Difference between revisions of "Arcun Rievers"
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== Equipment == | == Equipment == | ||
− | *Weapons ( | + | *Weapons (100 cn) |
**Rifle /80 cn/ | **Rifle /80 cn/ | ||
**19 rounds of ammunition /10 cn/ | **19 rounds of ammunition /10 cn/ | ||
− | |||
**Knife /10 cn/ | **Knife /10 cn/ | ||
*Armor/Clothing (200 cn) | *Armor/Clothing (200 cn) | ||
Line 49: | Line 48: | ||
**Flint and steel | **Flint and steel | ||
**2 Waterskins | **2 Waterskins | ||
+ | |||
+ | Total Encumbrance: 380 cn | ||
+ | |||
+ | *Loaded onto Mule | ||
*Coin /289 cn/ | *Coin /289 cn/ | ||
264 gold pieces | 264 gold pieces | ||
25 sp | 25 sp | ||
− | + | **Axe /50 cn/ | |
− |
Revision as of 10:38, 24 November 2013
A character in the The_Lawful_the_Neutral_and_the_Chaotic B/X Campaign.
Arcun Rievers
- Neutral Fighter 1
- XP: 139/2000
- Backstory: Arcun has come down from the mountains after his claim ran dry. He's still looking to hit it big.
Attributes
- STR 13/+1
- INT 13/+1
- WIS 12/0
- DEX 11/0
- CON 13/+1
- CHA 8/-1
Languages
- Common
Combat
- HP: 9/9
- AC: 7 (4 if unencumbered)
- Attack: Knife. 1d4 damage
- Attack: Rifle.
- Movement: 120
- Saves:
- Death Ray or Poison 12
- Magic Wands 13
- Paralysation or Petrification 14
- Dragon Breath 15
- Rod, Stave, or Spell: 16
Equipment
- Weapons (100 cn)
- Rifle /80 cn/
- 19 rounds of ammunition /10 cn/
- Knife /10 cn/
- Armor/Clothing (200 cn)
- Mackinaw /200 cn/
- Miscelleaneous Gear /80 cn/
- Backpack
- Small hammer
- 12 days iron rations
- 50' rope
- 2 small sacks
- Flint and steel
- 2 Waterskins
Total Encumbrance: 380 cn
- Loaded onto Mule
- Coin /289 cn/
264 gold pieces 25 sp
- Axe /50 cn/