Spud: Difference between revisions
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*Attack: | *Attack: | ||
**Mace: 1d6-1 Damage, -1 to hit | **Mace: 1d6-1 Damage, -1 to hit | ||
**Rifle: | **Rifle: 1d10, -1 to hit | ||
*Movement: 40' | *Movement: 40' | ||
*Treasure-bearing movement: 30' | *Treasure-bearing movement: 30' | ||
*Saves: | *Saves: | ||
**Death Ray or Poison | **Death Ray or Poison 11 | ||
**Magic Wands | **Magic Wands 12 | ||
**Paralysation or Petrification | **Paralysation or Petrification 14 | ||
**Dragon Breath | **Dragon Breath 16 | ||
**Rod, Stave, or Spell: | **Rod, Stave, or Spell: 15 | ||
== Racial Abilities == | == Racial Abilities == |
Revision as of 00:18, 6 December 2013
The_Lawful_the_Neutral_and_the_Chaotic
Spud
- Chaotic First level cleric
- XP: 491/1500
- Backstory:
Attributes
- STR 8 (-1)
- INT 10
- WIS 10
- DEX 7 (-1)
- CON 8 (-1)
- CHA 17
Combat
- HP: 5
- AC: 4
- Attack:
- Mace: 1d6-1 Damage, -1 to hit
- Rifle: 1d10, -1 to hit
- Movement: 40'
- Treasure-bearing movement: 30'
- Saves:
- Death Ray or Poison 11
- Magic Wands 12
- Paralysation or Petrification 14
- Dragon Breath 16
- Rod, Stave, or Spell: 15
Racial Abilities
- Languages: Common
Equipment
- Rifle (80 cn)
- 20 rounds of ammo (10 cn)19/20
- Magic armor (200 cn)
- Backpack (5/0)
- 1 week iron rations (15/0)
- 2 waterskins (2/0)
- Tinderbox (3/0)
- 50' rope (on mule)
- 2 small sacks (1/0)
- 2 large sacks (on mule)(4/0)
- Holy symbol (25/0)
- GOLD 10 gp
- Mule (Sarah II) (30 gp)