Mal'rock: Difference between revisions
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== Dinar Jurg == | == Dinar Jurg == | ||
is a | Dinar is a human blacksmith, almost morbidly muscled and covered with burns old and new. He wears cloth pants and a leather apron. As far as can be seen, he is absolutely hairless. | ||
Shaema is poor in metal and has no skilled blacksmiths. Thus Dinars services are well sought after. His two powerful horses dragging the ingenious six wheeled portable smithy are a welcome sight each ju-ju fest. Dinar designed and built the giant wagon himself. It is stable even on very rough terrain, but nothing on wheels can travel deeper into the Shaema marshes. |
Revision as of 07:03, 16 April 2014
Mal'rock is a trading village on the edge of Shaema, placed between the banks of Gaema and Si'garos, close to where the rivers meet. It has a year round population of ~60, but that number fluctuates depending on the season (some hunters/gatherersspend most of the year roaming the swamps), or ritual day (on some such days the number quadruples).
Characters
Dinar Jurg
Dinar is a human blacksmith, almost morbidly muscled and covered with burns old and new. He wears cloth pants and a leather apron. As far as can be seen, he is absolutely hairless. Shaema is poor in metal and has no skilled blacksmiths. Thus Dinars services are well sought after. His two powerful horses dragging the ingenious six wheeled portable smithy are a welcome sight each ju-ju fest. Dinar designed and built the giant wagon himself. It is stable even on very rough terrain, but nothing on wheels can travel deeper into the Shaema marshes.