Difference between revisions of "Dinosaurs and Airships"

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(Places)
(Places)
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==Places==
 
==Places==
  
The Mud Pit
+
* The Mud Pit
Desolation of the Monolith
+
* Desolation of the Monolith
The Crater
+
* The Crater
Broken Mountain
+
* Broken Mountain
The Steaming Jungle
+
* The Steaming Jungle
Death Valley
+
* Death Valley
Snake Desert
+
* Snake Desert
The Barrens
+
* The Barrens
No Mans Land
+
* No Mans Land
 +
* Vale of the Serpent Men
  
 
==Starting Situation==
 
==Starting Situation==

Revision as of 17:30, 17 September 2015


A play-by-post featuring the resolution mechanic from John Harper's Ghost/Echo.

Players

Crew

Ship's mechanic [tentative], played by Mr. Kent.

The stowaway, played by Phantom Grunweasel.

Mongo the cook, played by Sheelawolf.

Benicio del Toro, ship's pilot, played by roryb.

Places

  • The Mud Pit
  • Desolation of the Monolith
  • The Crater
  • Broken Mountain
  • The Steaming Jungle
  • Death Valley
  • Snake Desert
  • The Barrens
  • No Mans Land
  • Vale of the Serpent Men

Starting Situation

While measuring earth nodes for climate balance in your temporal displacement capable airship, your crew finds itself in an unknown time and place. Suddenly, giant flying lizards attack, and your time circuit is damaged until you can find a replacement for the rare element that powers it.

Questions

What is prehistoric earth like? Where are the heroes? How do time-traveling airships work? Where can they find elements to repair their ship? What shocking truth about prehistoric earth do they discover?