Difference between revisions of "Hurricane Draven"
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A character in [[Where Chaos Reigns]]. | A character in [[Where Chaos Reigns]]. | ||
− | '''Level | + | '''Level 16 Elf'''<br/> |
− | XP: 1, | + | XP: 1,575,000 XP/1,600,000<br/> |
AC: 1, or -2 from Swordmaster<br/> | AC: 1, or -2 from Swordmaster<br/> | ||
− | HP: | + | HP: 52/52<br/> |
== Attributes == | == Attributes == | ||
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'''Weapon Feats:'''<br/> | '''Weapon Feats:'''<br/> | ||
Master Swordsman:<br/> | Master Swordsman:<br/> | ||
− | *Versus Armed: + | + | *Versus Armed: +16 to hit, 2d8+6 damage, -3AC v. 3, Deflect 2, Disarm -2, Hurl -/5/10<br/> |
− | *Versus Unarmed: + | + | *Versus Unarmed: +14 to hit, 2d6+6 damage, Deflect 2, Disarm -2, Hurl -/5/10<br/> |
Expert Longbowman:<br/> | Expert Longbowman:<br/> | ||
− | *Versus Armed: + | + | *Versus Armed: +10 to hit, 1d10+2 damage, -2AC v. 1, Delay s/m, Range 110/170/230<br/> |
− | *Versus Unarmed: + | + | *Versus Unarmed: +12 to hit, 1d10+2 damage, <br/> |
<br/> | <br/> | ||
'''Class Abilities:'''<br/> | '''Class Abilities:'''<br/> | ||
Line 69: | Line 69: | ||
'''Level 1:''' 5/day<br/> | '''Level 1:''' 5/day<br/> | ||
Analyse<br/> | Analyse<br/> | ||
− | Charm Person | + | Charm Person <br/> |
− | Detect Magic | + | Detect Magic <br/> |
− | Magic Missile | + | Magic Missile XXX<br/> |
− | Read Languages | + | Read Languages <br/> |
− | Sleep | + | Sleep XX<br/> |
Read Magic<br/> | Read Magic<br/> | ||
− | '''Level 2:''' | + | '''Level 2:''' 5/day<br/> |
− | Invisibility | + | Invisibility XXXX<br/> |
− | Knock | + | Knock <br/> |
Locate Object<br/> | Locate Object<br/> | ||
Web X<br/> | Web X<br/> | ||
Wizard Lock<br/> | Wizard Lock<br/> | ||
− | ESP | + | ESP <br/> |
− | '''Level 3:''' | + | '''Level 3:''' 5/day<br/> |
− | Dispel Magic | + | Dispel Magic <br/> |
− | Fireball | + | Fireball XX<br/> |
− | Fly | + | Fly XXX<br/> |
− | Protection from Normal Missiles | + | Protection from Normal Missiles <br/> |
Water Breathing<br/> | Water Breathing<br/> | ||
'''Level 4: 4/day'''<br/> | '''Level 4: 4/day'''<br/> | ||
− | Charm Monster | + | Charm Monster XX<br/> |
− | Dimension Door | + | Dimension Door XX<br/> |
Remove Curse<br/> | Remove Curse<br/> | ||
− | Wall of Fire | + | Wall of Fire <br/> |
− | Wizard Eye | + | Wizard Eye <br/> |
'''Level 5: 3/day'''<br/> | '''Level 5: 3/day'''<br/> | ||
− | Cloudkill | + | Cloudkill <br/> |
− | Feeblemind | + | Feeblemind <br/> |
− | Hold Monster | + | Hold Monster XXX<br/> |
Passwall<br/> | Passwall<br/> | ||
'''Level 6: 2/day'''<br/> | '''Level 6: 2/day'''<br/> | ||
Antimagic Shell<br/> | Antimagic Shell<br/> | ||
− | Disintegrate | + | Disintegrate XX<br/> |
Stoneform<br/> | Stoneform<br/> | ||
− | Geas | + | Geas <br/> |
− | '''Level 7: | + | '''Level 7: 2/day'''<br/> |
Create Normal Monsters<br/> | Create Normal Monsters<br/> | ||
− | Power Word Stun | + | Power Word Stun XX<br/> |
Teleport Any Object<br/> | Teleport Any Object<br/> |
Revision as of 15:31, 16 November 2014
Hurricane Draven
A character in Where Chaos Reigns.
Level 16 Elf
XP: 1,575,000 XP/1,600,000
AC: 1, or -2 from Swordmaster
HP: 52/52
Attributes
Str: 10
Dex: 9
Con: 12
Int: 15 +1
Wis: 14 +1
Cha: 12
Abilities
Languages: Common, Student of Dead Tongues
Weapon Feats:
Master Swordsman:
- Versus Armed: +16 to hit, 2d8+6 damage, -3AC v. 3, Deflect 2, Disarm -2, Hurl -/5/10
- Versus Unarmed: +14 to hit, 2d6+6 damage, Deflect 2, Disarm -2, Hurl -/5/10
Expert Longbowman:
- Versus Armed: +10 to hit, 1d10+2 damage, -2AC v. 1, Delay s/m, Range 110/170/230
- Versus Unarmed: +12 to hit, 1d10+2 damage,
Class Abilities:
- Heatvision
- Elfsight
- Ghoul Immunity
- Multiple Attacks x2
- Smash
- Parry
Saving Throws
Death Ray / Poison 2
Magic Wands 3
Paralysis / Petrify 3
Breath Weapon 2
Rod / Staff / Spell 2
Equipment
Conventional Gear
Backpack
1 Week Rations, Waterskin
Longbow, 10 conventional arrows
Magical Equipment
Sword +2, "Lightning."
Chain Mail +4 (AC 1)
Ring of Invisibility
Broom of Flying
Elven Boots
Consumables
3 Arrows of Teleporting +2
3 Arrows of Flying +2
4 Arrows +4
4 Arrows +3
7 Arrows +2
Potions: Agility, Dreamspeech, Giant Strength, Sight
Encumbrance Calculation
Spellbook
Level 1: 5/day
Analyse
Charm Person
Detect Magic
Magic Missile XXX
Read Languages
Sleep XX
Read Magic
Level 2: 5/day
Invisibility XXXX
Knock
Locate Object
Web X
Wizard Lock
ESP
Level 3: 5/day
Dispel Magic
Fireball XX
Fly XXX
Protection from Normal Missiles
Water Breathing
Level 4: 4/day
Charm Monster XX
Dimension Door XX
Remove Curse
Wall of Fire
Wizard Eye
Level 5: 3/day
Cloudkill
Feeblemind
Hold Monster XXX
Passwall
Level 6: 2/day
Antimagic Shell
Disintegrate XX
Stoneform
Geas
Level 7: 2/day
Create Normal Monsters
Power Word Stun XX
Teleport Any Object