Difference between revisions of "Bwalin Dampknocker"
Line 2: | Line 2: | ||
---- | ---- | ||
A character in the [[Morgansfort]] campaign. | A character in the [[Morgansfort]] campaign. | ||
− | * | + | * Dwarf Cleric 1 |
− | *XP: 0/ | + | *XP: 0/1500 |
Line 9: | Line 9: | ||
*STR 11 | *STR 11 | ||
*INT 11 | *INT 11 | ||
− | *WIS 16 | + | *WIS 16 (+2) |
*DEX 11 | *DEX 11 | ||
− | *CON 13 | + | *CON 13 (+1) |
*CHA 9 | *CHA 9 | ||
Line 29: | Line 29: | ||
'''Combat''' | '''Combat''' | ||
− | *HP: | + | *HP: 7/7 |
− | *AC: | + | *AC: 14 |
− | **Move: | + | *AB: +1 |
+ | *Mace +0, 1d8 Damage | ||
+ | *Sling +0, 1d4 Damage. 30/60/90 | ||
+ | *Move: 30' | ||
*Saving Throws: | *Saving Throws: | ||
− | **Death/Poison | + | **Death/Poison 11 |
− | **Wands | + | **Wands 12 |
− | **Paralysis/Stone | + | **Paralysis/Stone 14 |
− | **Dragon Breath | + | **Dragon Breath 16 |
− | **Spells | + | **Spells 15 |
− | *Equipment: | + | *Equipment: (34.1/60 lbs for light) |
− | **Armor: | + | **Armor: Leather armor (20 gp, 15lbs), Shield (7 gp, 5lbs) |
− | **Weapons: | + | **Weapons: Mace (6 gp, 10 lbs), Sling + 20 bullets (2 gp, 1.1 lbs) |
− | **Gear: | + | **Gear: Backpack (7gp), Holy symbol (25gp), Hooded Lantern (1 gp, 2lb), flint and steel (3gp, 1 lb), 2 flasks oil (2 gp, 2lbs) |
**Miscellaneous Magic: | **Miscellaneous Magic: | ||
− | **Treasure: | + | **Treasure: 0 gp |
Line 52: | Line 55: | ||
**Spell | **Spell | ||
**Spell | **Spell | ||
− | + | ||
Motivation | Motivation | ||
---- | ---- | ||
Investigate the recent loss of clerics in the area, defeat undead in nearby dungeons. | Investigate the recent loss of clerics in the area, defeat undead in nearby dungeons. |
Revision as of 15:06, 7 November 2015
Bwalin Dampknocker
A character in the Morgansfort campaign.
- Dwarf Cleric 1
- XP: 0/1500
Attributes
- STR 11
- INT 11
- WIS 16 (+2)
- DEX 11
- CON 13 (+1)
- CHA 9
Languages
- Common
- Dwarf
Racial Abilities
- 60' Darkvision
- detect passages,traps, walls, new construction on 1-2 on 1d6
- Saving throws: +4 vs all but Dragon Breath, +3 vs. DB
Class Abilities
- Turn undead
- Soon, spells
Combat
- HP: 7/7
- AC: 14
- AB: +1
- Mace +0, 1d8 Damage
- Sling +0, 1d4 Damage. 30/60/90
- Move: 30'
- Saving Throws:
- Death/Poison 11
- Wands 12
- Paralysis/Stone 14
- Dragon Breath 16
- Spells 15
- Equipment: (34.1/60 lbs for light)
- Armor: Leather armor (20 gp, 15lbs), Shield (7 gp, 5lbs)
- Weapons: Mace (6 gp, 10 lbs), Sling + 20 bullets (2 gp, 1.1 lbs)
- Gear: Backpack (7gp), Holy symbol (25gp), Hooded Lantern (1 gp, 2lb), flint and steel (3gp, 1 lb), 2 flasks oil (2 gp, 2lbs)
- Miscellaneous Magic:
- Treasure: 0 gp
Spells
- First Level. 0 per day.
- Spell
- Spell
- Spell
Motivation
Investigate the recent loss of clerics in the area, defeat undead in nearby dungeons.