Difference between revisions of "Rules Changes"
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[[Standing]] | [[Standing]] | ||
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+ | '''Damage''' will be (Str+Siz)/3 | ||
'''Dodge:''' - will be a nature AC (Con+Dex)/5 and will work just like normal armor. Base on a low of 10 in each attribute, this will give you an natural armor of 4-8. You will get this damage reduction every time you are wounded. | '''Dodge:''' - will be a nature AC (Con+Dex)/5 and will work just like normal armor. Base on a low of 10 in each attribute, this will give you an natural armor of 4-8. You will get this damage reduction every time you are wounded. |
Revision as of 19:40, 13 November 2013
Damage will be (Str+Siz)/3
Dodge: - will be a nature AC (Con+Dex)/5 and will work just like normal armor. Base on a low of 10 in each attribute, this will give you an natural armor of 4-8. You will get this damage reduction every time you are wounded.
Parry - will be (Dex/3) and will be used just like a shield. The damage reduction will usually be from 3-7.
Winter Phase: Winter Phase will be considered the beginning of the year instead of the end of the year as in the rules.