Difference between revisions of "Guan Dragon Xi"

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(Created page with " Guan "Dragon" Xi. High Concept: One with everything Trouble: Curiosity killed the cat Other Aspects: Unplugged, No Killing!, Calling Card Approaches: Quick +4 Clever +3 F...")
 
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=Guan "Dragon" Xi=
  
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*'''Jianghu Rank:''' 2
 +
*'''Refresh:''' 1
  
Guan "Dragon" Xi.
 
  
High Concept: One with everything
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==Aspects==
Trouble: Curiosity killed the cat
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*'''High Concept:''' ''One with everything''
Other Aspects: Unplugged, No Killing!, Calling Card
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*'''Trouble:''' ''Curiosity killed the cat''
 +
*'''Other Aspects:''' ''Unplugged, No Killing!, Calling Card''
  
Approaches:
 
  
Quick +4
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==Approaches==
Clever +3
 
Flashy +3
 
Careful +0
 
Forceful +0
 
  
Styles: Forest Monkey (Flashy, Quick) (Master).
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*'''Forceful:''' +0
 +
*'''Flashy:''' +3
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*'''Careful:''' +0
 +
*'''Clever:''' +3
 +
*'''Quick:''' +4
  
Techniques:
 
  
Forest Hides the Beast: A tie on a Fight- or Athletics- based defense action grants no boost to your attacker. (A tie on a quick defense, maybe?)
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==Styles==
 +
'''Forest Monkey''' (Flashy, Quick) (Master).
 +
*''Forest Monkey Style''
  
Forest Opens Its Paths: If you use Athletics to overcome an obstacle with style, you may turn the obstacle into an advantage with a free invocation instead of taking a boost. (Quick or Clever?)
 
  
Leaves Like Razors: When invoking a situation aspect or environment-based advantage in a Fight attack, you add +2 Weapon Rating to that attack.
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==Techniques==
  
Monkey Rolls Away: When invoking an aspect or advantage during a defense roll, gain 2 Armor Rating against the attack if it succeeds.
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*'''Forest Hides the Beast: A tie on a Fight- or Athletics- based defense action grants no boost to your attacker. (A tie on a quick defense, maybe?)
 +
*'''Forest Opens Its Paths: If you use Athletics to overcome an obstacle with style, you may turn the obstacle into an advantage with a free invocation instead of taking a boost. (Quick or Clever?)
 +
*'''Leaves Like Razors: When invoking a situation aspect or environment-based advantage in a Fight attack, you add +2 Weapon Rating to that attack.
 +
*'''Monkey Rolls Away: When invoking an aspect or advantage during a defense roll, gain 2 Armor Rating against the attack if it succeeds.
 +
*'''Monkey Grabs the Peach: Add +2 Weapon Rating to an attack where you also invoke a consequence the defender has.
 +
*'''Monkey Dances in Moonlight: When succeeding on a defense with style, you may create a Distracting Movements advantage with a free invocation instead of taking a boost.
  
Monkey Grabs the Peach: Add +2 Weapon Rating to an attack where you also invoke a consequence the defender has.
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*'''Monkey Swings From the Tree: Spend 1 Fate Point to invoke an environment-based advantage or scene aspect in a Fight attack or defense. Instead of the normal +2 bonus, this invocation receives a +3 bonus and does not use up any free invocations possessed, though these may be used in conjunction with this technique. If the attack or defense using this advantage or aspect succeeds with style, you may add a free invocation to it instead of taking a boost
  
Monkey Dances in Moonlight: When succeeding on a defense with style, you may create a Distracting Movements advantage with a free invocation instead of taking a boost.
 
  
Secret Technique: Monkey Swings From the Tree: The Forest Monkey master has conquered his environment, using it to his advantage to baffle his opponents. No obstacle or hazard can be used to aid against the master’s attacks and defenses, and his opponents often feel as if they are fighting not just the master, but their surroundings as well. Effect: Spend 1 Fate Point to invoke an environment-based advantage or scene aspect in a Fight attack or defense. Instead of the normal +2 bonus, this invocation receives a +3 bonus and does not use up any free invocations possessed, though these may be used in conjunction with this technique. If the attack or defense using this advantage or aspect succeeds with style, you may add a free invocation to it instead of taking a boost
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==Stunts==
  
Stunts
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*'''By My Hand, Set the World in Motion:''' +2 to Create Advantage or Overcome actions related to staying in motion.
  
By My Hand, Set the World in Motion. Through a combination of speed, dexterity, and uncanny timing, you always have a path forward. In a static environment, this means that you are capable of crazy parkour-like movement to get almost anywhere that could be physically accessed. In a more fluid environment you are impossible to pin down or fence in, as you’ll always find the gap. (Fate System Toolkit, p.95)
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*'''Take It All In:''' Once per scene you can spend a fate point (and a few minutes of observation) to make a special (Clever?) roll representing opening your senses to a location. For each shift you make on this roll you discover or create an aspect related to direct observation on the scene, though you may only invoke one of them for free. (adapted from Spirit of the Century SRD, §6.3.2)
 
 
Take It All In. Once per scene you can spend a fate point (and a few minutes of observation) to make a special (Clever?) roll representing opening your senses to a location. For each shift you make on this roll you discover or create an aspect related to direct observation on the scene, though you may only invoke one of them for free. (adapted from Spirit of the Century SRD, §6.3.2)
 
 
 
Jianghu rank: 2
 
Refresh: 1
 

Revision as of 18:52, 5 August 2015

Guan "Dragon" Xi

  • Jianghu Rank: 2
  • Refresh: 1


Aspects

  • High Concept: One with everything
  • Trouble: Curiosity killed the cat
  • Other Aspects: Unplugged, No Killing!, Calling Card


Approaches

  • Forceful: +0
  • Flashy: +3
  • Careful: +0
  • Clever: +3
  • Quick: +4


Styles

Forest Monkey (Flashy, Quick) (Master).

  • Forest Monkey Style


Techniques

  • Forest Hides the Beast: A tie on a Fight- or Athletics- based defense action grants no boost to your attacker. (A tie on a quick defense, maybe?)
  • Forest Opens Its Paths: If you use Athletics to overcome an obstacle with style, you may turn the obstacle into an advantage with a free invocation instead of taking a boost. (Quick or Clever?)
  • Leaves Like Razors: When invoking a situation aspect or environment-based advantage in a Fight attack, you add +2 Weapon Rating to that attack.
  • Monkey Rolls Away: When invoking an aspect or advantage during a defense roll, gain 2 Armor Rating against the attack if it succeeds.
  • Monkey Grabs the Peach: Add +2 Weapon Rating to an attack where you also invoke a consequence the defender has.
  • Monkey Dances in Moonlight: When succeeding on a defense with style, you may create a Distracting Movements advantage with a free invocation instead of taking a boost.
  • Monkey Swings From the Tree: Spend 1 Fate Point to invoke an environment-based advantage or scene aspect in a Fight attack or defense. Instead of the normal +2 bonus, this invocation receives a +3 bonus and does not use up any free invocations possessed, though these may be used in conjunction with this technique. If the attack or defense using this advantage or aspect succeeds with style, you may add a free invocation to it instead of taking a boost


Stunts

  • By My Hand, Set the World in Motion: +2 to Create Advantage or Overcome actions related to staying in motion.
  • Take It All In: Once per scene you can spend a fate point (and a few minutes of observation) to make a special (Clever?) roll representing opening your senses to a location. For each shift you make on this roll you discover or create an aspect related to direct observation on the scene, though you may only invoke one of them for free. (adapted from Spirit of the Century SRD, §6.3.2)