Capitan Jean-Paul-Baptiste Moran: Difference between revisions

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Created page with "'''Rank:''' Capitan '''Allegiance:''' Armée de l'Air '''Traits:''' *Agility d8 *Smarts d8 *Spirit d8 *Strength d6 *Vigor d4 '''Skills:''' *Piloting d8 *Shooting d6 *Notice..."
 
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*Tracking d4
*Tracking d4
*Investigation d6
*Investigation d6
*Riding d4
*Melee d4


'''Hindrances:'''
'''Hindrances:'''
Line 34: Line 36:
*Persuasion to d8 = 1 Advance
*Persuasion to d8 = 1 Advance
*Investigate to d6 = 1 Advance
*Investigate to d6 = 1 Advance
*Riding to d4 = 2 Advances
*Melee to d4 = 2 Advances

Revision as of 18:08, 23 February 2015

Rank: Capitan Allegiance: Armée de l'Air

Traits:

  • Agility d8
  • Smarts d8
  • Spirit d8
  • Strength d6
  • Vigor d4

Skills:

  • Piloting d8
  • Shooting d6
  • Notice d6
  • Persuasion d8
  • Knowledge (Folklore) d6
  • Survival d4
  • Tracking d4
  • Investigation d6
  • Riding d4
  • Melee d4

Hindrances:

  • Code of Honor (Major) Jean-Paul is a member of a knightly order and takes his duties seriously
  • Quirk (Minor) Never say no to a Lady
  • Quirk (Minor) Noblesse oblige


Edges:

  • Noble
  • Connections - His Knightly Order

Advances:

  • Agility to d8 = 2 Advances
  • Spirit to d8 = 2 Advances
  • Persuasion to d8 = 1 Advance
  • Investigate to d6 = 1 Advance
  • Riding to d4 = 2 Advances
  • Melee to d4 = 2 Advances