Caruk Mountainstone: Difference between revisions
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*HP: 28/28 | *HP: 28/28 | ||
*AC: 8 (Shield) | *AC: 8 (Shield) | ||
*Movement: | *Movement: 60' | ||
*Saves: | *Saves: | ||
**Death Ray or Poison 10 | **Death Ray or Poison 10 | ||
Line 36: | Line 36: | ||
== Equipment == | == Equipment == | ||
Encumbrance: 690 cn | |||
*Chain Main | *Chain Main | ||
*Sword | *Sword | ||
Line 43: | Line 45: | ||
*Backpack | *Backpack | ||
*Tinder box | *Tinder box | ||
*1 week iron rations | |||
*2 torches | |||
*1 waterskin | |||
*2 flasks of oil | |||
==Treasure== | ==Treasure== | ||
None. | None. |
Revision as of 02:42, 30 December 2014
A character in Iron_Age_of_Imladril
Caruk Mountainstone
- Neutral Dwarf, Level 4
- XP: 8800/17000
- Backstory: An wandering dwarf mercenary, looking for money to build himself a comfortable dwarven fortress.
Attributes
- STR 13 (+1)
- INT 9
- WIS 10
- DEX 6 (-1)
- CON 13 ( +1)
- CHA 12
Combat
- HP: 28/28
- AC: 8 (Shield)
- Movement: 60'
- Saves:
- Death Ray or Poison 10
- Magic Wands 11
- Paralysation or Petrification 12
- Dragon Breath 13
- Rod, Stave, or Spell: 14
Racial Abilities
- Speaks Common, Dwarvish, Neutral, Gnomish, Kobold, and Goblin.
- Infravision to 60'.
- On a 1 or 2 on a 1d6, dwarves detect "slanting passages, traps, shifting walls, and new construction."
Equipment
Encumbrance: 690 cn
- Chain Main
- Sword
- Shield
- Crossbow
- Box of 30 bolts
- Backpack
- Tinder box
- 1 week iron rations
- 2 torches
- 1 waterskin
- 2 flasks of oil
Treasure
None.