Difference between revisions of "Zerith Altair"

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'''Zerith Altair''' is a Githzerai Avenger
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==Ability Scores==
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'''STR:15<br>
 +
CON:13<br>
 +
DEX:19<br>
 +
INT:12<br>
 +
WIS:21<br>
 +
CHA:9'''
 +
==Hits Points and Defense==
 +
Max HP: 95<br>
 +
Bloodied: 47<br>
 +
Surge Value: 23<br>
 +
Surges per Day: 8
  
 +
AC: 25<br>
 +
Fort: 20<br>
 +
Ref: 22<br>
 +
Will: 23<br>
 +
==Personality Traits==
 +
test
 +
==Mannerisms and Appearance==
 +
test
 +
==Background==
 +
===Sohei===
 +
'''Level 5 Feature:''' +2 Insight and Perception<br>
 +
'''Level 10 Feature:''' +1 Power Bonus to saving throws against fear effects and effects that leave dazed, dominated, or stunned.<br>
 +
===Languages===
 +
Common, Deep Speech
 +
==Githzerai==
 +
'''Size:''' Medium <br>
 +
'''Speed:''' 6-squares <br>
 +
'''Skill Bonuses:''' +2 Acrobatics, +2 Athletics <br>
 +
'''Danger Sense:''' +2 Initiative <br>
 +
'''Defended Mind:''' +2 to saving throws against effects that daze, dominate, or stun <br>
 +
Iron Mind:
 +
Encounter Immediate Interrupt; Personal
 +
Trigger: Hit by an attack
 +
Effect: +2 to all defenses until end of next turn
 +
==Class/Paragon Path/Epic Destiny Features==
 +
===Avenger===
 +
'''Armor of Faith:'''While neither wearing heavy armor nor using a shield, gain a +3 bonus to AC
  
<pre>
+
'''Avenger's Censure (Censure of Pursuit):'''DEX mod +2/4/6 to damage rolls against Oath of Enmity target that willingly moves away until end of next turn
Zerith Altair, level 11
 
Githzerai, Avenger
 
Build: Pursuing Avenger
 
Avenger's Censure: Censure of Pursuit
 
Theme: Sohei
 
-Level 5 Feature: +2 Insight and Perception
 
-Level 10 Feature: +1 Power Bonus to saving throws against fear effects and effects that leave dazed, dominated, or stunned.
 
Background: Auspicious Birth
 
Paragon Path: Ardent Champion
 
Alignment: Lawful Good
 
Deity: Dol Dorn
 
  
FINAL ABILITY SCORES
+
'''Channel Divinity:'''
Str 15, Con 13, Dex 19, Int 12, Wis 21, Cha 9.
+
Channel Divinity: Abjure Undead
 +
Encounter * Divine, Implement, Radiant
 +
Standard Action Close Burst 5
 +
Target: One undead creature in burst
 +
Attack: Wisdom vs Will
  
STARTING ABILITY SCORES
+
Channel Divinity: Divine Guidance
Str 14, Con 12, Dex 16 (14+2 Racial), Int 11, Wis 18 (16+2 Racial), Cha 8.
+
'''Oath of Enmity:'''
 +
test
 +
===Ardent Champion===
 +
'''Holy Ardor (Level 11):''' When making 2 attack rolls due to Oath of Enmity feature, score a critical hit on doubles, except if both dice are 1's
  
HEALTH AND DEFENSES
+
'''Ardent Action (Level 11):'''When spending action point, you may also make a saving throw or shift a number of squares equal to DEX mod
AC: 25 Fort: 20 Reflex: 22 Will: 23
+
==Skills==
HP: 95 Surges: 8 Surge Value: 23
+
===Trained===
 
 
TRAINED SKILLS
 
 
Athletics +16, Endurance +12, Perception +18, Religion +12, Stealth +15
 
Athletics +16, Endurance +12, Perception +18, Religion +12, Stealth +15
 
+
===Untrained===
UNTRAINED SKILLS
 
 
Arcana +6, Bluff +4, Diplomacy +4, Dungeoneering +10, Heal +10, History +6, Insight +12, Intimidate +4, Nature +10, Streetwise +4, Thievery +9
 
Arcana +6, Bluff +4, Diplomacy +4, Dungeoneering +10, Heal +10, History +6, Insight +12, Intimidate +4, Nature +10, Streetwise +4, Thievery +9
 
+
==Feats==
LANGUAGES
+
Heavy Blade Expertise: +1/2/3 Feat Bonus to Attack Rolls made with a Heavy Blade. In addition, while wielding a heavy blade, gain a +2 bonus to all defenses against opportunity attacks. (Essentials)<br>
Common, Deep Speech
+
Improved Armor of the Faith: +1/2/3 bonus to AC while not wearing heavy armor or wielding a shield<br>
 
+
Level 1: Githzerai Blade Master: Prof. w/ military heavy blades, bastard sword, and fullblade. In addition, while wielding those weapons, gain +2/3/4 to damage rolls. (Dragon 378)<br>
FEATS
+
Level 2: Battle Awareness [Multiclass Fighter]: Gain training from one skill in fighter's class skill list [Endurance]. Once per encounter, when an enemy adjacent to you shifts or makes an attack that does not include you as a target, make a basic melee attack as an immediate interrupt. (Martial Power)<br>
Heavy Blade Expertise: +1/2/3 Feat Bonus to Attack Rolls made with a Heavy Blade. In addition, while wielding a heavy blade, gain a +2 bonus to all defenses against opportunity attacks. (Essentials)
+
Level 4: Deadly Draw: When you pull/slide an enemy adjacent to you, gain CA against that target. (PHB 3)<br>
Improved Armor of the Faith: +1/2/3 bonus to AC while not wearing heavy armor or wielding a shield
+
Level 6: Power of Skill: +1 feat bonus to all trained skills. Use Overwhelming Strike as a basic attack. (Divine Power)<br>
Level 1: Githzerai Blade Master: Prof. w/ military heavy blades, bastard sword, and fullblade. In addition, while wielding those weapons, gain +2/3/4 to damage rolls. (Dragon 378)
+
Level 8: Power of Strength: +2 feat bonus to Athletics. Gain +2/3/4 bonus to damage rolls when using Overwhelming Strike. (Divine Power)<br>
Level 2: Battle Awareness [Multiclass Fighter]: Gain training from one skill in fighter's class skill list [Endurance]. Once per encounter, when an enemy adjacent to you shifts or makes an attack that does not include you as a target, make a basic melee attack as an immediate interrupt. (Martial Power)
+
Level 10: Power Attack: Trade -2 penalty to attack rolls to gain a +2/4/6 (+3/6/9 Two-Handed) bonus to damage rolls. (PHB1) [Retrained from Blade Opportunist at Lvl 11]<br>
Level 4: Deadly Draw: When you pull/slide an enemy adjacent to you, gain CA against that target. (PHB 3)
+
Level 11: Painful Oath: The first time you hit your oath of enmity target each turn, you deal extra radiant and necrotic damage equal to your Wisdom modifier. (Dragon 382)<br>
Level 6: Power of Skill: +1 feat bonus to all trained skills. Use Overwhelming Strike as a basic attack. (Divine Power)
+
==Powers==
Level 8: Power of Strength: +2 feat bonus to Athletics. Gain +2/3/4 bonus to damage rolls when using Overwhelming Strike. (Divine Power)
+
Avenger At-Will: Overwhelming Strike<br>
Level 10: Power Attack: Trade -2 penalty to attack rolls to gain a +2/4/6 (+3/6/9 Two-Handed) bonus to damage rolls. (PHB1) [Retrained from Blade Opportunist at Lvl 11]
+
Avenger At-Will: Focused Fury<br>
Level 11: Painful Oath: The first time you hit your oath of enmity target each turn, you deal extra radiant and necrotic damage equal to your Wisdom modifier. (Dragon 382)
+
Avenger Encounter 1: Angelic Alacrity<br>
 
+
Avenger Daily 1: Aspect of Might<br>
POWERS
+
Racial: Iron Mind<br>
Avenger At-Will: Overwhelming Strike
+
Sohei Encounter 1: Sohei Flair<br>
Avenger At-Will: Focused Fury
+
Avenger Utility 2: Loyal Sanction<br>
Avenger Encounter 1: Angelic Alacrity
+
Avenger Encounter 3: Fury's Advance<br>
Avenger Daily 1: Aspect of Might
+
Avenger Daily 5: Bond of Foresight<br>
Racial: Iron Mind
+
Avenger Utility 2: Holy Blessing<br>
Sohei Encounter 1: Sohei Flair
+
Avenger Encounter 7: Relentless Stride<br>
Avenger Utility 2: Loyal Sanction
+
Avenger Daily 9: Blade of Repulsion<br>
Avenger Encounter 3: Fury's Advance
+
Endurance Utility 10: Reactive Surge<br>
Avenger Daily 5: Bond of Foresight
+
Ardent Champion Encounter 11: Fanatical Flurry<br>
Avenger Utility 2: Holy Blessing
+
==Items and Equipment==
Avenger Encounter 7: Relentless Stride
+
===Equipment===
Avenger Daily 9: Blade of Repulsion
+
Weapon: Jagged Fullblade +3<br>
Endurance Utility 10: Reactive Surge
+
Implement: Symbol of Victory +2<br>
Ardent Champion Encounter 11: Fanatical Flurry
+
Armor: Repulsion Armor +1 (Cloth)<br>
 
+
Arms: Iron Armbands of Power (Heroic)<br>
ITEMS AND EQUIPMENT
+
Feet: Boots of the Fencing Master<br>
Weapon: Jagged Fullblade +3
+
Hands: Strikebacks<br>
Implement: Symbol of Victory +2
+
Head:<br>
Armor: Repulsion Armor +1 (Cloth)
+
Neck: Cloak of Distortion +2<br>
Arms: Iron Armbands of Power (Heroic)
+
Ring:<br>
Feet: Boots of the Fencing Master
 
Hands: Strikebacks
 
Head:
 
Neck: Cloak of Distortion +2
 
 
Ring:
 
Ring:
Ring:
+
Waist: Muleback Harness (Heroic)<br>
Waist: Muleback Harness (Heroic)
+
===Inventory===
Adventurer's Kit
+
Adventurer's Kit<br>
Climber's Kit
+
Climber's Kit<br>
Footpads - +1 Stealth Checks to move silently
+
Footpads - +1 Stealth Checks to move silently<br>
Fine Clothing
+
Fine Clothing<br>
Chalk
+
Chalk<br>
Inkpen
+
Inkpen<br>
Ink Vial
+
Ink Vial<br>
Paper
+
Paper<br>
 
Gold: 108
 
Gold: 108
 
</pre>
 
 
back to [[The_Farthest_Stars_Spelljammer_DnD4e|The Farthest Stars]]
 

Revision as of 23:56, 16 November 2013

Zerith Altair is a Githzerai Avenger

Ability Scores

STR:15
CON:13
DEX:19
INT:12
WIS:21
CHA:9

Hits Points and Defense

Max HP: 95
Bloodied: 47
Surge Value: 23
Surges per Day: 8

AC: 25
Fort: 20
Ref: 22
Will: 23

Personality Traits

test

Mannerisms and Appearance

test

Background

Sohei

Level 5 Feature: +2 Insight and Perception
Level 10 Feature: +1 Power Bonus to saving throws against fear effects and effects that leave dazed, dominated, or stunned.

Languages

Common, Deep Speech

Githzerai

Size: Medium
Speed: 6-squares
Skill Bonuses: +2 Acrobatics, +2 Athletics
Danger Sense: +2 Initiative
Defended Mind: +2 to saving throws against effects that daze, dominate, or stun

Iron Mind:
Encounter Immediate Interrupt; Personal
Trigger: Hit by an attack
Effect: +2 to all defenses until end of next turn

Class/Paragon Path/Epic Destiny Features

Avenger

Armor of Faith:While neither wearing heavy armor nor using a shield, gain a +3 bonus to AC

Avenger's Censure (Censure of Pursuit):DEX mod +2/4/6 to damage rolls against Oath of Enmity target that willingly moves away until end of next turn

Channel Divinity:

Channel Divinity: Abjure Undead
Encounter * Divine, Implement, Radiant
Standard Action Close Burst 5
Target: One undead creature in burst
Attack: Wisdom vs Will
Channel Divinity: Divine Guidance

Oath of Enmity: test

Ardent Champion

Holy Ardor (Level 11): When making 2 attack rolls due to Oath of Enmity feature, score a critical hit on doubles, except if both dice are 1's

Ardent Action (Level 11):When spending action point, you may also make a saving throw or shift a number of squares equal to DEX mod

Skills

Trained

Athletics +16, Endurance +12, Perception +18, Religion +12, Stealth +15

Untrained

Arcana +6, Bluff +4, Diplomacy +4, Dungeoneering +10, Heal +10, History +6, Insight +12, Intimidate +4, Nature +10, Streetwise +4, Thievery +9

Feats

Heavy Blade Expertise: +1/2/3 Feat Bonus to Attack Rolls made with a Heavy Blade. In addition, while wielding a heavy blade, gain a +2 bonus to all defenses against opportunity attacks. (Essentials)
Improved Armor of the Faith: +1/2/3 bonus to AC while not wearing heavy armor or wielding a shield
Level 1: Githzerai Blade Master: Prof. w/ military heavy blades, bastard sword, and fullblade. In addition, while wielding those weapons, gain +2/3/4 to damage rolls. (Dragon 378)
Level 2: Battle Awareness [Multiclass Fighter]: Gain training from one skill in fighter's class skill list [Endurance]. Once per encounter, when an enemy adjacent to you shifts or makes an attack that does not include you as a target, make a basic melee attack as an immediate interrupt. (Martial Power)
Level 4: Deadly Draw: When you pull/slide an enemy adjacent to you, gain CA against that target. (PHB 3)
Level 6: Power of Skill: +1 feat bonus to all trained skills. Use Overwhelming Strike as a basic attack. (Divine Power)
Level 8: Power of Strength: +2 feat bonus to Athletics. Gain +2/3/4 bonus to damage rolls when using Overwhelming Strike. (Divine Power)
Level 10: Power Attack: Trade -2 penalty to attack rolls to gain a +2/4/6 (+3/6/9 Two-Handed) bonus to damage rolls. (PHB1) [Retrained from Blade Opportunist at Lvl 11]
Level 11: Painful Oath: The first time you hit your oath of enmity target each turn, you deal extra radiant and necrotic damage equal to your Wisdom modifier. (Dragon 382)

Powers

Avenger At-Will: Overwhelming Strike
Avenger At-Will: Focused Fury
Avenger Encounter 1: Angelic Alacrity
Avenger Daily 1: Aspect of Might
Racial: Iron Mind
Sohei Encounter 1: Sohei Flair
Avenger Utility 2: Loyal Sanction
Avenger Encounter 3: Fury's Advance
Avenger Daily 5: Bond of Foresight
Avenger Utility 2: Holy Blessing
Avenger Encounter 7: Relentless Stride
Avenger Daily 9: Blade of Repulsion
Endurance Utility 10: Reactive Surge
Ardent Champion Encounter 11: Fanatical Flurry

Items and Equipment

Equipment

Weapon: Jagged Fullblade +3
Implement: Symbol of Victory +2
Armor: Repulsion Armor +1 (Cloth)
Arms: Iron Armbands of Power (Heroic)
Feet: Boots of the Fencing Master
Hands: Strikebacks
Head:
Neck: Cloak of Distortion +2
Ring:
Ring: Waist: Muleback Harness (Heroic)

Inventory

Adventurer's Kit
Climber's Kit
Footpads - +1 Stealth Checks to move silently
Fine Clothing
Chalk
Inkpen
Ink Vial
Paper
Gold: 108