk: 05% | |||
* First Aid: 30% | |||
* Hide: 10% | |||
* Insight: 5% | |||
* Jump: 25% | |||
* Library Use: 10% | |||
* Listen: 25% | |||
* Medicine: 1% | |||
* Natural World: 10% | |||
* Navigate: 10% | |||
* Occult: 10% | |||
* Other Kingdom: 1% (each kingdom is considered seperate) | |||
* Other Language: (See top of list) | |||
* Own Kingdom: 20% | |||
* Own Language: (See top of list) | |||
* Persuade: 15% | |||
* Pilot Boat: 5% | |||
* Potions: 01% | |||
* Repair/Devise: 20% | |||
* Ride: 20% | |||
* Science: 01% | |||
** Architecture: | |||
** Astrology: | |||
** Augury: | |||
** Engineering: | |||
** Geography | |||
** Mathematics: | |||
** Metallurgy: | |||
* Sneak: 10% | |||
* Spot Hidden: 25% | |||
* Status: 15% | |||
* Swim: 25% | |||
* Throw: 25% | |||
* Track: 10% | |||
* Write Language: 10% | |||
* '''Weapons''' | |||
* Hand to hand | |||
** Fist: 25% | |||
** Kick: 15% | |||
** Head Butt: 10% | |||
** Grapple: 25% | |||
* Axe | |||
** One Handed Axe/Hammer: 10% | |||
** Two Handed Axe/Hammer: 10% | |||
*** Poll Axe/Hammer: | |||
* Club | |||
** One Handed Club/Mace: 15% | |||
** Two Handed Club/Mace: 15% | |||
* Spear | |||
** One Handed Spear: 5% | |||
** Two Handed Spear: 10% | |||
* Sword | |||
** Dagger/Short Sword: 15% | |||
** One Handed Sword: 10% | |||
* Shield | |||
** Shield: 25% | |||
* Missile weapons | |||
** Bow: 10% | |||
** Javelin: 10% | |||
** Hurled stone: 25% | |||
Note: Weapons use the same skill number to attack and parry. Offhand weapons have a base skill of 5% |
Revision as of 18:36, 17 May 2013
This is the homepage for ChalkLine's Cthulhu Invictus game played on RPG.net
Dramatis Personae
Player Characters
Non-Player Characters
Maps
House Rules
Character Generation
Characters are generated with the standard Call of Cthulhu - Cthulhu Invictus system and then given the 'gladiator pack' to reflect their recent training.
PC generation is basically as per Call of Cthulhu version 6, with the following changes;
Stats;
- STR: 3D6
- CON: 3D6
- SIZ: 2D6+6
- INT: 2D6+6
- POW: 3D6
- DEX: 3D6
- APP: 3D6
- EDU: 1D6 for slaves, 2D6 educated, 3D6 for specialist
Skill points are EDUx20 and INTx10, and can be allotted to any skill. However, there is a skill cap of 80%. A PC with a 1d6 EDU has a 20 skill point Bonus. The bonus for 2d6 EDU is 5 skill points.
Skill bases percentages;
- Languages:
- Native: INTx5%
- Second: EDUx3%
- Third: EDUx2%
- Fourth: EDUx1%.
- Accounting: 10%
- Animal Handling 10%
- Art 05%
- Bargain: 05%
- Civics 10%
- Climb: 40%
- Conceal: 15%
- Craft
- (Craft default): 5%
- Dodge: DEX x2%
- Drive: 20%
- Empire: 25%
- Fast Talk: 05%
- First Aid: 30%
- Hide: 10%
- Insight: 5%
- Jump: 25%
- Library Use: 10%
- Listen: 25%
- Medicine: 1%
- Natural World: 10%
- Navigate: 10%
- Occult: 10%
- Other Kingdom: 1% (each kingdom is considered seperate)
- Other Language: (See top of list)
- Own Kingdom: 20%
- Own Language: (See top of list)
- Persuade: 15%
- Pilot Boat: 5%
- Potions: 01%
- Repair/Devise: 20%
- Ride: 20%
- Science: 01%
- Architecture:
- Astrology:
- Augury:
- Engineering:
- Geography
- Mathematics:
- Metallurgy:
- Sneak: 10%
- Spot Hidden: 25%
- Status: 15%
- Swim: 25%
- Throw: 25%
- Track: 10%
- Write Language: 10%
- Weapons
- Hand to hand
- Fist: 25%
- Kick: 15%
- Head Butt: 10%
- Grapple: 25%
- Axe
- One Handed Axe/Hammer: 10%
- Two Handed Axe/Hammer: 10%
- Poll Axe/Hammer:
- Club
- One Handed Club/Mace: 15%
- Two Handed Club/Mace: 15%
- Spear
- One Handed Spear: 5%
- Two Handed Spear: 10%
- Sword
- Dagger/Short Sword: 15%
- One Handed Sword: 10%
- Shield
- Shield: 25%
- Missile weapons
- Bow: 10%
- Javelin: 10%
- Hurled stone: 25%
Note: Weapons use the same skill number to attack and parry. Offhand weapons have a base skill of 5%