Broyan: Difference between revisions
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Increased Sword, Inspire and Lore (-10 XP, -8 AP) |
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Line 12: | Line 12: | ||
;Personality | ;Personality | ||
: * Awe: 0 | : * Awe: 0 | ||
: * Inspire: | : * Inspire: 1 | ||
: * ''Persuade:'' 2 | : * ''Persuade:'' 2 | ||
;Movement | ;Movement | ||
Line 33: | Line 33: | ||
: * Craft: 2 | : * Craft: 2 | ||
: * Battle: 1 | : * Battle: 1 | ||
: * ''Lore:'' | : * ''Lore:'' 1 | ||
-Weapon Skills- | -Weapon Skills- | ||
* ''Sword:'' | * ''Sword:'' 4 | ||
* Bow: 1 | * Bow: 1 | ||
* Dagger: 1 | * Dagger: 1 | ||
Line 68: | Line 68: | ||
; Experience & Advancement | ; Experience & Advancement | ||
: '''Wisdom:''' 2 '''Valour:''' 2 | : '''Wisdom:''' 2 '''Valour:''' 2 | ||
: '''Experience:''' 3 '''Total Experience:''' | : '''Experience:''' 3 '''Total Experience:''' 17 | ||
: '''Fellowship:''' 9 '''Advancement:''' 6 '''Treasure:''' 2 '''Standing:''' 0 | : '''Fellowship:''' 9 '''Advancement:''' 6 '''Treasure:''' 2 '''Standing:''' 0 | ||
'''Background''' | '''Background''' | ||
If Broyan had been born to a different family, he might not be where he is now. His family want another respected craftsman, joining the family business, marrying well, and avoiding the dangers of travel. He wanted to see something more than Laketown, and always listened to the tales of the traders wishing that he could be one of them, seeing the palace of the Elf-King or other distant places. If only something would come along that would let him earn wealth and fame that way, his family might think better of him. And if the same events gave him a reason to wander, so much the better! | If Broyan had been born to a different family, he might not be where he is now. His family want another respected craftsman, joining the family business, marrying well, and avoiding the dangers of travel. He wanted to see something more than Laketown, and always listened to the tales of the traders wishing that he could be one of them, seeing the palace of the Elf-King or other distant places. If only something would come along that would let him earn wealth and fame that way, his family might think better of him. And if the same events gave him a reason to wander, so much the better! |
Revision as of 16:38, 17 May 2014
- Broyan
- Culture: Man of the Lake
- Standard of Living: Prosperous
- Cultural blessing: Tenacious
- Calling: Wanderer Shadow weakness: Wandering-madness
- Specialties: Boating, Trading, Folk-lore
- Distinctive features: Adventurous, Wilful
- Body: 4 Heart: 6 Wits: 4
- Body (favoured): 5 Heart (favoured): 9 Wits (favoured): 6
-Common Skills-
- Personality
- * Awe: 0
- * Inspire: 1
- * Persuade: 2
- Movement
- * Athletics: 2
- * Travel: 2
- * Stealth: 0
- Perception
- * Awareness: 1
- * Insight: 2
- * Search: 0
- Survival
- * Explore: 1
- * Healing: 2
- * Hunting: 0
- Custom
- * Song: 2
- * Courtesy: 3
- * Riddle: 2
- Vocation
- * Craft: 2
- * Battle: 1
- * Lore: 1
-Weapon Skills-
- Sword: 4
- Bow: 1
- Dagger: 1
-Rewards-:
- Serpent Scimitar
-Virtues-:
- Trader's Savvy
-Gear-
- Serpent Scimitar damage: 5 edge: 10 injury: 16 enc: 2 special: ignore Parry bonus due to shield
- Bow damage: 5 edge: 10 injury: 14 enc: 1
- Dagger damage: 3 edge: G injury: 12 enc: 0
- Leather Corslet protection: 2d6 enc: 8
- Cap of iron and leather protection: +1 enc: 2
- Shield parry: +2 enc: 3
- Fatigue & Endurance
- Endurance: 28 Starting Endurance: 28
- Fatigue from Encumbrance: 16 Fatigue from Travel: 0 Total Fatigue: 16
- Hope & Shadow
- Hope: 13 Starting Hope: 14
- Temporary Shadow: 1 Permanent Shadow: 0 Total Shadow: 1
- Protection & Damage
- Armour: 2d Headgear: +1
- Parry: 6 (4 without shield)
- Damage: 5 (+4) Ranged: 5 (+4)
- Experience & Advancement
- Wisdom: 2 Valour: 2
- Experience: 3 Total Experience: 17
- Fellowship: 9 Advancement: 6 Treasure: 2 Standing: 0
Background If Broyan had been born to a different family, he might not be where he is now. His family want another respected craftsman, joining the family business, marrying well, and avoiding the dangers of travel. He wanted to see something more than Laketown, and always listened to the tales of the traders wishing that he could be one of them, seeing the palace of the Elf-King or other distant places. If only something would come along that would let him earn wealth and fame that way, his family might think better of him. And if the same events gave him a reason to wander, so much the better!