Guns and Steel: Difference between revisions
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[[category:Iron Kingdoms]] | [[category:Iron Kingdoms]] | ||
This is a working space for an Iron Kingdoms campaign in development which revolves around a mercenary unit. The game is | This is a working space for an Iron Kingdoms campaign in development which revolves around a mercenary unit. The game is 6th level and features an attempt to create more active player participation in the story much like Weapons of the Gods. The storyline will focus more on a hybrid of Warmachine and Player's guide information. The game will also attempt to work | ||
== Sources == | == Sources == |
Revision as of 19:06, 4 July 2006
This is a working space for an Iron Kingdoms campaign in development which revolves around a mercenary unit. The game is 6th level and features an attempt to create more active player participation in the story much like Weapons of the Gods. The storyline will focus more on a hybrid of Warmachine and Player's guide information. The game will also attempt to work
Sources
Arcana Evolved, Iron Kingdoms Character Guide, Iron Kingdoms Players Guide, Players Handbook, Players Handbook II Dungeon Master's Guide
Modifications
Guns are now Martial weapons and are also loaded with rounds instead of shot and powder. This should account for the wargame's use of gatling and machine guns. Also the Battleglaive is downgraded to be a martial weapon.