Difference between revisions of "We Rise or Fall:Archytus"
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+ | Fear: | ||
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+ | Limited Presence: Strength requires two points per step to raise during character generation and the Shade must dedicate two Advances to raising their Strength during game play. | ||
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+ | Out of Phase: | ||
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+ | Phasing: | ||
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+ | Unnatural Aura: | ||
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+ | Vulnerability (Salt): | ||
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===Attributes=== | ===Attributes=== | ||
Revision as of 09:29, 20 December 2015
Contents
Archytus
Race: Shade
Nationality: Manreia
Rank: Novice (0 XP)
Gender: Male
Racial Traits
Fear:
Limited Presence: Strength requires two points per step to raise during character generation and the Shade must dedicate two Advances to raising their Strength during game play.
Out of Phase:
Phasing:
Unnatural Aura:
Vulnerability (Salt):
Attributes
Agility d4
Smarts d8
Spirit d8
Strength d4
Vigor d6
Derived Traits
Charisma: 0
Pace: 6
Parry: 4
Toughness: 7 (2)
Resources
Personal Resource Die: d6
Power Points: 10
Skills
Fighting d4
Guts d6
Healing d4
Investigation d8
Notice d4
Knowledge (History) d8+2
Knowledge (Witchcraft) d8+2
Repair d4
Shooting d4
Subterfuge d6
Edges
Arcane Background (Witchcraft)
Scholar
Hindrances
Cautious
Loyal
Obligation [Order of the Penitent]
Spells
Boost/Lower Trait - 2 Power Points, raise or lower an Attribute or Skill by one die type, two with a raise
Illusion - 3 Power Points, opposed by target's Spirit, create an illusion that fools one sense within Spirit range.
Gear
Brigandine - Armor +2, covers Torso, Arms
Bullet Packets - 6
Cloth Satchel
Flintlock Pistol - 5/10/20; 2d6+1; 1 shot; 2 actions to reload
Order of the Penitent Adventuring Kit
Rations - 2 weeks of food and water (Sufficient for Insatiable Hunger)
Short Sword - STR+d6
Statistics
0 Wounds
0 Fatigue Levels
3 Bennies