Yamauchi Hiro: Difference between revisions
Jump to navigation
Jump to search
The Wyzard (talk | contribs) No edit summary |
The Wyzard (talk | contribs) No edit summary |
||
Line 3: | Line 3: | ||
== Yamauchi Hiro == | == Yamauchi Hiro == | ||
* | *Psychic | ||
* | *Level 1, 0/2005 | ||
* | *Homeworld: Terra | ||
*Background: Noble | |||
*Training: Rogue Psychic | |||
<br/> | |||
*AC: 7 | *AC: 7 | ||
*HP: 5/5 | *HP: 5/5 | ||
*Psi: 3/3 | |||
*System Strain: 0/15 | |||
*Monokatana: +0 to hit, 2d8+2 damage, Melee. | |||
== Attributes == | == Attributes == | ||
Line 17: | Line 22: | ||
*CON 15 +1 | *CON 15 +1 | ||
*CHA 16 +1 | *CHA 16 +1 | ||
== Saving Throws == | |||
*Physical Effect 13 | |||
*Mental Effect 12 | |||
*Evasion 15 | |||
*Tech 16 | |||
*Luck 14 | |||
== Skills: == | == Skills: == | ||
*Combat/Primitive 0 | *Combat/Primitive 0 | ||
*Combat/Psitech 0 | *Combat/Psitech 0 | ||
Line 27: | Line 38: | ||
*Persuade 1 | *Persuade 1 | ||
*Stealth 0 | *Stealth 0 | ||
== Languages == | == Languages == | ||
Line 34: | Line 44: | ||
*Japanese | *Japanese | ||
== | == Psychic Powers == | ||
* | *Telepathy: 1 | ||
* | **Empathy | ||
* | |||
*Biopsionics: 1 | |||
**Biostasis | |||
== | == Gear == | ||
*Readied | *Readied | ||
**Monokatana (+0 to hit, 2d8+2 damage), 2 Enc. | **Monokatana (+0 to hit, 2d8+2 damage), 2 Enc. | ||
**2 Grenades, 2 Enc | **2 Grenades, 2 Enc | ||
Line 52: | Line 58: | ||
*Stowed | *Stowed | ||
**Trade Metals x3, 3 Enc. | **Trade Metals x3, 3 Enc. | ||
* | *Non-Encumbering | ||
** | **TL4 Backpack | ||
**Armored Undersuit | |||
**PRISM | |||
* | |||
* | |||
** | |||
== | == Bio == | ||
Hiro is from a noble family that is part of the Greater East-Asian Co-Prosperity Sphere. They rule a great deal of what is left of Japan. As a non-inheriting child, he might have been forced into an undesirable role or a victim of inter-family politics. Instead, he ran away to attend the psychic academy and have space adventures. Hiro has a low opinion of Terra, and does not wish to return there. | Hiro is from a noble family that is part of the Greater East-Asian Co-Prosperity Sphere. They rule a great deal of what is left of Japan. As a non-inheriting child, he might have been forced into an undesirable role or a victim of inter-family politics. Instead, he ran away to attend the psychic academy and have space adventures. Hiro has a low opinion of Terra, and does not wish to return there. | ||
Line 71: | Line 70: | ||
**Make a really cracking amount of money. | **Make a really cracking amount of money. | ||
**Get some recognition and respect for his psychic powers. | **Get some recognition and respect for his psychic powers. | ||
**Obtain a medical license |
Revision as of 19:49, 22 November 2013
A character in the Corsairs of Terra campaign
Yamauchi Hiro
- Psychic
- Level 1, 0/2005
- Homeworld: Terra
- Background: Noble
- Training: Rogue Psychic
- AC: 7
- HP: 5/5
- Psi: 3/3
- System Strain: 0/15
- Monokatana: +0 to hit, 2d8+2 damage, Melee.
Attributes
- STR 11
- INT 14 +1
- WIS 18 +2
- DEX 13
- CON 15 +1
- CHA 16 +1
Saving Throws
- Physical Effect 13
- Mental Effect 12
- Evasion 15
- Tech 16
- Luck 14
Skills:
- Combat/Primitive 0
- Combat/Psitech 0
- Culture/Terra 0
- Culture/Spacer 0
- Leadership 0
- Persuade 1
- Stealth 0
Languages
- English
- Mandarin
- Japanese
Psychic Powers
- Telepathy: 1
- Empathy
- Biopsionics: 1
- Biostasis
Gear
- Readied
- Monokatana (+0 to hit, 2d8+2 damage), 2 Enc.
- 2 Grenades, 2 Enc
- 45cr
- Stowed
- Trade Metals x3, 3 Enc.
- Non-Encumbering
- TL4 Backpack
- Armored Undersuit
- PRISM
Bio
Hiro is from a noble family that is part of the Greater East-Asian Co-Prosperity Sphere. They rule a great deal of what is left of Japan. As a non-inheriting child, he might have been forced into an undesirable role or a victim of inter-family politics. Instead, he ran away to attend the psychic academy and have space adventures. Hiro has a low opinion of Terra, and does not wish to return there.
- Goals:
- Find a Psitech weapon.
- Make a really cracking amount of money.
- Get some recognition and respect for his psychic powers.
- Obtain a medical license