Difference between revisions of "Swiftha the Snaggletoothed"
Thirdkingdom (talk | contribs) (Created page with "*Human Cleric 1, Neutral *Background: Swiftha the Snaggletooth is immensely wise in spite of his somewhat off-putting mannerisms. Unlike his companions, he is a good manager o...") |
Thirdkingdom (talk | contribs) |
||
Line 1: | Line 1: | ||
− | * | + | A character in the [[Caves & Chaos]] B/X Campaign. |
− | * | + | |
+ | |||
+ | == Name == | ||
+ | *Neutral Cleric 1 | ||
+ | *XP: 0/1500 | ||
+ | *Backstory: Swiftha the Snaggletooth is immensely wise in spite of his somewhat off-putting mannerisms. Unlike his companions, he is a good manager of money. Swiftha venerates Ah Muzencab, the god of bees. | ||
+ | |||
+ | == Attributes == | ||
*STR 11 | *STR 11 | ||
*INT 13 +1 | *INT 13 +1 | ||
*WIS 18 +3 | *WIS 18 +3 | ||
− | *DEX 8 -1 | + | *DEX 8 -1 |
*CON 6 -1 | *CON 6 -1 | ||
*CHA 8 -1 | *CHA 8 -1 | ||
− | |||
+ | == Combat == | ||
+ | |||
+ | *HP: 5/5 | ||
*AC: 4 | *AC: 4 | ||
− | * | + | *Attack: |
− | * | + | **Staff +1 / 1d6+1 damage |
− | * | + | **Sling -1 to hit / 1d4 damage |
− | * | + | *Movement: 60/20/60 |
+ | *Treasure-bearing movement: | ||
+ | *Saves: | ||
+ | **Death Ray or Poison 11 | ||
+ | **Magic Wands 12 | ||
+ | **Paralysation or Petrification 14 | ||
+ | **Dragon Breath 16 | ||
+ | **Rod, Stave, or Spell 15 | ||
+ | |||
+ | *Can speak Common, Neutral, Orc | ||
+ | |||
+ | == Racial Abilities == | ||
− | + | == Equipment == | |
**Staff +1 (40) | **Staff +1 (40) | ||
**Potion of Healing (10) | **Potion of Healing (10) |
Revision as of 17:58, 25 January 2015
A character in the Caves & Chaos B/X Campaign.
Name
- Neutral Cleric 1
- XP: 0/1500
- Backstory: Swiftha the Snaggletooth is immensely wise in spite of his somewhat off-putting mannerisms. Unlike his companions, he is a good manager of money. Swiftha venerates Ah Muzencab, the god of bees.
Attributes
- STR 11
- INT 13 +1
- WIS 18 +3
- DEX 8 -1
- CON 6 -1
- CHA 8 -1
Combat
- HP: 5/5
- AC: 4
- Attack:
- Staff +1 / 1d6+1 damage
- Sling -1 to hit / 1d4 damage
- Movement: 60/20/60
- Treasure-bearing movement:
- Saves:
- Death Ray or Poison 11
- Magic Wands 12
- Paralysation or Petrification 14
- Dragon Breath 16
- Rod, Stave, or Spell 15
- Can speak Common, Neutral, Orc
Racial Abilities
Equipment
- Staff +1 (40)
- Potion of Healing (10)
- Plate Mail (500)
- Backpack (80)
- Holy Symbol
- Sling (30)
- 1 weeks rations
- Waterskin
- Large Sack
- Lantern
- Six flasks of oil
- Tinderbox
- 20 GP
- Encumbrance: 680