TOTE:Malahaz: Difference between revisions

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<tr><th colspan=7>Special Abilities</th></tr>
<tr><th colspan=7>Special Abilities</th></tr>
<tr><td colspan=7>'''Insubstantial''' - In strong light, Malahaz appear as a cold fog that follows their enemies. In this form they cannot be hurt, nor can they attack. Only in shadows or at night are they corporeal.</td></tr>
<tr><td colspan=7>'''Insubstantial''' - In strong light, Malahaz appear as a cold fog that follows their enemies. In this form they cannot be hurt, nor can they attack. Only in shadows or at night are they corporeal.</td></tr>
<tr><td colspan=7>'''Swiftness''' - Spend a point of Resolve when the Malahaz has done Fatigue damage this round, it does an additional amount of Fatigue-only damage equal to original amount.</td></tr>
<tr><td colspan=7>'''Swiftness''' - Spend a point of Resolve when the Malahaz has done damage this round, it does an additional amount of damage equal to original amount. This does not count as a new attack.</td></tr>
</table>
</table>

Revision as of 12:43, 20 September 2015

Enemy NameTypeRating
MalahazGroup2
InitiativeBlockResistFatigueBearingResolve
4(Night +3)86633
Damage Track:[___] 5       [___] 4       [___] 3       [___] U
WeaponTo-Hit TestDamage EffectBase DamageCritSpecialRange
TalonsBrawl 3 (Talons +2)2(+0)1SSwiftness (see below)Melee
Special Abilities
Insubstantial - In strong light, Malahaz appear as a cold fog that follows their enemies. In this form they cannot be hurt, nor can they attack. Only in shadows or at night are they corporeal.
Swiftness - Spend a point of Resolve when the Malahaz has done damage this round, it does an additional amount of damage equal to original amount. This does not count as a new attack.