Zortan the Heretic: Difference between revisions
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Line 36: | Line 36: | ||
*Turn Undead | *Turn Undead | ||
*Cleric Spells | *Cleric Spells | ||
**Level 1 (3) | **Level 1 (3 - Cure Light Wounds, Cure Light Wounds, Sleep) | ||
***Cure Light Wounds (R) | ***Cure Light Wounds (R) | ||
***<strike>Detect Evil</strike> Sleep | ***<strike>Detect Evil</strike> Sleep | ||
Line 45: | Line 45: | ||
***Remove Fear (R) | ***Remove Fear (R) | ||
***Resist Cold | ***Resist Cold | ||
**Level 2 (2) | **Level 2 (2 - Hold Person, Web) | ||
***Bless (R) | ***Bless (R) | ||
***<strike>Find Traps</strike>Web | ***<strike>Find Traps</strike>Web | ||
Line 54: | Line 54: | ||
***Snake Charm | ***Snake Charm | ||
***Speak with Animal | ***Speak with Animal | ||
**Level 3 (1) | **Level 3 (1 - Animate Dead) | ||
***<strike>Animal Growth</strike>Fireball | ***<strike>Animal Growth</strike>Fireball | ||
***Animate Dead | ***Animate Dead |
Revision as of 03:25, 24 January 2015
A character in the Barrowmaze Labyrinth Lord Campaign.
Name
- Chaotic Cleric (Heretic) 5
- XP: 20001/25001
- Backstory: 50 word maximum.
Attributes
- STR 7
- DEX 15
- CON 9
- INT 10
- WIS 9
- CHA 16
Combat
- HP: 23
- AC: 3 (Banded Mail AC 4, Dex adjustment -1)
- Attack:
- Quarterstaff: THAC0 19 (Base 18, +1 low Strength), 1d6 damage
- Sling: THAC0 17 (Base 18, -1 high Dexterity), 1d4 damage
- Movement: 90' (30' in combat)
- Treasure-bearing movement:
- Saves:
- Death Ray or Poison 9
- Magic Wands 10
- Paralysation or Petrification 12
- Dragon Breath 14
- Rod, Stave, or Spell 12
Class Abilities
- Turn Undead
- Cleric Spells
- Level 1 (3 - Cure Light Wounds, Cure Light Wounds, Sleep)
- Cure Light Wounds (R)
Detect EvilSleep- Detect Magic
- Light (R)
- Protection from Evil
- Purify Food and Drink (R)
- Remove Fear (R)
- Resist Cold
- Level 2 (2 - Hold Person, Web)
- Bless (R)
Find TrapsWeb- Know Alignment
- Hold Person
- Resist Fire
- Silence 15' Radius
- Snake Charm
- Speak with Animal
- Level 3 (1 - Animate Dead)
Animal GrowthFireball- Animate Dead
- Continual Light (R)
- Cure Disease (R)
- Dispel Magic
- Locate Object
- Remove Curse (R)
- Striking
- Level 1 (3 - Cure Light Wounds, Cure Light Wounds, Sleep)
Equipment
- Sword +1 Phen-nhoc, head-slicer
- Sword +1/+3 v dragons. Risglaeder, the Wyrm-slayer
- Potion of Healing
- Treasure map to a hoard of 6d6x1000 gp value
- Quarterstaff (1d6)
- Sling
- 30 sling bullets (1d4)
- Banded mail (AC 4)
- Backpack
- 10 candles
- 2 map cases
- Flint and steel
- Silver holy symbol
- 3 vials holy water
- 1 vial of ink
- 3 quill pens
- lantern
- 4 pints of oil
- 10 sheets of paper
- 2 days trail rations
- 2 large sacks
- 2 small sacks
- waterskin
- 2 pints of wine
Gold: 1649 gp 5 sp 0 cp
Encumbrance Summary
Encumbrance: 50 lbs
Miscellaneous: (20.5 lbs, but counts as 8 lbs)
Arisen, Riding horse
- Bedroll
- Winter blanket
- 10 pints of oil
- 8 days trail rations
- 100' silk rope
- saddle
- 4 saddle bags
- shovel
- 6 wooden stakes
- 2 waterskins
- Encumbrance: 81 lbs