Difference between revisions of "Spud"

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(Combat)
Line 21: Line 21:
 
*Attack:
 
*Attack:
 
**Mace: 1d6-1 Damage, -1 to hit
 
**Mace: 1d6-1 Damage, -1 to hit
**Rifle:  
+
**Rifle: 1d10, -1 to hit
 
*Movement: 40'  
 
*Movement: 40'  
 
*Treasure-bearing movement: 30'  
 
*Treasure-bearing movement: 30'  
 
*Saves:  
 
*Saves:  
**Death Ray or Poison  
+
**Death Ray or Poison 11
**Magic Wands  
+
**Magic Wands 12
**Paralysation or Petrification
+
**Paralysation or Petrification 14
**Dragon Breath  
+
**Dragon Breath 16
**Rod, Stave, or Spell:  
+
**Rod, Stave, or Spell: 15
  
 
== Racial Abilities ==
 
== Racial Abilities ==

Revision as of 17:18, 5 December 2013

The_Lawful_the_Neutral_and_the_Chaotic

Spud

  • Chaotic First level cleric
  • XP: 491/1500
  • Backstory:

Attributes

  • STR 8 (-1)
  • INT 10
  • WIS 10
  • DEX 7 (-1)
  • CON 8 (-1)
  • CHA 17


Combat

  • HP: 5
  • AC: 4
  • Attack:
    • Mace: 1d6-1 Damage, -1 to hit
    • Rifle: 1d10, -1 to hit
  • Movement: 40'
  • Treasure-bearing movement: 30'
  • Saves:
    • Death Ray or Poison 11
    • Magic Wands 12
    • Paralysation or Petrification 14
    • Dragon Breath 16
    • Rod, Stave, or Spell: 15

Racial Abilities

  • Languages: Common


Equipment

  • Rifle (80 cn)
  • 20 rounds of ammo (10 cn)19/20
  • Magic armor (200 cn)
  • Backpack (5/0)
  • 1 week iron rations (15/0)
  • 2 waterskins (2/0)
  • Tinderbox (3/0)
  • 50' rope (on mule)
  • 2 small sacks (1/0)
  • 2 large sacks (on mule)(4/0)
  • Holy symbol (25/0)
  • GOLD 10 gp
  • Mule (Sarah II) (30 gp)