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*Gear, Armor, Weapons: Total Encumbrance. | *Gear, Armor, Weapons: Total Encumbrance. | ||
**Backpack | **Backpack | ||
** | **Four flasks of military oil (four things) | ||
**Four flasks of oil ( | **Four flasks of oil (four things) | ||
**Lantern | **Lantern | ||
**Tinderbox | **Tinderbox |
Revision as of 19:55, 17 March 2015
A character in Dwimmermount: If Trouble Was Money
Rank
- Race Class Level
- XP: 3191/5000
- Alignment (note that being chaotic in ACKS is bad, stick to neutral or lawful please.)
- List whether the character is a full PC or henchman, if the latter list chain of command to a PC.
- List any titles or holdings
Attributes
- STR 9
- INT 13
- WIS 12
- DEX 13
- CON 10
- CHA 13
Skills
- Languages
- General Proficiencies
- (please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.)
- Class Proficiencies
- Quiet Magic
Combat
- AC
- HP (just list the max here, list current HP on the front page.)
- Movement Rate
- Initiative Modifier
- Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
- Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
- Secondary Melee Attack:
- Primary Ranged Attack:
- Saves:
- Petrification & Paralysis
- Poison & Death
- Blast & Breath
- Staves & Wands
- Spells
Spells
- First Level: Spells Per Day
- A first level spell in your repertoire
- Another first-level spell in your repertoire
- Etc
- Second Level: Spells Per Day
- One
- Two
- You-know-what-to-do
Equipment
- Gear, Armor, Weapons: Total Encumbrance.
- Backpack
- Four flasks of military oil (four things)
- Four flasks of oil (four things)
- Lantern
- Tinderbox
- Two small sacks
- Two large sacks
- One week iron rations
- Dagger (3)
- Comfrey x1
- Funnel, ladle and gloves (one thing)
- Nine jars (nine things)