Silent Waters Run Deep: Difference between revisions

From RPGnet
Jump to navigation Jump to search
Line 23: Line 23:


=Equipment=
=Equipment=
=Equipment=
* '''Weapons'''
* '''Weapons'''
** 1 x Colt 'Enforcement 10' Automatic Pistol and 3 spare magazines
** 1 x Colt 'Enforcement 10' Automatic Pistol and 3 spare magazines
** 1 x Militech Taser
** 1 x Militech Taser
** 1 x Night Stick.
** 1 x Night Stick.


{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
Line 41: Line 44:


|-
|-
|'''Colt Enforcment 10''' || Pistol || +1  || Jacket || Common || 2d6+3 (10mm/.40 calibre) || 14 || 2 || Very || 50m
|'''Colt Enforcement 10''' || Pistol || +1  || Jacket || Common || 2d6+3 (10mm/.40 calibre) || 14 || 2 || Very || 50m
|-
|-
|'''Militech Taser''' || Pistol || -1  || Jacket || Common || Stun (taser dart) || 10 || 1 || Standard|| 10m
|'''Militech Taser''' || Pistol || -1  || Jacket || Common || Stun (taser dart) || 10 || 1 || Standard|| 10m
Line 47: Line 50:
|'''Nightstick''' || Melee || 0  || Jacket || Poor || 2d6+3  || NA || NA || Very || 0m
|'''Nightstick''' || Melee || 0  || Jacket || Poor || 2d6+3  || NA || NA || Very || 0m
|}
|}
* '''Armour'''
** ''Patrol Armour''
***Helmet (''SP20''), Anti-Dazzle, Hight intensity beam light, Hard Armour
***Torso (''SP20''), MOLLE* harness, climbing/extraction harness, Hard Armour
***Leg Rig (''SP12''), drop leg holster, MOLLE on thigh, feet, shins and knees are Hard Armour
***Arm Rig (''SP12''), MOLLE on upper arm.
(*MOLLE Harness: Allows the user to attach any sort of pouch, holster, magazine pouch etc to harness) 
{| border="1" cellpadding="2"
!width="400"|
!width="100"| Head
1
!width="100"| Chest
2
!width="100"| Abdomen
3
!width="100"| Groin
4
!width="100"| R Arm
5
!width="100"| L Arm
6
!width="100"| R Thigh
7
!width="100"| R Shin
8
!width="150"| L Thigh
9
!width="150"| L Shin
0
|-
|'''Patrol Armour''' || 20 || 20  || 20 || 20 || 12 || 12 || 12 || 12|| 12 || 12
|-
|'''SWAT Armour''' || x || x  || x || x || x || x || x || x|| x|| x
|-
|'''Street Armour''' || x || x  || x || x || x || x || x || x|| x|| x
|}


*'''Clothing'''
*'''Clothing'''
Line 55: Line 103:
** 1 x Shooters cap with SDPD logo (Dark Blue)
** 1 x Shooters cap with SDPD logo (Dark Blue)
** 1 x Reflective sunglasses. (laser-safe/ballistic grade)
** 1 x Reflective sunglasses. (laser-safe/ballistic grade)


* '''Cyberwear'''
* '''Cyberwear'''
** Neuralware processor (super encryption Bluetooth needs no plugs)
** Neuralware processor (super encryption Bluetooth needs no plugs)
*** GPS locator app loaded
*** GPS locator app loaded


* '''Electronics'''
* '''Electronics'''
Line 65: Line 115:
** SDPD Badge wallet with bio-authorisor
** SDPD Badge wallet with bio-authorisor


* '''Armour'''
**Helmet (''SP20''), Anti-Dazzle, Hight intensity beam light, Hard Armour
**Torso (''SP20''), MOLLE* harness, climbing/extraction harness, Hard Armour
**Leg Rig (''SP12''), drop leg holster, MOLLE on thigh, feet, shins and knees are Hard Armour
**Arm Rig (''SP12''), MOLLE on upper arm.
(*MOLLE Harness: Allows the user to attach any sort of pouch, holster, magazine pouch etc to harness)


* '''Equipment'''
* '''Gear'''
** 2 x handcuffs and key.
** 2 x handcuffs and key.
** 1 x Evidence kit (gloves, 10 x ziplok bags, etc)
** 1 x Evidence kit (gloves, 10 x ziplok bags, etc)
** 10 x Ziplok cable ties
** 10 x Ziplok cable ties
** 2 x Large duffel bags


=The Station=
=The Station=

Revision as of 13:00, 16 April 2015

This is the homepage for ChalkLine's Cyberpunk 2020+ game played on RPG.net

Silent Waters Run Deep

A Cyberpunk 'Cops' game set in a drowned San Diego

Threads

Dramatis Personae

Player Characters

Nikki Caliente:

Chase Bannon:

Diego Huertas:

Jane Chow:

Equipment

Equipment

  • Weapons
    • 1 x Colt 'Enforcement 10' Automatic Pistol and 3 spare magazines
    • 1 x Militech Taser
    • 1 x Night Stick.


Weapon Name Weapon Type Accuracy Concealment Availability Damage Magazine Capacity Shots/Round Reliability Range
Colt Enforcement 10 Pistol +1 Jacket Common 2d6+3 (10mm/.40 calibre) 14 2 Very 50m
Militech Taser Pistol -1 Jacket Common Stun (taser dart) 10 1 Standard 10m
Nightstick Melee 0 Jacket Poor 2d6+3 NA NA Very 0m


  • Armour
    • Patrol Armour
      • Helmet (SP20), Anti-Dazzle, Hight intensity beam light, Hard Armour
      • Torso (SP20), MOLLE* harness, climbing/extraction harness, Hard Armour
      • Leg Rig (SP12), drop leg holster, MOLLE on thigh, feet, shins and knees are Hard Armour
      • Arm Rig (SP12), MOLLE on upper arm.


(*MOLLE Harness: Allows the user to attach any sort of pouch, holster, magazine pouch etc to harness)

Head

1

Chest

2

Abdomen

3

Groin

4

R Arm

5

L Arm

6

R Thigh

7

R Shin

8

L Thigh

9

L Shin

0


Patrol Armour 20 20 20 20 12 12 12 12 12 12
SWAT Armour x x x x x x x x x x
Street Armour x x x x x x x x x x


  • Clothing
    • 5 x Tactical Overalls with Name tag and 'SDPD' logo on back. (Dark Blue)
    • 1 x Boots (lace up )
    • 1 x Tactical Gloves
    • 2 x Gym gear with SDPD logo
    • 1 x Shooters cap with SDPD logo (Dark Blue)
    • 1 x Reflective sunglasses. (laser-safe/ballistic grade)


  • Cyberwear
    • Neuralware processor (super encryption Bluetooth needs no plugs)
      • GPS locator app loaded


  • Electronics
    • Demountable helmet 2-way radio/video headset
    • SDPD issue tablet
    • SDPD Badge wallet with bio-authorisor


  • Gear
    • 2 x handcuffs and key.
    • 1 x Evidence kit (gloves, 10 x ziplok bags, etc)
    • 10 x Ziplok cable ties
    • 2 x Large duffel bags

The Station

House Rules

Role-Less Cyberpunk, rearranged skills and extra First Aid rules.

Cyberpunk Character Page Proto.