Difference between revisions of "Mordred"

From RPGnet
Jump to: navigation, search
Line 4: Line 4:
  
 
CAMELOT-013, Black Knight
 
CAMELOT-013, Black Knight
 +
  
 
===Affiliations===
 
===Affiliations===
Line 26: Line 27:
  
  
''SFX: Life-Blighting Emptiness Attack'' - add a d6 and keep an additional effect die for each target beyond the first.
+
*''SFX: Life-Blighting Emptiness Attack'' - add a d6 and keep an additional effect die for each target beyond the first.
  
''SFX: The Shadow of Hands That Serve'' - add additional PRINCE OF DARKNESS powers to a die pool. Step down each PRINCE OF DARKNESS die by 1 step for each additional die added.
+
*''SFX: The Shadow of Hands That Serve'' - add additional PRINCE OF DARKNESS powers to a die pool. Step down each PRINCE OF DARKNESS die by 1 step for each additional die added.
  
''SFX: Seeing Is Blindness'' - When using Dark Supremacy, add a d6 and step up the effect die of any "blinded" complications.
+
*''SFX: Seeing Is Blindness'' - When using Dark Supremacy, add a d6 and step up the effect die of any "blinded" complications.
  
''SFX: Flickering Wisp Technique'' - Spend 1 PP and ignore Physical Stress or Trauma unless it was caused by a source of light.
+
*''SFX: Flickering Wisp Technique'' - Spend 1 PP and ignore Physical Stress or Trauma unless it was caused by a source of light.
  
''SFX: Arms of the Abyss''- add a d6 and step up the effect die of any Darkness-based assets.
+
*''SFX: Arms of the Abyss''- add a d6 and step up the effect die of any Darkness-based assets.
  
''SFX: Inner Devils Unchained'' - Step up or double a PRINCE OF DARKNESS power for one action. If that action fails, add a die to the Doom Pool equal to the normal rating of the power.
+
*''SFX: Inner Devils Unchained'' - Step up or double a PRINCE OF DARKNESS power for one action. If that action fails, add a die to the Doom Pool equal to the normal rating of the power.
  
''Limit: Sun-Seared'' - Shutdown PRINCE OF DARKNESS when removed from access to any form of darkness (flashbangs, multidirectional floodlights, broad spectrum solar flares). Gain 1 PP.
+
*''Limit: Sun-Seared'' - Shutdown PRINCE OF DARKNESS when removed from access to any form of darkness (flashbangs, multidirectional floodlights, broad spectrum solar flares). Gain 1 PP.
  
''Limit: Failure Knight'' - Step up any Emotional Stress caused by reminders of how he never defeated Paladin or how he's an imperfect copy. Gain 1 PP.
+
*''Limit: Failure Knight'' - Step up any Emotional Stress caused by reminders of how he never defeated Paladin or how he's an imperfect copy. Gain 1 PP.
  
  
 
===Specialties===
 
===Specialties===
  
Combat Master d10
+
*Combat Master d10
Covert Master d10
+
*Covert Master d10
Menace Expert d8
+
*Menace Expert d8
Psych Expert d8
+
*Psych Expert d8
  
  

Revision as of 12:59, 23 March 2014

"The brightest light casts the deepest shadow."

Mordred

CAMELOT-013, Black Knight


Affiliations

Solo d10, Buddy d6, Team d8


Distinctions

  • One With The Shadows
  • Black Knight
  • Even Evil Has Standards


Powers

PRINCE OF DARKNESS

Teleport d12, Dark Supremacy d12, Godlike Reflexes d12, Superhuman Speed d10, Intangibility d10, Superhuman Durability d10, Dark Blast d10, Superhuman Senses d10


  • SFX: Life-Blighting Emptiness Attack - add a d6 and keep an additional effect die for each target beyond the first.
  • SFX: The Shadow of Hands That Serve - add additional PRINCE OF DARKNESS powers to a die pool. Step down each PRINCE OF DARKNESS die by 1 step for each additional die added.
  • SFX: Seeing Is Blindness - When using Dark Supremacy, add a d6 and step up the effect die of any "blinded" complications.
  • SFX: Flickering Wisp Technique - Spend 1 PP and ignore Physical Stress or Trauma unless it was caused by a source of light.
  • SFX: Arms of the Abyss- add a d6 and step up the effect die of any Darkness-based assets.
  • SFX: Inner Devils Unchained - Step up or double a PRINCE OF DARKNESS power for one action. If that action fails, add a die to the Doom Pool equal to the normal rating of the power.
  • Limit: Sun-Seared - Shutdown PRINCE OF DARKNESS when removed from access to any form of darkness (flashbangs, multidirectional floodlights, broad spectrum solar flares). Gain 1 PP.
  • Limit: Failure Knight - Step up any Emotional Stress caused by reminders of how he never defeated Paladin or how he's an imperfect copy. Gain 1 PP.


Specialties

  • Combat Master d10
  • Covert Master d10
  • Menace Expert d8
  • Psych Expert d8


Milestones

BRIGHTEST LIGHT, DEEPEST SHADOW

1 xp - When the subject of you being a test subject is brought up.

3 xp - When exploring the nature of your obsession with Paladin.

10 xp - When you leave Paladin behind you... one way or another


PLEASE SAVE MY EARTH

1 xp - when you discuss why you want revenge on the alien invaders

3 xp - when you first stress out a named alien in a combat scene

10 xp - when you deal a decisive blow against the invasion or betray humanity and join the aliens

Necessary Evil