Vi: Difference between revisions
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Weapons d6 | Weapons d6 | ||
*SFX: '' | *SFX: ''Monster Killer''; Vi's training in hunting Vampires and other demons means she knows the best way to take them down. Step up a die when facing a undead or demonic entities. | ||
*Limit: ''Gear''; Shutdown Potential Training and gain 1 PP. Take an action vs. doom pool to recover. | *Limit: ''Gear''; Shutdown Potential Training and gain 1 PP. Take an action vs. doom pool to recover. | ||
===Specialties=== | ===Specialties=== |
Revision as of 23:24, 19 September 2013
Vi
played by Tarren
Affiliations
Solo d6, Team d8, Buddy d10
Distinctions
- The Chosen Many
- Combat Medic
- Unsure of Herself
Powers
The Slayer
Superhuman Strength d10; Enhanced Durability d8 ;Enhanced Reflexes d8 ;Enhanced Stamina d8 ;Sense Vampires d6 ;Prophetic Dreams d6
- SFX: Focus; If a pool includes a Slayer power Vi may replace two dice of equal size with one die +1 step larger
- SFX: Second Wind; Before Vi makes an action including a Slayer power, she may move her Physical Stress die to the doom pool and step up the Slayer power by +1 for this action.
- Limit: Difficult Recovery; Add Enhanced Durability to the opposing die roll when others try to recover Vi's Emotional Stress.
Potential Training
Weapons d6
- SFX: Monster Killer; Vi's training in hunting Vampires and other demons means she knows the best way to take them down. Step up a die when facing a undead or demonic entities.
- Limit: Gear; Shutdown Potential Training and gain 1 PP. Take an action vs. doom pool to recover.
Specialties
Combat Expert d8, Mystic Expert d8, Medical Expert d8
Milestones
The Chosen One
1 xp - When Vi uses the Vampire Slayer SFX.
3 xp - When Vi confronts an enemy solo.
10 xp - When Vi fully embraces her status as Slayer and kills a vampire or demon on her own.
Combat Medic
1 xp - When Vi uses her Medical Expert to help one of her comrades recover stress.
3 xp - When Vi removes herself from combat to help a wounded comrade
10 xp - When Vi either allows someone to die or lets an enemy to escape or accomplish its goal to save them.