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=== Random Encounters === | === Random Encounters === | ||
==== | ==== Minarcil - Snowy Forest ==== | ||
{| border="1" style="text-align:right" | |||
! d100 !! Encounter !! XP | |||
|- | |||
| || 1 Flash Beetle (variant fire beetle) || 200 | |||
|- | |||
| || 2 Human Skeletons || 270 | |||
|- | |||
| || 3 Human Skeletons || 405 | |||
|- | |||
| || 1 Bombardier Beetle (variant giant beetle) || 600 | |||
|- | |||
| || 1 Bat Swarm || 600 | |||
|- | |||
| || 1 Dire Bat || 600 | |||
|- | |||
| || 1 Frost Scorpion (Giant Scorpion, trade climb for stealth in snow, Str dmg for Con dmg) || 800 | |||
|- | |||
| || 2 Giant Ants (1 worker, 1 soldier) || 1,000 | |||
=== Random Scenery === | === Random Scenery === | ||
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|- | |- | ||
| || Mushrooms. Survival DC 20 to see that they are poisonous. | | || Mushrooms. Survival DC 20 to see that they are poisonous. | ||
|- | |||
| || Flowers. Knowledge (Nature) DC 20 to see that they are valuable. 60x1d6 gp worth. | |||
|- | |||
| || Flowers. Knowledge (Nature), but there's nothing special about them. | |||
|- | |- | ||
| || An ancient stone cairn. | | || An ancient stone cairn. | ||
|- | |- | ||
| || An overgrown path. | | || An overgrown path. Roll to see which direction it leads. | ||
|- | |- | ||
| || Tiny snowmen. | | || Tiny snowmen. | ||
Line 51: | Line 74: | ||
| || Animal bones. | | || Animal bones. | ||
|- | |- | ||
| || | | || A leftover temporary shelter. | ||
|- | |- | ||
| || | | || An old camp site. | ||
|- | |- | ||
| || | | || A small band of nomads. | ||
|- | |- | ||
| || | | || A small fresh water spring. | ||
|- | |||
| || A shallow cave. | |||
|- | |||
| || Roll again on this table and once on the next. | |||
|} | |} | ||
== Rak's Festival == | == Rak's Festival == |
Revision as of 01:16, 4 August 2013
Ledgers
Date | Description | Credit | Debit |
---|---|---|---|
Satori, for whatever | 50k | ||
Satori, for town improvement | 50k | ||
Jack, for whatever | 50k | ||
Jack, for town improvement | 50k | ||
Scram, for whatever | 50k | ||
Scram, for town improvement | 50k |
Exploration
Random Encounters
Minarcil - Snowy Forest
d100 | Encounter | XP | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 Flash Beetle (variant fire beetle) | 200 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Human Skeletons | 270 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Human Skeletons | 405 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Bombardier Beetle (variant giant beetle) | 600 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Bat Swarm | 600 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Dire Bat | 600 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Frost Scorpion (Giant Scorpion, trade climb for stealth in snow, Str dmg for Con dmg) | 800 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Giant Ants (1 worker, 1 soldier) | 1,000
Random ScenerySnowy Forest
Rak's FestivalNote: 700 XP each Order: Pie Eating, Archery, Paintball, Sneaking, Drinking, Greased Pig, Knowledge Preparation1 week before the festival, there are several things remaining to be sorted out. Arbitrate the argument over the size of pies. Arbitrate an argument over which weapons to use in the archery contest (mainly either a longbow, a MW longbow, a shortbow or personal weapons). No one is offering up a small-sized MW longbow though, so the party will have to find or make one. Decide which kind of pies to serve. Meat pies are more appropriate in honor of Rak, but there's a shortage of meat (+1 to pie eating rolls, but needs a good hunt [Survival skill challenge]). The local fruits don't make for great pies especially without a good source of sugar (-1 to pie eating rolls). Fish would work fine but it's a bit more expensive since they'll have to get some extra from the local fishermen's guild considering how much they've already bought for the following feast (they need 1000gp worth of fish, payable from kingdom funds, though the king himself won't pay it). To collect meat, the party will have to organize a hunt. There's 30 hunters available, averaging +2 Survival. Each group can make one check per day (5 days available for hunting). DC 10 to collect 1 person's worth of food, +1 per 2 over. Meat makes up about 1/3 of the collected food. There's a -1 penalty if they go in 10 or more groups and a -2 penalty if they go in 20 or more groups. The bakers need meat for about 100 people, which is a bit more than the hunters can handle. There's some debate about changing the paintball fight (with slingshots) to a game of ribbon tag. There's an argument over which drinks to serve at the drinking contest. There's a short beer that most people don't think makes for a good spectacle (DC 10), a fortified ale (DC 14) and some dwarven brandy (DC 18). Decide which order to host the events. Each event lasts 1 hour. There's an hour break for cleaning up and setting out tables. Then there is a feast and, once night falls, the grand hunt. Last year, some wizard used obscuring mist in the sneaking contest. Some people want to ban all magic in that contest. Some people want to ban all magic in all the contests. Others say that magic is just another skill and if it improves your ability to hide, it should be fair. Others will settle for a compromise and just ban a few spells that are obviously too good for particular contests (obscuring mist and invisibility) An ankheg will interrupt preparations if the party doesn't find it first. Pie Eating ContestNote: Two size categories (two prizes). Pies served in rounds. You have 5 minutes (50 rounds) to eat as many pies as possible. Possibly, the organizers have prepared appropriate sized pies, otherwise Small characters are only eating 1/2 what the rolls would suggest. After each pie, roll a Fort save (DC 10) or a Will save (DC 12).
On a failed roll, you manage to eat that pie, but:
OpponentsOpponents do the following:
PrizeA small bowl that will cast abstemiousness 1/day (CL 1), worth 400 gp. Archery ContestNote: Personal, non-magic weapons. Longbow provided. No guns. Everyone gets 3 shots each round against an AC of -1 (a Small inanimate object, assuming you spend a full round aiming). Any success is worth 1 point. A success by 5 is worth 2 points. A success by 10 is worth 5 points. A success by 15 or more is worth 10 points. On a roll of a natural 20, you get at least 5 points regardless of what your total was (but you can get more if your total was high enough). On a roll of a natural 1, you can't get more than 1 point.
OpponentsOpponents have no special tactics
With a +0, the average score is 48. With a +2, 59. With a +4, 70. The overall average is around 54. PrizeA mask that casts hide from animals 1/day (CL 1), worth 400 gp. Paintball / Ribbon TagNote: Using slingshots. Participants get one minute to hide within the designated area. They then must either shoot opponents with their slingshots (ranged touch, 1 non-lethal damage except on crits) or steal their ribbon (a melee touch attack or the steal maneuver). Last one standing wins. (If it goes too quickly, winners can move on to a second round.) OpponentsOpponents have no special tactics, though some are more aggressive than others.
For a second round, use the same stats at +1. Change a couple of the races around. PrizeA necklace that gives +2 Perception, worth 400 gp. Drinking ContestNote: Fortified ale (DC 14) Take as many drinks as you can until you give, pass out or puke. You can drink 1 + CON MOD drinks with no effect. After that, it's a Fort save (DC depends on the drink) + 2 per drink past the limit. Fail by 5 or more and pass out. Fail by less than 5 and become nauseated, then sickened (-2 on all checks and saves), then throw up. Sickened and nauseated last 1 hour per drink over the limit. Unconsciousness lasts for 1 hour. If you're forcibly woken before then, you're sickened for 1 hour per drink over the limit. Opponents
PrizeA stein that can cast purify food and water up to twice per day (CL 1), worth 400 gp. Sneaking ContestSeveral people are intently watching a path through the woods. Try to sneak past them and collect the ribbons placed around the area. All the watchers have +5 Perception. Opponents
PrizeA cloak that gives +2 stealth, worth 400 gp. Knowledge ContestRecite details on a variety of beasts based on pictures and hides. Participants are invited into the lodge one at a time. The judges listen to them and give them a score based on how extensive their knowledge is. You can try and bluff, but the judges know their stuff and aren't easily fooled. 1 point for beating the DC, +1 for each 5 points over.
To bluff, you must first pass the base DC on the original check (to at least know the creature's name) and then roll a bluff check at the listed DC + 10. 1 point for beating the DC, +1 for each 5 points over. The judges will roll their Sense Motive (+4) and if they beat your Bluff you don't get the extra points and you get -1 point. Opponents
PrizeA magnifying glass that casts identify (CL 1) once per day, worth 400 gp. Greased Pig ContestSee how many rounds it takes to tie up a greased pig. Rope is provided. The pig has a -1 CMB, 10 CMD (14 vs trip) and +1 Escape Artist but the grease provides a +10 bonus to escape grapples. The pig will take AoOs (bite +1, 1d4) which apply penalties to CMB checks. Time is called after 3 minutes. There are 3 pigs that are rotated to provide a fair contest. Harming the pig is forbidden, as is effecting it magically. Opponents
PrizeThe three pigs. There are people that will buy them for 400 gp. Grand HuntCreaturesCreeperA strange green-skinned creature scuttles forward on four short legs. It wears what appears to be a horrified expression.
Creepers are fortunately rare aberrations that reproduce by planting spores in fresh corpses. Rather than wait for a corpse like most such creatures, creepers make their own by detonating themselves near other creatures. They prefer to sneak up on their targets, although they are capable runners if their target tries to flee. Creepers have no arms and are incapable of manipulating their environment besides the craters left from their explosions. They feed off of plants and minerals, building up a reserve of volatile chemicals. If a creeper is killed before it can explode, these chemicals can be extracted (DC 14 Dungeoneering or Survival check to not ruin half). This provides a kegs-worth of compounds that are very similar to gunpowder once dried.
Martite DevilThis small, red-scaled, armed serpent's eyes glitters with both fear and hatred.
Martite are devils that once rose above the ranks of the Lemure, but have since been demoted. They have few natural abilities and little chance for advancement without mortal help, though sometimes a particularly strong one will gather a small troop of others to boss around.
RepromaThick vines hang off the tree. They seem to twitch and sway even when there's no wind.
Reproma are vines that grow up trees, then hang down along the branches. When they sense movement nearby, they lash out attempting to grab and crush the target. Anything they succeed in killing eventually becomes fertilizer for the plant. While they normally feed on rats, squirrels or the like, they are mindless and simply attack anything that comes near. If there are multiple creatures nearby, they split their attacks evenly. Reproma look like many other vines until they start to move. Roll a Perception, Knowledge (Nature) or Survival (DC 18) to notice it beforehand.
Goblin Chief - Toechopper'
Goblin Cleric - Dogkicker'
Goblin Notes
DeitiesIgnostIgnost is the goblin deity of life, death and war. Though worshiped by many goblin tribes, Ignost would be considered a demon lord, or minor deity at best, by most civilized societies. Many civilized goblins have abandoned worship of Ignost, but many still recognize the name (DC 10 Religion). Domains: Tyranny (Law), Evil, Death, War, Healing Favored weapon: Longsword Favored spell: Savage Maw (L 1) PoisonsPricesMultiply all price factors.
Spotted HoodSpotted Hood is a type of mushroom that grows in cool, dark caves. The mushrooms themselves cause 1 Int damage and mild hallucinations (save DC 10) if eaten, but their toxins can be distilled into a more potent poison that effects a targets memory and cognitive abilities. Each dose is worth about 300 gp.
Type poison (injury); Save Fortitude DC 15 Onset -; Frequency 1/round for 4 rounds Initial Effect 1d2 Int damage; Secondary Effect 1d2 Int damage; Cure 2 consecutive saves Other PlantsGaies MushroomsThese leathery brown mushrooms glow very slightly and heal 1 point of damage when eaten as per goodberry. |