Difference between revisions of "Umbral Domains: Changeling Birthrights"

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=== Eshu ===
 
=== Eshu ===
  
'''Panache''' - This ability replaces the Eshu's Talecraft Birthright, which apparently seems to get little use in actual play.
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[[Umbral_Domains:_Changeling_Birthrights_Panache| Panache]] - This ability replaces the Eshu's Talecraft Birthright.
  
Eshu are clever, witty, pursuasive, and flamboyant.  When attempting to entertain, distract, or convince others of something Eshu add an extra die to their pools.  It's still possible for an Eshu botch these rolls as normal (they are risk takers).  However, once an Eshu gets at least one success with a dice pool that makes use of Panache, any attempt to "steal their thunder" will fail utterly until that skill has ended.
 
  
 
=== Nockers ===
 
=== Nockers ===
  
[[Umbral_Domains:_Changeling_Birthrights_Forge_Chimera| Forge Chimera]] - This is a variation on the standard Nocker Birthright of the same name.  It was altered because some folks find it odd that only Nockers can ever truely Forge chimera.
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[[Umbral_Domains:_Changeling_Birthrights_Forge_Chimera| Forge Chimera]] - This is a variation on the standard Nocker Birthright of the same name.

Revision as of 11:07, 20 May 2006

Changeling Birthrights

The following is a list of alternate and modified Birthrights for use with various groups in Changeling: The Dreaming.

Eshu

Panache - This ability replaces the Eshu's Talecraft Birthright.


Nockers

Forge Chimera - This is a variation on the standard Nocker Birthright of the same name.