Other Dust - The Commonwealth: Difference between revisions

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=Death Watch=
=Death Watch=
Player A
James 10B
*Hunger Points:
*Hunger Points: 0
*Hunger Status:
*Hunger Status: n/a
*Thirst Points:
*Thirst Points: 0
*Thirst Status:
*Thirst Status: n/a
*Toxin Points:
*Toxin Points: 0
*Toxin Status:
*Toxin Status: n/a


Player B
Rattleskull
*Hunger Points:
*Hunger Points: 0
*Hunger Status:
*Hunger Status: n/a
*Thirst Points:
*Thirst Points: 0
*Thirst Status:
*Thirst Status: n/a
*Toxin Points:
*Toxin Points: 0
*Toxin Status:
*Toxin Status: n/a


Player C
*Hunger Points: 0
*Hunger Status: n/a
*Thirst Points: 0
*Thirst Status: n/a
*Toxin Points: 0
*Toxin Status: n/a
Player D
*Hunger Points: 0
*Hunger Status: n/a
*Thirst Points: 0
*Thirst Status: n/a
*Toxin Points: 0
*Toxin Status: n/a


=Marches and Watches=
=Marches and Watches=

Revision as of 03:14, 29 October 2015

Player Characters

OD Blank Character Sheet

Death Watch

James 10B

  • Hunger Points: 0
  • Hunger Status: n/a
  • Thirst Points: 0
  • Thirst Status: n/a
  • Toxin Points: 0
  • Toxin Status: n/a

Rattleskull

  • Hunger Points: 0
  • Hunger Status: n/a
  • Thirst Points: 0
  • Thirst Status: n/a
  • Toxin Points: 0
  • Toxin Status: n/a

Player C

  • Hunger Points: 0
  • Hunger Status: n/a
  • Thirst Points: 0
  • Thirst Status: n/a
  • Toxin Points: 0
  • Toxin Status: n/a

Player D

  • Hunger Points: 0
  • Hunger Status: n/a
  • Thirst Points: 0
  • Thirst Status: n/a
  • Toxin Points: 0
  • Toxin Status: n/a

Marches and Watches

Marching Order

  • Player A
  • Player B

Watches

  • First Watch:
  • Second Watch:
  • Third Watch:


Encumbrance Ape

Player A

  • HP: xx/xx
  • Total Encumbrance:
    • Food Rations:
    • Water Rations:
  • Movement Rate:

Player B

  • HP: xx/xx
  • Total Encumbrance:
    • Food Rations:
    • Water Rations:
  • Movement Rate:


Party Skills

  • Artist
  • Athletics
  • Bureaucracy - Rattleskull (0)
  • Business
  • Combat/Energy
  • Combat/Gunnery
  • Combat/Primitive - Rattleskull (0)
  • Combat/Projectile
  • Combat/Unarmed - James 10B (0)
  • Computer - James 10B (0)
  • Culture/Criminal
  • Culture/Literacy - James 10B, Rattleskull
  • Culture/Traveller
  • Culture/Vault 28 - James 10B (0)
  • Exosuit
  • Gambling
  • History - Rattleskull (1)
  • Instructor
  • Leadership - Rattleskull (0)
  • Navigation - James 10B (0)
  • Perception
  • Persuade - Rattleskull (0)
  • Profession
  • Religion
  • Science - James 10B (0)
  • Security
  • Stealth
  • Steward - Rattleskull (0)
  • Survival - James 10B, Rattleskull (0)
  • Tactics
  • Tech/Astronautic
  • Tech/Maltech
  • Tech/Medical - James 10B (0)
  • Tech/Postech - James 10B (0)
  • Tech/Pretech - Rattleskull (0)
  • Vehicle/Air
  • Vehicle/Grav
  • Vehicle/Land - James 10B (0)
  • Vehicle/Space
  • Vehicle/Water