Difference between revisions of "RQ6 Combat Effects"

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(Created page with " {| border="1" cellpadding="2" !width="100"|Special Effect !width="50"|Offensive !width="50"|Specific Weapon Type !width="50"|Specific ...")
 
 
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| Special Effect || Offensive || Defensive || Specific Weapon Type || Specific Roll Stackable |-
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| Special Effect || Offensive || Defensive || Specific Weapon Type || Specific Roll Stackable
| Accidental Injury X Attacker Fumbles || || || || |-
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| Accidental Injury X Attacker Fumbles || || || ||
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| Arise X || || || || |-
 
| Arise X || || || || |-
 
| Bash X Shields or Bludgeoning || || || || |-
 
| Bash X Shields or Bludgeoning || || || || |-

Latest revision as of 12:44, 2 October 2014

Special Effect Offensive Specific Weapon Type Specific Roll Stackable


Special Effect Offensive Defensive Specific Weapon Type Specific Roll Stackable
Accidental Injury X Attacker Fumbles
Arise X - Bash X Shields or Bludgeoning - Bleed X Cutting Weapons - Blind Opponent X Defender Criticals - Bypass Armour X Attacker Criticals X - Choose Location X See Description - Circumvent Parry X Attacker Criticals - Close Range X X - Compel Surrender X X - Damage Weapon X X - Disarm Opponent X X - Enhance Parry X Defender Criticals - Entangle X X Entangling Weapons - Flurry X Unarmed X - Force Failure X X Opponent Fumbles - Grip X Unarmed - Impale X Impaling Weapons - Kill Silently X Small Weapons See Description - Maximise Damage X Attacker Criticals X - Open Range X - Overextend - Opponent - X X - Pin Weapon X X Critical Only - Press Advantage X - Rapid Reload X X - Select Target X Attacker Fumbles - Slip Free X Defender Criticals - Stand Fast X - Stun Location X Bludgeoning Weapons - Sunder X Two Handed Weapons - Take Weapon X X Unarmed - Trip Opponent X X - Withdraw X -