Mordred: Difference between revisions
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CAMELOT-013, Black Knight | CAMELOT-013, Black Knight | ||
===Affiliations=== | ===Affiliations=== | ||
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''SFX: Life-Blighting Emptiness Attack'' - add a d6 and keep an additional effect die for each target beyond the first. | *''SFX: Life-Blighting Emptiness Attack'' - add a d6 and keep an additional effect die for each target beyond the first. | ||
''SFX: The Shadow of Hands That Serve'' - add additional PRINCE OF DARKNESS powers to a die pool. Step down each PRINCE OF DARKNESS die by 1 step for each additional die added. | *''SFX: The Shadow of Hands That Serve'' - add additional PRINCE OF DARKNESS powers to a die pool. Step down each PRINCE OF DARKNESS die by 1 step for each additional die added. | ||
''SFX: Seeing Is Blindness'' - When using Dark Supremacy, add a d6 and step up the effect die of any "blinded" complications. | *''SFX: Seeing Is Blindness'' - When using Dark Supremacy, add a d6 and step up the effect die of any "blinded" complications. | ||
''SFX: Flickering Wisp Technique'' - Spend 1 PP and ignore Physical Stress or Trauma unless it was caused by a source of light. | *''SFX: Flickering Wisp Technique'' - Spend 1 PP and ignore Physical Stress or Trauma unless it was caused by a source of light. | ||
''SFX: Arms of the Abyss''- add a d6 and step up the effect die of any Darkness-based assets. | *''SFX: Arms of the Abyss''- add a d6 and step up the effect die of any Darkness-based assets. | ||
''SFX: Inner Devils Unchained'' - Step up or double a PRINCE OF DARKNESS power for one action. If that action fails, add a die to the Doom Pool equal to the normal rating of the power. | *''SFX: Inner Devils Unchained'' - Step up or double a PRINCE OF DARKNESS power for one action. If that action fails, add a die to the Doom Pool equal to the normal rating of the power. | ||
''Limit: Sun-Seared'' - Shutdown PRINCE OF DARKNESS when removed from access to any form of darkness (flashbangs, multidirectional floodlights, broad spectrum solar flares). Gain 1 PP. | *''Limit: Sun-Seared'' - Shutdown PRINCE OF DARKNESS when removed from access to any form of darkness (flashbangs, multidirectional floodlights, broad spectrum solar flares). Gain 1 PP. | ||
''Limit: Failure Knight'' - Step up any Emotional Stress caused by reminders of how he never defeated Paladin or how he's an imperfect copy. Gain 1 PP. | *''Limit: Failure Knight'' - Step up any Emotional Stress caused by reminders of how he never defeated Paladin or how he's an imperfect copy. Gain 1 PP. | ||
===Specialties=== | ===Specialties=== | ||
Combat Master d10 | *Combat Master d10 | ||
Covert Master d10 | *Covert Master d10 | ||
Menace Expert d8 | *Menace Expert d8 | ||
Psych Expert d8 | *Psych Expert d8 | ||
Revision as of 19:59, 23 March 2014
"The brightest light casts the deepest shadow."
Mordred
CAMELOT-013, Black Knight
Affiliations
Solo d10, Buddy d6, Team d8
Distinctions
- One With The Shadows
- Black Knight
- Even Evil Has Standards
Powers
PRINCE OF DARKNESS
Teleport d12, Dark Supremacy d12, Godlike Reflexes d12, Superhuman Speed d10, Intangibility d10, Superhuman Durability d10, Dark Blast d10, Superhuman Senses d10
- SFX: Life-Blighting Emptiness Attack - add a d6 and keep an additional effect die for each target beyond the first.
- SFX: The Shadow of Hands That Serve - add additional PRINCE OF DARKNESS powers to a die pool. Step down each PRINCE OF DARKNESS die by 1 step for each additional die added.
- SFX: Seeing Is Blindness - When using Dark Supremacy, add a d6 and step up the effect die of any "blinded" complications.
- SFX: Flickering Wisp Technique - Spend 1 PP and ignore Physical Stress or Trauma unless it was caused by a source of light.
- SFX: Arms of the Abyss- add a d6 and step up the effect die of any Darkness-based assets.
- SFX: Inner Devils Unchained - Step up or double a PRINCE OF DARKNESS power for one action. If that action fails, add a die to the Doom Pool equal to the normal rating of the power.
- Limit: Sun-Seared - Shutdown PRINCE OF DARKNESS when removed from access to any form of darkness (flashbangs, multidirectional floodlights, broad spectrum solar flares). Gain 1 PP.
- Limit: Failure Knight - Step up any Emotional Stress caused by reminders of how he never defeated Paladin or how he's an imperfect copy. Gain 1 PP.
Specialties
- Combat Master d10
- Covert Master d10
- Menace Expert d8
- Psych Expert d8
Milestones
BRIGHTEST LIGHT, DEEPEST SHADOW
1 xp - When the subject of you being a test subject is brought up.
3 xp - When exploring the nature of your obsession with Paladin.
10 xp - When you leave Paladin behind you... one way or another
PLEASE SAVE MY EARTH
1 xp - when you discuss why you want revenge on the alien invaders
3 xp - when you first stress out a named alien in a combat scene
10 xp - when you deal a decisive blow against the invasion or betray humanity and join the aliens