Difference between revisions of "Crocodile"

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(Replaced content with "TREBA DODAT: blago (vrijednost kože, skinning DC...) File:Swamp croc.JPG")
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TREBA DODAT: blago (vrijednost kože, skinning DC...), perception DC za vidit kroks, athletics dc 15 za izać iz vode na obali, beaver damn je hard terrain, past u vodu kad krokodil grizne dc a5 acrobatics check.
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TREBA DODAT: blago (vrijednost kože, skinning DC...)
 
 
 
[[File:Swamp croc.JPG]]
 
[[File:Swamp croc.JPG]]
 
== Combat map ==
 
 
[[File:Beaver_damn.jpg]]
 
 
The beaver dams and lodges are difficult terrain.
 
 
 
 
== Aquatic combat ==
 
 
Creatures using powers with the '''fire''' key word take a '''-2 penalty''' to attack rolls.
 
 
Characters using weapons other than spear and crossbow take a '''-2 penalty''' to attack rolls.
 
 
Creatures with the '''aquatic''' ability gain a '''+2 attack bonus''' against creatures without this ability.
 
 
Creatures use their swim speed. Creatures without a swim speed use their athletic skill.
 
 
== Athletics (swim) ==
 
 
[[File:Swimming.JPG]]
 
 
== Suffocation (combat) ==
 
 
While a character is holding his breath, he must make a '''DC 20 Endurance check''' at the end of his turn in a round where he takes damage.
 
A failed check results in a loss of a healing surge. A character without healing surges takes damage equal to his level.
 
 
== Escaping from a grab ==
 
 
[[File:Escape.JPG]]
 

Revision as of 04:22, 8 June 2014

TREBA DODAT: blago (vrijednost kože, skinning DC...) Swamp croc.JPG