Liv Grange: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 154: | Line 154: | ||
| | | | ||
|Stealth (10%) | |Stealth (10%) | ||
| | |20% | ||
|- | |- | ||
|Art (0%): | |Art (0%): | ||
Line 217: | Line 217: | ||
|- | |- | ||
|Dodge (30%) | |Dodge (30%) | ||
| | |40% | ||
|Pharmacy (0%) | |Pharmacy (0%) | ||
|50% | |50% | ||
Line 224: | Line 224: | ||
|- | |- | ||
|Drive Auto (20%) | |Drive Auto (20%) | ||
| | |40% | ||
|Pilot (0%): | |Pilot (0%): | ||
| | | |
Revision as of 20:08, 14 September 2015
Agent Name: | Liv Grange | ||
Code Name: | Starling | ||
Profession: | Federal Agent | ||
Nationality: | US | ||
Sex (Age): | F(20) | ||
Education: | Advanced Degree in Criminal Justice |
Statistics
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 10 | 50 | |
Constitution | 10 | 50 | |
Dexterity | 11 | 55 | |
Intelligence | 14 | 70 | |
Power | 15 | 75 | |
Charisma | 12 | 60 |
Derived Attributes
Maximum | Current | |
---|---|---|
Hit Points (HP) | 10 | 10 |
Willpower (WP) | 15 | 15 |
Sanity (SAN) | 75 | 60 |
Breaking Point (BP) | 45 |
Incidents of SAN loss without going insane
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds
Score | |
---|---|
Husband | 12 |
Best friend | 12 |
Motivations and Mental Disorders
Skills
Total | Total | Total | |||
Accounting (10%) | First Aid (10%) | Science (0%) | |||
Alertness (20%) | 60% | Forensics (0%) | 70% | Search (20%) | 70% |
Anthropology (0%) | Heavy Weapons (0%) | SIGINT (0%) | |||
Archeology (0%) | History (10%) | Stealth (10%) | 20% | ||
Art (0%): | HUMINT (10%) | 80% | Surgery (0%) | ||
Artillery (0%) | Law (0%) | 50% | Survival (10%) | ||
Athletics (30%) | 40% | Medicine (0%) | Swim (20%) | ||
Bureaucracy (10%) | 60% | Melee Weapons (30%) | Unarmed Combat (40%) | 60% | |
Computer Science (0%) | Military Science (0%): | Unnatural (0%) | |||
Craft (0%): | Foreign Languages and Other Skills: | ||||
Criminology (10%) | 70% | Navigate (10%) | Spanish | 20% | |
Demolitions (0%) | Occult (10%) | 20% | |||
Disguise (10%) | Persuade (20%) | 70% | |||
Dodge (30%) | 40% | Pharmacy (0%) | 50% | ||
Drive Auto (20%) | 40% | Pilot (0%): | |||
Drive Heavy Machine (10%) | Psychotherapy (10%) | ||||
Firearms (20%) | 50% | Ride (10%) |
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons
Skill % | Base Range | Damage | Armor Piercing | Kill Damage | Kill Radius | Shots | |
Personal Details, Work Performance, Special Training and Other Notes
What brought you to Delta Green? Why do they trust you and ask your help? Why do you agree to it despite the risks?