Cure Serious Wounds: Difference between revisions

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Created page with "Cure Serious Wounds: Submitted by Black Adder LXX Level 4 Cleric Spell Range: 0' Duration: permanent This spell will cure one living creature of 4-q4 (2d6+2) points of damage. ..."
 
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Duration: permanent
Duration: permanent


This spell will cure one living creature of 4-q4 (2d6+2) points of damage.
This spell will cure one living creature of 4-14 (2d6+2) points of damage.


The reverse of this spell (cause serious wounds) will cause 4-14 points of damage to any creature touched. The caster must roll to hit the opponent as in normal combat.
The reverse of this spell (cause serious wounds) will cause 4-14 points of damage to any creature touched. The caster must roll to hit the opponent as in normal combat.

Latest revision as of 21:01, 3 October 2013

Cure Serious Wounds: Submitted by Black Adder LXX Level 4 Cleric Spell Range: 0' Duration: permanent

This spell will cure one living creature of 4-14 (2d6+2) points of damage.

The reverse of this spell (cause serious wounds) will cause 4-14 points of damage to any creature touched. The caster must roll to hit the opponent as in normal combat.