AnglerStudios:Code Global: Difference between revisions

From RPGnet
Jump to navigation Jump to search
No edit summary
 
No edit summary
Line 5: Line 5:
==Members==
==Members==
BITMAP *dbuffer; // double buffer to draw to for all graphics calls
BITMAP *dbuffer; // double buffer to draw to for all graphics calls
// Linked list declarations
// Linked list declarations

Revision as of 03:28, 7 July 2006

Back to the Main Page.

class global

Name: global

Members

BITMAP *dbuffer; // double buffer to draw to for all graphics calls

// Linked list declarations