Difference between revisions of "Character:Darcy O'Dwyer"
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+ | == Knight of Swords == | ||
+ | '''Templates:''' Sorcerer/Emissary of Power | ||
+ | === Aspects === | ||
+ | '''High Concept:''' Spell-Slinging Harbinger of the Apocalypse<br /> | ||
+ | '''Trouble:''' Mushroom Management<br /> | ||
+ | '''Other Aspects:''' ???, ???, ???, ???, ??? | ||
+ | |||
+ | === Fate Points === | ||
+ | '''Base Refresh:''' 10<br /> | ||
+ | '''Adjusted Refresh:''' 1<br /> | ||
+ | '''Current:''' 1 | ||
+ | |||
+ | === Stress === | ||
+ | '''Physical:''' ▢▢|▢▢<br /> | ||
+ | '''Mental:''' ▢▢▢▢<br /> | ||
+ | '''Social:''' ▢▢▢ | ||
+ | |||
+ | ==== Consequences ==== | ||
+ | none | ||
+ | |||
+ | === Powers === | ||
+ | * Marked by Power (−1) | ||
+ | * The Sight (−1) | ||
+ | * Soulgaze (−0) | ||
+ | * Evocation (−3) | ||
+ | * Thaumaturgy (−3) | ||
+ | * Wizard’s Constitution (−0) | ||
+ | * Item of Power: bloodstone ring (+1) | ||
+ | ** Inhuman Toughness (−2) | ||
+ | ** Inhuman Recovery (−2) | ||
+ | ** Catch: Paleolithic bone or stone weapons (hard to get, requires some research: +2) | ||
+ | |||
+ | === Skills === | ||
+ | ''Superb (+5):'' Discipline<br /> | ||
+ | ''Great (+4):'' Conviction, Resources<br /> | ||
+ | ''Good (+3):'' Lore, Presence, Rapport<br /> | ||
+ | ''Fair (+2):'' Athletics, Contacts, Deceit, Intimidation<br /> | ||
+ | ''Average (+1):'' Alertness, Empathy, Investigation, Scholarship, Stealth | ||
+ | |||
+ | ==== Languages ==== | ||
+ | English (native), Latin | ||
+ | |||
+ | == Spellcraft == | ||
+ | |||
+ | === Evocation === | ||
+ | '''Elements:''' Air, Earth, Spirit (+1 power) | ||
+ | |||
+ | ==== Rote Spells ==== | ||
+ | * ''Lyssna'' = 4-shift Air block (hyperawareness of sound) | ||
+ | * ''Slå'' = 5-shift Spirit attack (hammer of pure force) | ||
+ | * ''Viska'' = 5-shift Spirit block (veil) | ||
+ | |||
+ | ==== Other Common Spells ==== | ||
+ | * ''Gnista'' = mundane spell: spark from one fingertip | ||
+ | * ''Tunga'' = Earth maneuver: make something heavy | ||
+ | * ''Skydda'' = Earth block: quarter-sphere of crystal deflects attacks | ||
+ | * ''Halka'' = Earth maneuver: make someone's footing slippery | ||
+ | * ''Vindpust'' = Air maneuver: gust of wind to knock someone back | ||
+ | * ''Iskall'' = Air attack: freezing air current to stun someone by sapping body heat | ||
+ | * ''Bork'' = deliberate hex | ||
+ | |||
+ | === Thaumaturgy === | ||
+ | '''Specialization:''' wards (+1 complexity) | ||
+ | |||
+ | ==== Common Spells ==== | ||
+ | * ''Tröskel'' = ward | ||
+ | * ''Utgång'' = world-walking | ||
+ | * ''Söker'' = quick tracking divination | ||
+ | * ''Arter'' = determine nature of blood or other sample | ||
+ | |||
+ | === Focus Items === | ||
+ | * sapphire earring (+1 defensive Air power) | ||
+ | * electrum pendant (+1 divination complexity) | ||
+ | |||
+ | === Enchanted Items === | ||
+ | * iron ring (Weapon:3 Earth punch attack, 2× per session) (2 slots) | ||
+ | * silver ring (4-shift Air block, 2× per session) (2 slots) | ||
+ | |||
+ | == History == | ||
+ | coming soon |
Revision as of 06:07, 14 August 2013
Contents
Knight of Swords
Templates: Sorcerer/Emissary of Power
Aspects
High Concept: Spell-Slinging Harbinger of the Apocalypse
Trouble: Mushroom Management
Other Aspects: ???, ???, ???, ???, ???
Fate Points
Base Refresh: 10
Adjusted Refresh: 1
Current: 1
Stress
Physical: ▢▢|▢▢
Mental: ▢▢▢▢
Social: ▢▢▢
Consequences
none
Powers
- Marked by Power (−1)
- The Sight (−1)
- Soulgaze (−0)
- Evocation (−3)
- Thaumaturgy (−3)
- Wizard’s Constitution (−0)
- Item of Power: bloodstone ring (+1)
- Inhuman Toughness (−2)
- Inhuman Recovery (−2)
- Catch: Paleolithic bone or stone weapons (hard to get, requires some research: +2)
Skills
Superb (+5): Discipline
Great (+4): Conviction, Resources
Good (+3): Lore, Presence, Rapport
Fair (+2): Athletics, Contacts, Deceit, Intimidation
Average (+1): Alertness, Empathy, Investigation, Scholarship, Stealth
Languages
English (native), Latin
Spellcraft
Evocation
Elements: Air, Earth, Spirit (+1 power)
Rote Spells
- Lyssna = 4-shift Air block (hyperawareness of sound)
- Slå = 5-shift Spirit attack (hammer of pure force)
- Viska = 5-shift Spirit block (veil)
Other Common Spells
- Gnista = mundane spell: spark from one fingertip
- Tunga = Earth maneuver: make something heavy
- Skydda = Earth block: quarter-sphere of crystal deflects attacks
- Halka = Earth maneuver: make someone's footing slippery
- Vindpust = Air maneuver: gust of wind to knock someone back
- Iskall = Air attack: freezing air current to stun someone by sapping body heat
- Bork = deliberate hex
Thaumaturgy
Specialization: wards (+1 complexity)
Common Spells
- Tröskel = ward
- Utgång = world-walking
- Söker = quick tracking divination
- Arter = determine nature of blood or other sample
Focus Items
- sapphire earring (+1 defensive Air power)
- electrum pendant (+1 divination complexity)
Enchanted Items
- iron ring (Weapon:3 Earth punch attack, 2× per session) (2 slots)
- silver ring (4-shift Air block, 2× per session) (2 slots)
History
coming soon