Adreatta: Difference between revisions
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'''Death Saves (Successes/Failures):'''<br> | '''Death Saves (Successes/Failures):'''<br> | ||
=Feats= | =Feats and Features= | ||
'''War Caster''' - You have practiced casting spells in the midst of combat, learning techniques that grant you the following benefits: | '''War Caster''' - You have practiced casting spells in the midst of combat, learning techniques that grant you the following benefits: | ||
*You have advantage on Constitution saving throws that you make to maintain your concentration on a spell when you take damage. | *You have advantage on Constitution saving throws that you make to maintain your concentration on a spell when you take damage. | ||
*You can perform the somatic components of spells even when you have weapons or a shield in one or both hands. | *You can perform the somatic components of spells even when you have weapons or a shield in one or both hands. | ||
*When a hostile creature's movement provokes an opportunity attack from you, you can use your reaction to cast a spell at the creature, rather than making an opportunity attack. The spell must have a casting time of 1 action and must target only that creature. | *When a hostile creature's movement provokes an opportunity attack from you, you can use your reaction to cast a spell at the creature, rather than making an opportunity attack. The spell must have a casting time of 1 action and must target only that creature. | ||
'''Fighting Style - Defense''' | |||
*While you are wearing armor, you gain a +1 bonus to AC. | |||
=Skills= | =Skills= |
Revision as of 07:35, 19 September 2015
Adreatta
- Player Name: Lysus
Physical Description
- Race/Subrace: Human (Variant)
- Age, Gender: 22, Female
- Skin, Hair, Eyes: Dark, Black, Amethyst
- Height, Weight: 5'8" 145 lbs
- Size: Medium
- Speed: 30 ft
- Vision: Normal
Personal Characteristics
- Alignment: Neutral
- Deity: None
- Background: Sage (Wizard's Apprentice)
- Ideal: The path to power and self-improvement is through knowledge.
- Bond: I've been searching my whole life for the answer to a specific question.
- Flaw: I am easily distracted by the promise of information.
- Features & Traits:
- Personality trait: I use polysyllabic words that convey the impression of great erudition.
Class & Level
- Class/Subclass: Fighter 1 / Wizard 2
- Experience Points: 900
- Level: 3
- XP: 900
- Proficiency Bonus: +2
- HD (Mod): 1d10/2d6 +3
Ability Scores
Ability | Mod. | Save | |
---|---|---|---|
Strength | 12 | +1 | +3 |
Dexterity | 14 | +2 | +2 |
Constitution | 16 | +3 | +5 |
Intelligence | 18 | +4 | +4 |
Wisdom | 14 | +2 | +2 |
Charisma | 11 | 0 | 0 |
Proficiency Bonus: +2
Passive Perception: 14
Initiative: +2
Armor Class:
Total Hit Dice: 1d10/2d6
Used Hit Dice:
Maximum HP:
Current HP:
Temporary HP:
Death Saves (Successes/Failures):
Feats and Features
War Caster - You have practiced casting spells in the midst of combat, learning techniques that grant you the following benefits:
- You have advantage on Constitution saving throws that you make to maintain your concentration on a spell when you take damage.
- You can perform the somatic components of spells even when you have weapons or a shield in one or both hands.
- When a hostile creature's movement provokes an opportunity attack from you, you can use your reaction to cast a spell at the creature, rather than making an opportunity attack. The spell must have a casting time of 1 action and must target only that creature.
Fighting Style - Defense
- While you are wearing armor, you gain a +1 bonus to AC.
Skills
Skill | Y/N | Mod | |
---|---|---|---|
Acrobatics (Dex) | +2 | N | +2 |
Animal Handling (Wis) | +2 | N | +2 |
Arcana (Int) | +4 | Y | +6 |
Athletics (Str) | +1 | N | +1 |
Deception (Cha) | 0 | N | 0 |
History (Int) | +4 | Y | +6 |
Insight (Wis) | +2 | Y | +4 |
Intimidation (Cha) | 0 | N | 0 |
Investigation (Int) | +4 | Y | +6 |
Medicine (Wis) | +2 | N | +2 |
Nature (Int) | +4 | N | +4 |
Perception (Wis) | +2 | Y | +4 |
Performance (Cha) | 0 | N | 0 |
Persuasion (Cha) | 0 | N | 0 |
Religion (Int) | +4 | N | +4 |
Sleight of Hand (Dex) | +2 | N | +2 |
Stealth (Dex) | +2 | N | +2 |
Survival (Wis) | +2 | N | +2 |
Languages & Proficiencies
- Common
Bonus Actions, Reactions - Combat Notes
- Second Wind - bonus action to regain 1d10+1 HP, once per short rest
Equipment
- A bottle of black ink
- A quill
- A small knife
- A letter from a dead colleague posing a question I have not yet been able to answer
- Common clothes
Weapons
Name | Ability | To Hit | Damage | D. Mod | Type | Range | Weight | Notes |
---|---|---|---|---|---|---|---|---|
d | ||||||||
d | ||||||||
d | ||||||||
d | ||||||||
d | ||||||||
d |
Spells
Prepared:
Name | Level | Cast Time | Range | Area | Comps | Dur | Sv/Atk | Damage | Type | Notes |
---|---|---|---|---|---|---|---|---|---|---|