Ship of Fools: Difference between revisions
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=The Journal of Adventures = | =The Journal of Adventures = | ||
===(with some editorializing by Ken)=== | ===(with some editorializing by Ken)=== | ||
[[131026MainJournalEntry | Session 1: "Gathered, not interred " ]] - In which Our heroes are gathered for a party | [[131026MainJournalEntry | Session 1: "Gathered, not interred " ]] - In which Our heroes are gathered for a party <br> | ||
[[131109MainJournalEntry | Session 2: "Continuations and Confusion]] | [[131109MainJournalEntry | Session 2: "Continuations and Confusion"]] <br> | ||
=Character Design= | =Character Design= |
Revision as of 21:02, 9 November 2013
Campaign Introduction
A group of newly awakened magicians are all given letters inviting them to a party and a cruise to Paris where they will receive training in the Magical arts.
Calendar of Upcoming Games
- 09 Nov - Mage
- 23 Nov - Mage
- 07 Dec - Mage
Personalities
Cindy: Dawn
Terry: MoiraODonnel
Maer: Reece
Andy: Carrie
Kim: Tegan
Ken: GabrielPetrovski
The Journal of Adventures
(with some editorializing by Ken)
Session 1: "Gathered, not interred " - In which Our heroes are gathered for a party
Session 2: "Continuations and Confusion"
Character Design
Standard Mage Characters Plus 5 points of Spheres
And Now a Word from our GM
The game will be high experience, and fast paced. Most of the players have played in my Amber games before, and so are aware that the game will be more free form then most other diceless games.
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