Difference between revisions of "The Hyborian Age"

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(Adventurers)
(Maps)
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== Maps ==
 
== Maps ==
 +
docs.google.com/drawings/d/1EUCd3k9G6A8VUKUWqrh5hNIZ4KaIaVUEKgtiraXme14/edit
  
 
== House Rules ==
 
== House Rules ==

Revision as of 14:26, 8 October 2013

A sword and sandal campaign using ACKS, set in R.E. Howard's Hyboria.

Adventurers

Henchmen

Current Hit Point Totals

Adventurers

  • Ankro the Blind: 22/22
  • Iskander Alimmand: 20/20
  • Lucius: 22/22
  • Hikari of Yamatai 25/25

Henchmen

  • Vita: 12/12

Mounts

  • Horse, Ankro's mount: 12/12
  • Medium Warhorse, Lucius' mount: 13/13
  • Light Warhorse, Vita's Mount: 7/7
  • Heavy Warhorse, Hikari's Mount: 21/21

Marching Order

  • Name / Name

Maps

docs.google.com/drawings/d/1EUCd3k9G6A8VUKUWqrh5hNIZ4KaIaVUEKgtiraXme14/edit

House Rules

*Experience Experience will be the responsibility of the player to track. However, if you have an experience bonus for exceptional stats, as soon as you increase in level you immediately gain a bonus amount of experience points equal to the appropriate bonus percentage towards the next level. As an example, if a fighter with a 10% xp bonus reaches level 2, he immediately gains 10% of the 2000xp he needs to advance from 2nd to 3rd level, or 200xp. This is to save time and math, because no one likes calculating a 5% bonus for the 63.7 xp you earned killing some bandits.

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