Orlando Hermanez Ruis: Difference between revisions
Trade Run disbursement, Lifestyle costs |
Bought power armor |
||
Line 25: | Line 25: | ||
40,000/50,160 | 40,000/50,160 | ||
'''Credits:''' | '''Credits:''' 20,060 (500 x 2 allowance to students, Training Costs for Level 6, +30K from last Trade Run, Power Armor) | ||
'''Lucre:''' 2,250,000 (250,000 bribe^H^H^H tithe to the Church) | '''Lucre:''' 2,250,000 (250,000 bribe^H^H^H tithe to the Church) | ||
Line 115: | Line 115: | ||
• Combat field uniform | • Combat field uniform | ||
• Power Armor with integral TL 4 night vision and other fancies | |||
• TL 4 Navcomp | • TL 4 Navcomp |
Revision as of 22:40, 13 September 2014
History: When Orlando was a young man, he washed out of the navy. He drifted for a while, coming to rest at a hydrogen refueling station/bar/low rent dive. When the station started to catastrophically fail, he helped a couple of the other bar regulars pilot the only available ship. They made it away and drilled out of the system with the station personnel and residents, but he was the only member of the bridge crew that survived. This experience made him rededicate himself to learning how to be a pilot and navigator, and he continues to strive to improve.
Orlando does have a little combat experience and a "souvenir"... Betty the Heavy Machine Gun. She needs to be mounted to be most effective, but might be a welcome addition to the arsenal.
Ruis is short, a bit stocky and seems to be constantly furrowing his eyebrows. He's never won any beauty pageants but he's quick with a smile and has a natural affability. He does display poor judgement on occasion as well as occassional impulse control problems.
Strength 14 [+1]
Intelligence 16 [+1]
Dexterity 14 [+1]
Wisdom 6 [-1]
Constitution 14 [+1]
Charisma 17 [+1]
Class: Expert 6
XP/Next Level
40,000/50,160
Credits: 20,060 (500 x 2 allowance to students, Training Costs for Level 6, +30K from last Trade Run, Power Armor)
Lucre: 2,250,000 (250,000 bribe^H^H^H tithe to the Church)
Lifestyle Costs: Paid through May, NE55
Vital stats:
• Hit Points: 26/27 ()
• Armor Class: 4
• Attack Bonus +2
• System Strain: 10/14 (Healed by Eris)
Weapons
Mag Pistol +3 to hit, 2d6+3 damage, full mag
- 1 clip (2 shots in current mag)
- 7 clips, 6 each
Betty Tripod/Mounted +3 to hit, 3d6+1 damage
Betty Tripod/Mounted - Suppression +3 to hit, half of 3d6+1 damage to all targets in front arc, Evasion or Save vs. Luck for 0 damage, double ammo consumption
Betty Hand Carried -3 to hit, 3d6+1 damage
- 9 belts, 10 rounds of ammo on each
Saves
• Physical Effect Save 14
• Mental Effect Save 13
• Evasion Save 10
• Tech Save 9
• Luck Save 12
Background Package: Astrogater's Mate
Training Package: Pilot
Languages: English, Spanish, Mandarin
Age: 30
Cyberware:
-none-
Skills:
• Combat/Projectile 0
• Combat/Gunnery 0
• Culture/Spacer 1
• Culture/Traveller 0
• Exosuit 1
• Navigation 2
(3)
• Religion 0
• Science 1
• Survival 0
• Tech/Astronautics 1
• Tech/Postech 1
• Vehicle/Air 1
• Vehicle/Space 2
• Vehicle/Grav (0)
Inventory:
• Combat field uniform
• Power Armor with integral TL 4 night vision and other fancies
• TL 4 Navcomp
• Vacc suit
• Glowbugs x 10
• A Power Cell x 6
• B Power Cell x 2
• Toolkit/Astronautic
• Toolkit/Postech
• Compad
• Dataslab
• Metatool
Standard Readied Items: [2/7 ENC]
• Combat Field Uniform 0
• Mag Pistol 1
• Glowbugsx5 0
• Compad 0
• Dataslab 1
Standard Stowed Items: [12/14]
• Mag pistol clips x 3 [3]
• Metatool [1]
• Type A power cell (x6) bundle [1]
• Toolkit/Postech [3]
• Lobstermen historical holoprojector [4]
• Two days food/water
Standard non-encumbering items:
---
Ruis's Wish List
Gravitic mount for Betty so as to always count as mounted.