TOTE:Malahaz: Difference between revisions
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<tr><th colspan=7>Special Abilities</th></tr> | <tr><th colspan=7>Special Abilities</th></tr> | ||
<tr><td colspan=7>'''Insubstantial''' - In strong light, Malahaz appear as a cold fog that follows their enemies. In this form they cannot be hurt, nor can they attack. Only in shadows or at night are they corporeal.</td></tr> | <tr><td colspan=7>'''Insubstantial''' - In strong light, Malahaz appear as a cold fog that follows their enemies. In this form they cannot be hurt, nor can they attack. Only in shadows or at night are they corporeal.</td></tr> | ||
<tr><td colspan=7>'''Swiftness''' - Spend a point of Resolve when the Malahaz has done | <tr><td colspan=7>'''Swiftness''' - Spend a point of Resolve when the Malahaz has done damage this round, it does an additional amount of damage equal to original amount. This does not count as a new attack.</td></tr> | ||
</table> | </table> |
Revision as of 12:43, 20 September 2015
Enemy Name | Type | Rating | ||||
---|---|---|---|---|---|---|
Malahaz | Group | 2 | ||||
Initiative | Block | Resist | Fatigue | Bearing | Resolve | |
4(Night +3) | 8 | 6 | 6 | 3 | 3 | |
Damage Track: | [___] 5 [___] 4 [___] 3 [___] U | |||||
Weapon | To-Hit Test | Damage Effect | Base Damage | Crit | Special | Range |
Talons | Brawl 3 (Talons +2) | 2(+0) | 1 | S | Swiftness (see below) | Melee |
Special Abilities | ||||||
Insubstantial - In strong light, Malahaz appear as a cold fog that follows their enemies. In this form they cannot be hurt, nor can they attack. Only in shadows or at night are they corporeal. | ||||||
Swiftness - Spend a point of Resolve when the Malahaz has done damage this round, it does an additional amount of damage equal to original amount. This does not count as a new attack. |